Walkthrough Guide


Alrighty, so this game is super short, but I realise it could be a bit confusing trying to get some of the endings due to the looping nature of segments of the story x3 So I figured I'd make this guide in case anyone needs it :3

At the very bottom of this page, you will also find a guide on using the command console if you want to, but I wouldn't advise messing around with it until you've finished the game, as inputting wrong commands could mess up your data! x3

Please note that the guide will inevitably contain some slight spoilers, but I will try to keep it as spoiler-free as possible! 

There are 6 endings in total. As there is no save/load function (due to how short the game is), you will need to start over when you reach one ending if you then wish to discover a different one.

Rather than writing step-by-step what to pick each time a choice is offered, I will instead attempt to explain which choices need to be made in order to get each different ending.

However, also note that this is not an exhaustive guide.

Getting all of the endings doesn't necessarily mean you will have seen 100% of the content.

For example, choosing 'None of your business' 3 times before the final choice will yield slightly different dialogue from Styx than if you'd only picked it once or twice, but it won't alter the available endings!

Ending 01 - Sink

When choices are presented, never pick the same one twice! When Styx tells you it may be your final meeting, pick 'I need a cure'

(for example, you could pick 'none of your business', then 'I need a cure', then '...' - before making 'I need a cure' your final choice)

Ending 02 - Home

When choices are presented, pick whatever you like, but when Styx tells you it may be your final meeting, pick 'None of your business', then successfully hit all timed choices that follow.

Ending 03 - Stray Sheep

Do the same as above for the 'Home' ending, but instead, fail the timed choice section.

Ending 04 - Drown

When presented with the first set of choices, pick whichever you like. As soon as you are able to pick 'I need a cure', choose that at both opportunities. Then, when Styx tells you it may be your final meeting, pick 'I need a cure' again.

Ending 05 - Alive

When presented with choices, always pick '. . .' -  even when Styx says it may be your final meeting.

Ending 06 - Shuddering

When presented with the first set of choices, pick whichever you like. As soon as you are able to pick 'I need a cure'. Choose that at both opportunities. Then, when Styx tells you it may be your final meeting, pick 'I want to stay'.

And that wraps up all the endings :3

-Using the command console-

I left the command console in for anyone who might want to use it to tweak certain things like picking a title screen background without having to run through to its associated ending.

Please note, changing the title screen background using this method could cause strange behaviour.

To open/close the command console, press the 'tab' key.

Once open, you can then type the following:

Changing the title screen background

@set g_tsver=

After the '='type one of the following words, then hit the 'enter' key.

"none" - (this is the default title screen)

"cure"

"fool"

"home"

"sheep"

"alive"

"together"

You need to include the "" for it to work.

Reviewing the disclaimer

By default, once you have viewed the disclaimer at the beginning of the game featuring warnings/trigger information, you will not see it again upon starting a new game. If you wish to view it again when beginning a new game, type:

@set g_disclaimerseen=false

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