A downloadable game for Windows, macOS, and Linux

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Help Rue find happiness or lead him to ruin in this dark slice-of-life story about a teacher whose life is turned upside down when the homeless girl he often stares at out of his window shows up at his door, claiming to have found his wallet.

This is the BxG version of a game I made for Otome Jam 2021. I wanted to get this alternate version finished for sunofes jam. It is based on a script from the anthology series 'Inside No.9'.

Features

  • Original sprites, CGs, & soundtrack

  • Fully voice acted (Rue's voice is currently missing and will be patched later when the VA has time to record)

  • New game+ with extended & new endings

  • 14 different endings depending on your choices

  • Casual choices & choices with consequences

  • 2 love interests

  • Endings gallery & other unlockables

Warnings/Triggers

  • Mild suggestive/NSFW scenes (no nudity - written/spoken - avoidable with choices)

  • Physical violence

  • Depictions of blood

  • Self-harm & suicide

The Characters




Bugs & Stuff

Feel free to head here if you find a bug. Need help getting the game to open on Mac? Check out this post I made with a few possible fixes!

Walkthrough

Need help getting all the endings? Check out this walkthrough that I made. It's relatively spoiler-free :3

Other Notes

The soundtrack was made while wearing headphones, as I don't have any speakers x3 So if you're playing without headphones, you may need to adjust the sound somewhat to get the best experience. I do recommend playing with headphones though.

I hope it is okay to submit this to sunofes. I'm not sure where it stands with the no sex rule. There is no sex or nudity in this game. And there is no suggestive artwork either. But there are a couple of written/voice scenes of a mildly sexual nature which can be avoided with choices.

The Team

Writer/Creator/OST - Melancholy Marionette
Sprite & CG Artist - Lazy Polar Bear
UI Artist - maneki-mushi
Window Moon Background Artists - sophrossynes & LazyCrocodile
Additional Character Concepts - Desichan

The Cast

Rue - Hunter Zane Erquitt (coming soon)
Akuji - CloudyDecember
Perry - Casey Schryer
Fleur - Megan "The Fangirl" Gotham - @The_Fanily
Doctor 01 - Nicolle Zambrano
Doctor 02 - XepherStar

Thank you so much to everyone who helped me bring this project to life! I love you all and wish I could give you big squeezy cuddles <3 I hope that you will have as much fun playing the game as I did making it :3


Contact:

If you enjoyed playing through the game (or even if you didn't xD), I'd really appreciate hearing your feedback in the comments + ratings are much appreciated too ^-^

If you need help with anything, or just wanna drop me a message about the game, feel free to post a comment, or send me an email: melancholicmarionette@gmail.com

This game will always be available to download for free, if you enjoyed playing it, you're welcome to buy me a coffee, or support other projects I'm working on by becoming a patron :3 

Download

Download NowName your own price

Click download now to get access to the following files:

Apartment No.9 - BxG Version - Windows.zip 305 MB
Apartment No.9 - BxG Version - Mac.zip 309 MB
Apartment No.9 - BxG Version - Linux.zip 310 MB

Development log

Comments

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(7 edits) (+1)

Omg okay so I played this game a while ago, some months actually, and I just happened to come on this game's page because I love your work and am about to play Yandere Haven. I realized you left this comment below "I think the BxG version might be my least downloaded game of all >.<" and I had to respond! I have a bad habit of leaving long reviews lmfao, so I shy away from reviewing because I end up spending hours typing. (I'm a video editor so I try to leave more in depth appreciation for fellow artists >.< It's nice when people notice the minute details and effort you put in to your work.) I had to leave at least SOMETHING for you after reading that. 

This is my FAVORITE work by you from what I've played so far. Definitely do nottt think that downloads or anything determines value, it's clear you don't think that completely but yeah honestly I think it just comes down to marketing. Also, at the end of the day, when it comes to VNs, flowery otomes with Japanese-level art will always get the most attention. I do love me some happy-go-lucky otomes; I am like everyone else in that I do spend more time playing the romance otomes, but this definitely was a great game. I love psychological stuff like this just as much, if not more, than romance otomes. (Hell, go darker if you want xD Give me all the angst and effed up characters). Bonus if it's a game like this that contains both some romance and psychological ish. This was one of my top 3 trippy/psychological VNs that I ever played and I've played hundreds of VNs over a span of a decade. You set up the suspense and mystery so well, I remember playing this while pulling an all-nighter because I couldn't stop playing. This was such an amazing game and you put a lot of work into it clearly. Not sure why I see comments criticizing the art but I love the art a lot--yes art is subjective but even objectively, the characters were well-proportioned and consistent throughout. I love the voice acting, love the visual effects/coding, and I love the story you crafted. I've played games of a similar nature that were somewhat confusing or contained plot holes. This was a very concise, well-polished story and, while I haven't played in a while so my memory is fuzzy, I remember that I enjoyed this game extremely and have been keeping an eye out for your work since. 

I sincerely hope that you/your team continues to make work, I seriously love stuff like this. I tell every game dev that I compliment that I'm picky with what I like, which sounds paradoxical given the fact that I say it every time, but it's completely true lol! I can't get into a story if it's not crafted well. It's not easy to make such a concise story, and with such a good pay-off at that. 

Continue to make the work you're passionate about, even if it doesn't do numbers like the Japanese-style otomes do. Everyone is making games like that, their works are nice to but this is YOUR unique vision. It'd be so boring and oversaturated if only games like that existed. Your art and vision is so important and I cannot stress enough how much I appreciate the work you put in. I actually especially appreciate it because of the whole focus on both suspense and yandere characters. I love internalizing different characters (to the point where I've made my own yandere character), and I love seeing how people internalize and portray these sorts of crazy characters in their art. I love psycho-analyzing them lol. And I love the suspense in this game, the kind that sends shivers down your spine and yet you obsessively can't stop reading. So people like you who create this work are very appreciated. 

Despite being long lol, I know this wasn't an in-depth art review. I could go into depth of how dope and clever it is that you used the game's coding itself to plot your story (by that, I mean the fact that the game changes and narrative evolves as you replay it), and how amazing and unique it is to craft a (plot-hole free) narrative around such a mechanism in the first place (trippy too!), but I would be here all day. I don't want to make this review any longer but I just wanted you to know that even if this isn't your most downloaded game, it is VERY appreciated. YOU are appreciated and valued. Your work is appreciated and valued. Please keep doing what you do!


So sorry this is so long xD See omfg I try to make brief reviews and here I am I think like half an hour later...I'm sorry for the rambling on, I feel bad every time but I can't stop myself. But I just needed you to know you're appreciated!

(+1)

Sorry it's taken an entire month to respond to all the lovely things you said >.< I was just away from my PC and all my project stuff for all of June while I focused on the 30 Days Wild challenge. I did read everything you wrote when I got a chance though, I just wasn't able to actually sit down and say anything back until now x3 I hope you ended up having fun with Yandere Heaven too in the end :D And not much has changed since then because this game still has the lowest number of downloads by far xD I just checked the analytics and it's on 440 total downloads! The next lowest is the ELI version of Love in Lockdown at 1743 total downloads. Yandere Heaven is somehow my most downloaded project at 15.9k total downloads despite being my most recently released game O.O I dunno how that has happened, haha. And poor Limbo Line, which I personally feel is my best project so far is only on 2510 total.

I really appreciate the fact that you took the time to write such a meaty review of this one anyhow :D It means a lot, especially so when it seems to be my most unloved release, haha.

And heck yes, it's great when other people notice the small details and stuff in a project! I tend to spend probably too much time obsessing over tiny details, but they make me happy, so meh x3

I hope this one managed to stay your favourite after you checked out YH, haha. As much fun as I had making YH, I put a hell of a lot more time and effort into A9. To the point that by the end of the jam, I felt like I bloomin lived in that damn apartment with everyone xD

Psychological stuff is very much my jam, haha. I used to play a lot of the romance otomes myself, but over time, I started to feel like they were becoming a bit hollow to me. Same sorts of stories, same sorts of characters, same sorts of romance >.< And I just wound up a bit disillusioned with them. It's annoying because I love me some cute romance in the middle of a story, but I do prefer it to be somewhere in between what a lot of otome games offer and what you get in something like Mass Effect. With Bioware games, I'm always left wanting a little more romance than you get, but with otomes, I end up wanting a little less romance and a bit more attention to overall story x3 I probably sound so picky T_T haha.

I feel honoured that you'd give such high praise! I mean, I can't take 100% credit for the story idea since it was heavily inspired stuff, but I tried my best to do the original idea justice while adding plenty of my own original ideas and such in there to create something else.

I'm glad you like the art as well. This version of the game wouldn't have even been possible without the help of my good friend who created the art for it because I didn't have any assets that would work. I'm a huuuuge fan of her art style :3 She puts so much emotion and small details into her drawings. I still can't belive the sheer level of incredible art she managed to creat for Limbo Line, and again, that project wouldn't have been possible if not for her, so I owe her a lot :3

That's a relief to hear that you didn't come across any plot holes because that's something which is always in the back of my mind, haha. While I do write a very rough sort of outline for most of my stuff, 75% of the finished script comes from pantsing xD Which I feel always leaves it all rather vulnerable to plot holes! I do my best to try and fix anything I find, but sometimes it's easy to miss stuff when you're looking at the same text for so long >.<

I've always had a soft spot for the more messed-up sorts of characters that you come across both in fiction and in reality. Though, in reality, it's more of a morbid curiosity I guess. When I was a kid, my parents got me a book on serial killers as a birthday present cos they knew how much I loved watching documentaries on them xD And I remember watching Disney films as a child and always being fascinated by the villains, wanting to know more about why they wound up the way they did and stuff. So yeah, it's a lot of fun to create and explore characters that have a darker side :3 I'm so glad I came across visual novels, because before then, I didn't even know what a yandere was. They quickly became my favourite sort of character type alongside yangires, haha.

I remember playing a game a few years ago where the story changed upon replaying it, and it absolutely blew my mind x3 so I thought to myself, I've really gotta try my hand at that sometime! It was a bit of a nightmare to execute when my coding skills are practically nonexistent. Though, I finally know now how to fix the title screen for accessing different menu options and such, I just haven't updated the game with a fix because it would take so long to export and upload it again for something so small >.< I'm really hoping it's something I can implement in some of my other projects too, because as you say, it's pretty trippy, and it's something that makes me smile whenever I come across it as a player.

Please don't apologise anyhow x3 Like I said, I really appreciate the fact that you took the time to write everything that you did :3 As nice as it is to make the sorts of things you enjoy making and see them come to life, it's equally nice, if not more so,  to get any sort of feedback from folks who have taken the time to play through something I've put out there. Reading what you wrote made me smile. It really does mean a lot ^-^ So yeah, thanks again for everything!

(+1)

Wait this game is actually good wtf

Don't let the fact that the thumbnail looks worse than Darling Duality, and the art is in game is a little bit worse, the game has a pretty good story and the love interests are both very cute, interesting and well written, the homeless girl concept might sound bad to some but it wasn't bad imo, things will all make sense after you play the game, everyone except MC is voiced, the game is also kinda horny in some scenes, you should give it a try.

Glad you decided to give it a chance :3 And even more awesome that you ended up enjoying it. Sadly, it's my joint least downloaded game (think it only had around 300 downloads last time I checked) >.< Probably doesn't help that I released it as part of sunofes jam, which isn't really a jam people keep an eye on for new projects as far as I'm aware since it's more about just finishing stuff you've started.

It wouldn't have been possible without the help of my good friend who created all the awesome art for the game (sprites and CG) because the original otome version of the game also had custom sprites and CGs for otome jam that I couldn't possibly have genderbent with my own awful art skills >.< So I owe her a lot for being so awesome and helping me out :3

Thanks for playing :D

(+1)

I’ve Started the No.9 Vn and……I can’t even find the words for how mind fucking is it so far,the endings I’ve gotten so far was the three good ones*Well I guess if the one where you cheat and be nice to P counts as a happy ending,Because me it does because she was nice & caring in my eyes,But ik it’s wrong to cheat on Your Girl but hey, sacrifices must be made sometimes*(Ik I’m horrible )& that one bad apple ending with Poor P ;(

The sound effects of how Perry was out infront of the door was crispy asf,The Clicking Of Footsteps going down the stairs was perfect as well,The Kissing felt to real like I was getting smooches though my headset,Just pretty much every damn thing was just simulating like I was actually there.(Which made it even more exciting to play)

The Bloopers Of Perry Had My Chest Bleeding inside from the Constant laughing,That Damn motorcycle I tell Ya,Aku Giggling over the kissing sounds was adorable tbhs😂,Fleur Had a lil tongue twister which was funny to hear”Now If the other vn’s that you’ll be working soon get bloopers as well than that would be so damn good tbhs,just to hear them fuck up, laugh about and have a great time about it at the end of their day

It even has interviews,Well 2 out of the 4,F interview At the beginning had me rolling tho,she can definitely act the part as well as the other va’s ofc,I’m not gonna pick a favorite,they’re all really amazing to me ofc,The team that you have/had for this vn especially did a damn fine job with everything within this vn,well not just this one,as well as the other two that I’ve mentioned before,It’s to a point that I can’t even pick which one I like the most because it’s the same feeling for all three of them by far,might become a 4 whenever I finish No.9 and Start Limbo but i could keep going on and on about how much I’ve enjoyed No.9 So Far but I gotta go see the rest of the endings now. Ciao ^ ͜• ^

(+1)

Got All Of The Endings & Lemme Tell you That “All Falls Down” One Gave Me Goosebumps fr for how she was talking to the user

Hehe, that was my favourite ending to write and put together :P Congrats on all the endings :D And thanks so much for playing it all the way through and taking the time to drop a comment :3

Woooo! Awesome stuff :3 I think the BxG version might be my least downloaded game of all >.< I try not to check analytics on itch too often cos it's just like kinda setting yourself up for disappointment when you look and see you released something you're super proud of but hardly anyone plays it, haha. I think last time I did look though, it was under 300 downloads! So I appreciate you giving it some love :D

Psychological stuff is my absolute favourite genre when it comes to books, games, films, anything really x3 so hearing you describe it as mind fucking makes me want to punch the air with victory cos I always wonder if the psychological stuff I try to write actually works, haha.

I'm also a huuuuge nerd for sound design, so I have a hell of a lot of fun trying to bring scenes to life with detailed sounds ^-^ When I first discovered how to make characters sound like they were behind a wall/door, or on the phone, I basically got so excited I lost my shit xD

I do love me some bloopers as well, haha. Ever since I started making games, I've always asked the Vas to save their bloopers if they don't mind me putting them in a blooper reel :D Hearing that sorta thing always makes me laugh out loud when I'm in the middle of editing their audio. From what I remember, Jacob had some epic bloopers in Solipsism Reigns playing villains. Some of the stuff he came out with used to make me cry with tears of laughter x3 but if it's female yanderes you're into, you probably wouldn't wanna play through SR just for bloopers cos I only have the otome version out so far >.< I'll get the BxG version done someday, it's just it's much longer than my other games, so it's something that's gonna take a hell of a lot of time to do.

Yeah, I'm super lucky to have had the opportunity to work with such amazing people on the project ^-^ I wouldn't have been able to do it at all if LPB hadn't offered to help me out with sprites and Cgs, and it definitely wouldn't be the same without the voice acting.

I'm just super happy you've been having fun cos I had an absolute blast making it the same as I did with all my projects (well, apart from Love in Lockdown which I still hate to this day xD) and it's just nice to know when someone else has had as much fun playing as I had making ^-^

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