Thanks so much for checking it out! And for sticking around to see all the endings :3
I'm still hoping to remake this someday in the engine I use now since the one I originally used to make this was a bit clunky, haha. Not sure when I'll get around to it, but I'd like to have it on Steam someday.
I'm probably not going to be able to help much, but I'll repost the other comment I put on the guide to the same question >.<should have the It can be a bit clunky though >.< If it wonāt work, you might have to reload an older save or something :(
Sadly, the engine I used to make this years ago was a bit dodgy, which is why I switched to something else after x3
Thanks for checking out the game btw! :3
This is the copy/paste comment:
Iām not really sure if I can help because it all worked when I tested it years ago, and I saw some people play through it on YouTube and complete the puzzle >.<
Unfortunately, I canāt even take a look at the files cos this project is so old I donāt use the same engine anymore + I lost the original project files years ago :(
I do hope to completely remake it from scratch in the engine I use now though at some point :3 With any luck, that will make it less clunky! Cos the engine I originally used to make it was kinda buggy >.< Thatās why I switched to something else after I finished Impostor, haha.
Thank you for checking out the game though :3 And sorry I canāt be of more help >.<
(edit: also, this probably still isn't of much help... but if you do happen to press 1 wrong button during the puzzle, anything you press after that will be automatic failure pretty much >.<
So, for example, you press 'K' first, it will buzz for wrong, you then try to press 'I', but that will still be wrong because it's already looking for the 'M' at that point rather than the 'I'. If that makes any sense.
Basically, you have to get every single one right in the right order. If you click 1 wrong, you would need to reload from a point before the puzzle began and start again or it will always end as failed >.<)
what a great game!! it was short and sweet but i actually grew really attached to our partner! regardless of what the "truth" is, they really do love deeply, and that was conveyed so well
Thanks so much for checking it out :D I still really need to get around to remaking this in the engine I use nowadays so itās less clunky, haha. The problem is, I lost the original files, so it will have to be done from scratch >.< haha.
Firstly, thanks so much for playing the game :3 And as for an explanation post, tbh, Iād never thought of making one x3 I guess cos it was made in under a week and it was the 2nd game I ever made, it just didnāt really occur to me to include anything like that at the time >.<
I think I mightāve answered a few questions in older comments though when asked about what inspired the game and the different motivations of the character, but I never actually made a proper post about it >.<
Nowadays, I try to include stuff like that within the extras sections of my games. I would like to remake this one at some point since itās so old and clunky, so maybe if I ever get around to remaking it with Naninovel, Iāll try to include something like that in the extras :3
The short answer though is that the game was inspired by something I learned about at the time called Capgras Syndrome. Itās something quite rare that makes the person believe that their loved ones have been replaced by doubles/impostors. So that was where the idea for it started.
SPOILERS
Thatās not the definitive reason for the characterās behaviour though, as I prefer to leave stuff like that up for interpretation x3 Thatās why there are a couple of endings in there that lean more towards the husband/wife actually being right in their belief rather than it being a delusion.
I dont remember ifd i writed a comment so NICE GAME that all. I absolutely love to be a bad guy in games so your game is perfect for me pls do more of this i beg youuuuuuuuuuuuuuuu 10/10
Glad you had fun with it :3 Thanks for checking it out! Definitely gotta get round to remaking it someday now that Iām using a different engine! Hopefully, I can make it less clunky, haha.
Ah, man, well, that sucks >.< I guess it probably doesnāt help that the game is pretty old now. I donāt even use the same engine to make stuff anymore x3 But still, I donāt really know much about wine, so maybe even if I remade it in the engine I use now, it might still not work :( Thanks for checking the project out though! :3
yeah, im trying to think of an idea for a game about being trans but its pretty difficult, i just appreciate the fact that there are games about being lgbtqia+!
It really is incredible how many lgbtqia+ games there are, especially indie games :3 Actually, Iām probably too late to say this now, but have you heard of the Queer Games Bundle before? It has a huuuuge range of indie games that are made by queer developers and while not every single game in the bundle is specifically focused on lgbtqia+ stuff, a lot of them are :3 If you didnāt know about it and itās too late to buy it (I think it ended the other day, unfortunately >.<) you can still always browse what was in it to see if you might like to check any of them out cos some of them in there are free like mine ^-^ You can find it here: https://itch.io/b/1812/queer-games-bundle-2023-with-10-option
Thatās whatās so beautiful about the indie dev scene, the fact that devs are so diverse and can make games about anything :3 My games arenāt really about being lgbtqia+ but I always do my best to be as inclusive as I can. For example, I tend to write my characters with no particular gender or sexuality in mind, including the protagonist, so that I can then give players the option to choose a masculine or feminine voice for their love interests if the game features romance :D That way, you can play as whatever you want to play as, and youāre free to choose what type of relationship you want to pursue.
I mean I guess that depends on each individual person x3 If someone were asking me personally, I'd say no xD based on the fact that I adore horror, consume a lot of it in many forms, and generally don't find any video games or movies to be scary, haha.
Then there's the fact that this game is psychological horror, so whether or not it creeps a person out really depends on how unnerved they get by that sorta thing. Cos it's not got jump scares and mega gore or anything. Some people find psychological horror terrifying, and others aren't phased by it at all x3 So yeah, what might be super scary to one person could be totally tame to someone else. I suppose that's the joy of the horror genre in general :D
Woo! Thanks so much for playing ^-^ So glad you enjoyed it!
Honestly, there's a lot more than that which could have been done better really x3 including the UI appearance in general, haha. It was all very rushed since it was made in just under a week, and it definitely shows x3 I had hoped to remake it at some point in the engine that I use nowadays cos that would help with some of the clunky issues from the old engine + I could make it look a bit better aesthetically overall now that I have a lot more experience making games! The trouble is that there is never enough time to do everything I'd like to T_T haha.
Hey hey! Well, that's great to hear :3 Thanks so much for playing and I'm glad you guys had fun with it :D
It seems like so long ago since I made it >.< haha. It was put together in a big rush in around a week for Scream Jam a few years back. It's in dire need of a remake really now that I use different software to make stuff cos I know this old thing is a little buggy here and there!
That makes me really happy to hear you like the title screen :3 I had very little experience with UI at the time of making it since I'd only released one other game before this one. I tried to do something simple but effective. Because of only having around a week to write up a script and make the whole thing, I didn't really pay too much attention to any of the UI just because I knew there wasn't really time to try and make it look pretty, haha.
It's interesting that you mention Doki Doki considering I've still yet to play that one myself! But it's not the first time someone's mentioned it in relation to this project, haha. I've managed to largely avoid spoilers for the game so far in case I do end up playing it at some point, so I don't know for certain what the link between the two would be, but I've heard things about Doki Doki without seeing total spoilers that I wonder if that's what it could be, haha. I won't say what it is here though for fear of potentially spoiling this x3
What I can say though is that the project was largely inspired by a mixture of my love for psychological horror, and the fact that I had recently listened to an episode on Darkfield Radio called Double! I'd been a Darkfield fan for a little while, and Double was extremely interesting to me. It's probably still one of my favourites from the Radio series, though, I've only listened to each of them once since they're pay per show and I'm not rich, haha,, so it's hard to say for sure! It's not the first time I had come across Capgras delusion in media though.
At the time, I had joined Scream Jam pretty late. I'm a huge fan of Halloween and spooky season in general, but that year we were in the midst of lockdown due to the Covid pandemic, which meant Halloween was essentially canceled>.< I didn't want spooky season to pass me by without any sort of celebration, so when I came across Scream Jam and saw it focused on creating horror games, I leaped at the chance to give it a go! It's just I was kind of late to the party, and since I knew I only had about a week to create and submit something by the jam deadline (on a truly terrible, super slow laptop, of all things xD), I knew I had to keep the scope as small as possible!
With Double fresh in my mind, I thought I'd bounce off of that and just run with it. It was only thanks to my amazing voice actor friend, Anthony (who provided the voice for one of the male characters and found the actors who played the others) that I was able to pull it off in time :3
ā Return to game
Comments
Log in with itch.io to leave a comment.
I just played the game got all the endings , i loved it it was so good and incredible i hope your future works see the same success :>.
Thanks so much for checking it out! And for sticking around to see all the endings :3
I'm still hoping to remake this someday in the engine I use now since the one I originally used to make this was a bit clunky, haha. Not sure when I'll get around to it, but I'd like to have it on Steam someday.
Cheers for all your kind words <3
Please, help!!! How can i pass that puzzle with the letters??? When i reloaded it was a different letter...
I'm probably not going to be able to help much, but I'll repost the other comment I put on the guide to the same question >.<should have the It can be a bit clunky though >.< If it wonāt work, you might have to reload an older save or something :(
Sadly, the engine I used to make this years ago was a bit dodgy, which is why I switched to something else after x3
Thanks for checking out the game btw! :3
This is the copy/paste comment:
Iām not really sure if I can help because it all worked when I tested it years ago, and I saw some people play through it on YouTube and complete the puzzle >.<
Unfortunately, I canāt even take a look at the files cos this project is so old I donāt use the same engine anymore + I lost the original project files years ago :(
I do hope to completely remake it from scratch in the engine I use now though at some point :3 With any luck, that will make it less clunky! Cos the engine I originally used to make it was kinda buggy >.< Thatās why I switched to something else after I finished Impostor, haha.
Thank you for checking out the game though :3 And sorry I canāt be of more help >.<
(edit: also, this probably still isn't of much help... but if you do happen to press 1 wrong button during the puzzle, anything you press after that will be automatic failure pretty much >.<
So, for example, you press 'K' first, it will buzz for wrong, you then try to press 'I', but that will still be wrong because it's already looking for the 'M' at that point rather than the 'I'. If that makes any sense.
Basically, you have to get every single one right in the right order. If you click 1 wrong, you would need to reload from a point before the puzzle began and start again or it will always end as failed >.<)
what a great game!! it was short and sweet but i actually grew really attached to our partner! regardless of what the "truth" is, they really do love deeply, and that was conveyed so well
Thanks so much for checking it out :D I still really need to get around to remaking this in the engine I use nowadays so itās less clunky, haha. The problem is, I lost the original files, so it will have to be done from scratch >.< haha.
oh no! well if you do remake it, iāll def be one of the firsts to play : )
Will there ever be a story explained post? I played the game a while back and wanted to know why the husband acted the way he did
Firstly, thanks so much for playing the game :3 And as for an explanation post, tbh, Iād never thought of making one x3 I guess cos it was made in under a week and it was the 2nd game I ever made, it just didnāt really occur to me to include anything like that at the time >.<
I think I mightāve answered a few questions in older comments though when asked about what inspired the game and the different motivations of the character, but I never actually made a proper post about it >.<
Nowadays, I try to include stuff like that within the extras sections of my games. I would like to remake this one at some point since itās so old and clunky, so maybe if I ever get around to remaking it with Naninovel, Iāll try to include something like that in the extras :3
The short answer though is that the game was inspired by something I learned about at the time called Capgras Syndrome. Itās something quite rare that makes the person believe that their loved ones have been replaced by doubles/impostors. So that was where the idea for it started.
SPOILERS
Thatās not the definitive reason for the characterās behaviour though, as I prefer to leave stuff like that up for interpretation x3 Thatās why there are a couple of endings in there that lean more towards the husband/wife actually being right in their belief rather than it being a delusion.
That's very interesting! Thank you for answering!
I wish this game was longer I loved it even though I was so confused
I dont remember ifd i writed a comment so NICE GAME that all.
I absolutely love to be a bad guy in games so your game is perfect for me pls do more of this i beg youuuuuuuuuuuuuuuu
10/10
Hehe, well, Iām glad you had fun with this one too :3 Thanks for playing it <3
fun and spooky!! had a great time, maybe I'll go back and snag all of the endings to see what else I put my poor wife through
Glad you had fun with it :3 Thanks for checking it out! Definitely gotta get round to remaking it someday now that Iām using a different engine! Hopefully, I can make it less clunky, haha.
i wanted to play but it isnt compatible with wine on deb 11 but either way i bet it wouldve been a good game
Ah, man, well, that sucks >.< I guess it probably doesnāt help that the game is pretty old now. I donāt even use the same engine to make stuff anymore x3 But still, I donāt really know much about wine, so maybe even if I remade it in the engine I use now, it might still not work :( Thanks for checking the project out though! :3
yeah, im trying to think of an idea for a game about being trans but its pretty difficult, i just appreciate the fact that there are games about being lgbtqia+!
It really is incredible how many lgbtqia+ games there are, especially indie games :3 Actually, Iām probably too late to say this now, but have you heard of the Queer Games Bundle before? It has a huuuuge range of indie games that are made by queer developers and while not every single game in the bundle is specifically focused on lgbtqia+ stuff, a lot of them are :3 If you didnāt know about it and itās too late to buy it (I think it ended the other day, unfortunately >.<) you can still always browse what was in it to see if you might like to check any of them out cos some of them in there are free like mine ^-^ You can find it here: https://itch.io/b/1812/queer-games-bundle-2023-with-10-option
Thatās whatās so beautiful about the indie dev scene, the fact that devs are so diverse and can make games about anything :3 My games arenāt really about being lgbtqia+ but I always do my best to be as inclusive as I can. For example, I tend to write my characters with no particular gender or sexuality in mind, including the protagonist, so that I can then give players the option to choose a masculine or feminine voice for their love interests if the game features romance :D That way, you can play as whatever you want to play as, and youāre free to choose what type of relationship you want to pursue.
Wooooow came here especially, I heard that this game is very scary(*Ā“I`*)is itļ¼
I mean I guess that depends on each individual person x3 If someone were asking me personally, I'd say no xD based on the fact that I adore horror, consume a lot of it in many forms, and generally don't find any video games or movies to be scary, haha.
Then there's the fact that this game is psychological horror, so whether or not it creeps a person out really depends on how unnerved they get by that sorta thing. Cos it's not got jump scares and mega gore or anything. Some people find psychological horror terrifying, and others aren't phased by it at all x3 So yeah, what might be super scary to one person could be totally tame to someone else. I suppose that's the joy of the horror genre in general :D
ohhhh thank u for your reply(ĖµĀÆĶć°ĀÆĶĖµ)sorry i forgot to check the message you send me,its been a long time
Got all 5 endings, and loved the game. The title screen was super nice and the VAs from both male and female sides were great.
A few things that could have done better would have been skippable fades, and title screen animation.
Woo! Thanks so much for playing ^-^ So glad you enjoyed it!
Honestly, there's a lot more than that which could have been done better really x3 including the UI appearance in general, haha. It was all very rushed since it was made in just under a week, and it definitely shows x3 I had hoped to remake it at some point in the engine that I use nowadays cos that would help with some of the clunky issues from the old engine + I could make it look a bit better aesthetically overall now that I have a lot more experience making games! The trouble is that there is never enough time to do everything I'd like to T_T haha.
Hello there! Me and my wife streamed this last night and had a lot of fun with it! We got all 5 endings, haha.
I absolutely love the title screen; it was what drew me in the most, and is what makes the game unsettling right off the bat.
What were your inspirations/influences when conceiving of this piece if you don't mind me asking? (I see a lot of Doki Doki, for sure)
Hey hey! Well, that's great to hear :3 Thanks so much for playing and I'm glad you guys had fun with it :D
It seems like so long ago since I made it >.< haha. It was put together in a big rush in around a week for Scream Jam a few years back. It's in dire need of a remake really now that I use different software to make stuff cos I know this old thing is a little buggy here and there!
That makes me really happy to hear you like the title screen :3 I had very little experience with UI at the time of making it since I'd only released one other game before this one. I tried to do something simple but effective. Because of only having around a week to write up a script and make the whole thing, I didn't really pay too much attention to any of the UI just because I knew there wasn't really time to try and make it look pretty, haha.
It's interesting that you mention Doki Doki considering I've still yet to play that one myself! But it's not the first time someone's mentioned it in relation to this project, haha. I've managed to largely avoid spoilers for the game so far in case I do end up playing it at some point, so I don't know for certain what the link between the two would be, but I've heard things about Doki Doki without seeing total spoilers that I wonder if that's what it could be, haha. I won't say what it is here though for fear of potentially spoiling this x3
What I can say though is that the project was largely inspired by a mixture of my love for psychological horror, and the fact that I had recently listened to an episode on Darkfield Radio called Double! I'd been a Darkfield fan for a little while, and Double was extremely interesting to me. It's probably still one of my favourites from the Radio series, though, I've only listened to each of them once since they're pay per show and I'm not rich, haha,, so it's hard to say for sure! It's not the first time I had come across Capgras delusion in media though.
At the time, I had joined Scream Jam pretty late. I'm a huge fan of Halloween and spooky season in general, but that year we were in the midst of lockdown due to the Covid pandemic, which meant Halloween was essentially canceled>.< I didn't want spooky season to pass me by without any sort of celebration, so when I came across Scream Jam and saw it focused on creating horror games, I leaped at the chance to give it a go! It's just I was kind of late to the party, and since I knew I only had about a week to create and submit something by the jam deadline (on a truly terrible, super slow laptop, of all things xD), I knew I had to keep the scope as small as possible!
With Double fresh in my mind, I thought I'd bounce off of that and just run with it. It was only thanks to my amazing voice actor friend, Anthony (who provided the voice for one of the male characters and found the actors who played the others) that I was able to pull it off in time :3
among us sus sussy baki
sus