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I played the game yesterday, I have a bunny named Binghe and we both loved it! LOL

I love both Blythes and genuinely can't wait for the blue Blythe's route! I just know it will be as amazing as the one avaible now, I hope this game won't be abandoned because it's just perfect, the writing, art and voice acting make the game feel so alive! 

Sending love to the whole team! And is there any specific date planned for the next route? 

I've never commented nor reviewed a game I had played but I enjoyed this so much that I really needed to say how happy I'm for having found the game and I just finished the game. I really hope someday the Blue Blythe will have his route released since I really loved his interactions as much as I liked Orange Blythe route. Everything being bunny themed is so cute and makes it so wholesome, if there's an update for this game I'll def play it as soon as it comes out. >w< <333

(+3)

BANGER GAME ALERTTTTTTT

and all of this done in such a short amount of time too ⁉️

ok well, where do we start? i'm grateful that i haven't struggled with mental health as much, but i do hold a very deep sympathy for Bunnie and all those who struggle with such issues, i like how you constructed their story and struggles. also in love with the concept of just. two bunny dudes popping up on your birthday like "heyyy wsp shawty hehehe" the dialogue you wrote for this vn was very entertaining to read <3 

i also rlly enjoyed the amount of freedom you gave us with the choices. i always appreciate it when creators give their players... well, room to play lol. the OSTs you constructed for this were simply lovely and when i first opened the screen to click start and heard it, i was like "oh. oh-"  because i find your voice extremely lovely and like how you construct the melodies

i also just love the way you construct these music pieces for your games. i find it very special that you do and it makes,,, me appreciate the story and all the hard work you put into it even more <3

the art and voice acting !! Blythe's androgynous design was very charming and pretty, and i enjoyed how expressive they were (both in the art and voice acting) i also found myself really digging Bunnie's design. i personally haven't seen a lot of poc in vns so that was a very nice thing to see <3 

i immensely enjoyed listening to your rambles and the inspiration behind the story - it adds another layer of depth to the story for me, which i really appreciate

ahh this is a very unorganized thought-ramble and it's very late, but i just had to sing you my praises because you deserve it. exquiste meal chef give me 14 more 🗣️🗣️‼️‼️

(+2)

I have no words for how amazing this game is, and how much I absolutely fell in love with Blue/Orange Blythe & the OST during Bliss and Imprisoned endings ( thoroughly enjoyed Bitter/Sweet Blythe's soundtrack in general ) ~ <3

I listened to your "ramblings" recording and honestly? I could listen to you talk for hours and not get bored. ^w^ It was so relaxing and I felt very drawn to everything you had to say, that when you were about to wrap it up, I had already started wishing it were longer~! Everything about this game was so charming, I'm happy to have gotten to play this ( and still keep returning back to it over & over again, heehee ) <3

Sorry it's taken me so long to say this, but thank you so much for checking out the game and leaving such a sweet comment! ^-^

I'm so glad you had fun with it, and it means a heck of a lot that you enjoyed the OST too, since making music is one of my favourite parts of game dev :D

Thank you also for being so kind about my ramblings x3 I think I will be stuck hating my voice forever, haha, but I feel a little less bad about it knowing that you don't find it as awful to listen to as I do :3

Funnily enough, even though I recorded it years ago, that rambling is once again disturbingly relevant now because I've been through a really rough time lately with the medication Amitriptyline, which was prescribed to try and help me with my headaches, but it's also an antidepressant, and it really did a number on me >.<

The funny thing is, the Amitriptyline pills they gave me were the same colours as the Blythe twins x3

(the photo sucks cos my phone camera is bad, but the one on the left is a pale blue colour, haha)

But yeah, it's not been a good time lately, but I'm glad I was able to at least realise what they were doing to me, and I'm currently in the process of coming off of them :3 This week is my last week of taking the lowest dose daily, then I'm dropping down to taking it on alternating days, so, with any luck, I will be free from its evil grip before the end of the year!! x3

I better shut up cos I'm rambling again, haha.

Thanks so much again for taking the time to play through the game and come comment here too <3 I hope that your year is going well!! :3 Or that, at the very least, it's less of a disaster than my year so far x3

i cant open this on mac

Have you tried any of the possible solutions listed here?

https://melancholy-marionette.itch.io/bittersweetblythe/devlog/495925/opening-th...

It's a bit of a guide that I put together a while ago from various comments that Mac users made :3

Unfortunately, I don't own a Mac myself, or know anyone who does, so I can't test anything for Mac, and don't even really know how they work >.<

I don't know if it's still the case, but a while back, some Mac players told me that the easiest way to run indie games from here is to download the itch.io app, then download the stuff you want to play through that, and launch the games through the itch app.

They said it's an issue with Mac's security being too paranoid or something >.< haha. I didn't really understand everything they said, but it was something about Macs not liking 'unsigned' games, and most indie games are unsigned, so it causes issues launching them.

Thanks for checking out the project! And I hope one of the solutions folks came up with in the past works for you :3

(if not... I'm gonna need someone to chip in and help me figure out the best way to make stuff work on Mac, cos since I don't have one, I don't have a clue x3 I just have to trust that Unity's Mac export package works, and that Mac users can figure out workarounds for security issues and hopefully tell me so I can update the guide!)

(+1)

the blue 1 can get it.

but good game btw! love the soundtrack! :3

(+1)

Hehe, Blue is a bad bunny x3

Thanks so much for checking out the game!

And I'm really glad you enjoyed it, especially the soundtrack :D Soundtrack stuff is always one of my favourite parts of making games, so it means a heck of a lot if someone ends up enjoying the music <3

(+1)

When do you expect the final version of the game will be released?

Honestly, I have no idea x3 Blue's route is on the backburner right now. My current priority project to finish is Lovestarved. So I won't even be back working on this project until that's all done and dusted >.<

BUT, Bitter/Sweet's main story is already complete with Orange's route :3

My plan is for Blue's route to add some side fluff, smut, and extra drops of darkness, but it won't really add anything much to the main narrative!

So yeah, technically, the game's main story is already finished.

I can't really put a release date on the final version though cos things keep going wrong in my life that make it kinda pointless to even have much of a schedule >.<

I had hoped by this time I would have finished all the code for Lovestarved, but I haven't managed more than a couple of lines since the demo was released last summer due to a mixture of bad luck, physical injuries, and depression that has been kicking my ass for most of 2025 :(

So all my plans for the year are already screwed pretty much >.<

I'm only just starting to get back on my PC again after a long time away from it trying to recover from the combo of burnout, another arm break, and the flu x3

I imagine given the way things are currently going, I'll probably still be coding for Lovestarved for the rest of the year, and I haven't 100% decided what I plan to work on after that.

The final version of Bitter/Sweet is gonna be a royal pain in the butt too cos I will need to update the version of Nani and Unity that I made it in in order to fix some old bugs that were in that version of Naninovel... buuuuut, that will mean having to remake all of the UI and recode all of the VA because the update will break a lot of stuff by default T_T

I'll get there eventually anyhow! Thanks so much for your interest in the game :3

Thanks for letting me know, and wow! I had no idea you were working on another project, or all that had happened. I completely understand the delays. I hope things smooth out with your current project (and life in general). Incidentally, glanced at the Lovestarved page, and LOVING the art direction. I think you’ve got something special there.

(+1)

I really love and enjoy this so much, the writing is excellent, the voice actors did a wonderful job, and I enjoyed the twist.

 
(+1)

Sorry it's taken me so long to say this, but thanks so much for playing!! <3 So glad that you had fun with this one ^-^

It definitely wouldn't be the same without the VA :3 And it's a relief to hear that you enjoyed the twist cos sometimes when people play this, they end up missing the twist entirely >.<

Hope you're having a joyous July so far! :3

(1 edit) (+1)

sososo cutee!! i dont know what to say but this is such a cute game and i love blythe! love the artstyle aswell, good job to whoever helped/made this!! i am obsessed 

(+2)

So glad you think so ^-^ We were certainly aiming for cute & cosy vibes despite how dark some of the subject matter discussed can get x3 I hope Lazy Polar Bear sees your comment since the art is all down to her :3 The project wouldn't have even happened without her, so I owe her a lot! Not just for her awesome art, but for her encouragement as a friend!!

Thanks so much for playing and taking the time to leave such a sweet comment <3

(+1)

Super cute and well made!! I had so much fun with this. Blythe is so lovable; it hurt to be mean to him to find all the endings. Orange masc Blythe's voice is GORGEOUS. Holy shit I melted

(+1)

Sorry it's taken me this long to reply! I've been through a rough patch lately and haven't been online much as a result. I just wanted to make sure I dropped by to say thank you so much for playing though ^-^

I'm super glad that you had fun with the game!! <3

(+1)

okayyy, sooo
so far, so good. I love the game overall. The orange Blythe is adorable and I love him him so so much!! my only problem is that... I can't save... like at all. Did this happen to anyone else or is it just me?

Sorry I'm so slow to respond >.< I've been going through a bad patch lately and haven't really been online. Thank you so much for checking out the game though!! :3

I'm really glad that you enjoyed your time with Orange Blythe :D That sucks so much that you ran into an issue with saving though because it definitely shouldn't happen >.<

As far as I'm aware, it's not an issue that everyone has encountered, and I personally didn't come across it when I was testing the uploaded game build on both my PC and an ancient laptop, BUT... I do know that it's an issue that exists in some of my older games made with Naninovel in general T_T

Unfortunately, I have no idea what actually causes it to happen because when I've encountered it in the past, it's been seemingly random >.<" Much like some of the other issues such as the wrong background loading outta nowhere when you load a save!

With any luck, it's something that just happened to be a bug in the old software. I'm going to have to pretty much remake the game from the ground up whenever I get around to adding Blue Blythe's route, so that'll probably mean updating to the most recent version of Nani. Hopefully, that will at least resolve the save problem you encountered :3

Thanks again for playing!

(+1)(-1)

Not a fan of bunnies, I must admit.
But the game itself sounded good and had good artwork, sooo.....

Awww.... I can't choose the blue version. *Pouts*
And he was the best too. *Sigh*

And the blue rabbit speaks the truth. *Nods sagely*

...but I will concede that the balloon game was fun. ^_^

Yes... Orange Blythe does grow on you.
...after the park incident at least.

Why is the Oblivious End and end btw?
It doesn't really seem like it should end things.
I mean... Unless you get dragged off to an asylum or something.... But there was no hint of that.

...And the arcade ending makes me reconsider Blue Blythe.
I like his personality a lot, but I like my freedom more.
(Not that I'd mind manipulations and what-have-you. lol)

My point is:

This game is actually pretty good, once I overlook the bunny stuff.

I'd love to see more of it when it's properly developed.
(Especially Blue Blythe's route.)

Aww, poor bunnies x3 But they’re so cuuuuute and floofy x3

Anyways, thanks for giving this one a go as well! So glad to hear you like the art ^-^ A whole bunch of games I’ve made wouldn’t have been possible without the awesomeness of Lazy Polar Bear and her amazing art!

If you like her art style, we’ve worked on a fair few projects together that all have yandere vibes of some kind :D If you haven’t already checked em out, take a peek at:

Limbo Line (this one’s a finished project) 

Tunnel Vision (also a completed project)

Aaaand Lovestarved (only a long demo currently available for this one, but it’s our active project that we’re hoping to finish sometime this year after many irl things prevented us from finishing it last year x3) 

She also drew the sprites and CG art for the BxG version of Apartment No.9 (another finished project). The otome version of Apartment No.9 has art by a few different artists instead.

Anywaaaaays... Blue Blythe is a bad bunny x3 Well, I mean, Orange isn’t exactly a saint either, but compared to Blue, Orange is an angel xD

To answer your question, there are 2 separate reasons why the ‘Oblivious End’ is an end. One general, and one practical. They do kinda tie into each other though.

The general reason is because, as you surmised even without there being a hint of it, it’s the end of the road for MC. The fact that you figured that means it probably wasn’t really necessary to show it. We know that MC has pretty much murdered some random strangers at that point, so they’re gonna be apprehended and locked away somewhere.

And it’s the practical reason that answers exactly why I didn’t expand on the ending x3 Because, in truth, I would have liked to have shown MC locked away, still oblivious to the consequences of their actions until Blythe is either forcibly taken from them OR the opposite, they wind up seeing even more of Blythe as a result, leading them to live the rest of their life in a complete haze of fantasy when in reality, they’re trapped. The second option would be more what Blythe was hoping to achieve x3 If the first option came true, it would have meant game over for Blythe too.

Anyways, rambling, sorry x3 The practical reason was that I had to write and create the game for a game jam in under 1 month, haha. So in order to finish telling the story I was trying to tell in such a short space of time, I had to be conscious of word count. Expanding on that scene was just something that had to be sacrificed T_T That’s not to say it won’t ever be expanded on though :3 With the jam and its time constraints over, I’m free to add it in whenever I get around to adding Blue’s route at least :D 

I guess that brings me neatly onto Blue’s route! Basically, you’re not really missing much story-wise by Blue’s route not being there. My intention with Blue’s route is more to add some spicy fluff x3 There might be vague additional hints of story stuff in there that ties in with Orange, but for the most part, the actual story is complete with Orange. We can kinda view Orange's route as the 'true' path to take.

I don’t know if you have encountered it, but the ‘true’ ending, if you can call it that, gives the final reveal on the title screen. That should explain most stuff. The problem is, I realise it’s possible to miss it >.<

A friend of mine who can’t play my games but likes to check em out watched someone stream it. The streamer got the true end, then they sat on the title screen for like 2 secs before closing the game. My friend just about managed to see and realise what was spawning in and she got the hint, but she said the streamer had no idea T_T They completely missed the reveal and consequently spent a while trying to guess the meaning of the end even though it was right there on the title screen >.<

Maybe it was stupid of me to do a reveal in that way, but I wanted it to be subtle x3 I didn’t wanna write a scene that straight-up explained everything. I wanted to show it, and have players go “Ooooh… I get it now”. I guess maybe it was a bit too subtle >.<

Sorry for rambling on for so long in both of my replies to your comments btw x3 And don't feel as though you need to reply :3 I just always feel like if someone takes the time to play my stuff and leave a comment, I should take the time to respond, buuuuuut... sometimes my responses can get long xD Thanks again for playing ^-^

Not a super-fan of Apartment Nr. 9. The artwork especially.
Tunnel Vision was...eh.... I seem to recall the ending wasn't very good, and I couldn't find a good ending.
I'd say I like Lovestarved, but I'm clearly mixing it up with a different game. There may be more games by the same name out there.
(Or something wrong with my memory. 50/50) Not a superfan of sci fi, but I like neon colors, so I guess I'll check it out.
And I'll check out Limbo Line. It seems a bit mild, but you can't always tell how good a game is just from the warnings.

Yes.... I liked orange Blythe's balloon game. And treat. ^_^
I was just sad you ended up, well, ending the game over it.
I see no reason you wouldn't be able to continue your date. Which are annoying endings.
(If we had seen you dragged away by police-rabbits to the eternal funhouse with padded walls, THAT would make sense it's an ending.
If done right, that would actually have been an ending that seems like a happy one, but with a twisted darkness. Which would be nice.
But the current ending for that part doesn't so much as hint at what happens, which makes it just confusing.
It's one of the dangers with using the Unreliable Narrator style; It COULD have been real with the bunny magic and all that. 
We don't know if he has magic or not for real. And that's a good thing, it means you did a good job, but it also means the ending needs a bit more reality breaking through to make the end feel more...final.)
Also... even if she got locked up it doesn't mean the end of Blythe. You cannot cure someone who doesn't want to be cured. That's a psychological fact. If her fantasies are in her head (and they could be) then no amount of medication can block them out.
(Plus Blythe would help her come up with tricks to not take them.)
In many ways it could be an ambiguous ending, that was happy or sad depending on how you view it.
(Kinda like the ending in Kaori Yuki's Boys Next Door.) Which actually makes for a great ending.
And it wouldn't take all that much more writing/drawing to show that type of ending. One scene being dragged away, a second with a tea-party seen from the eyes of a mental worker, where she is happy and talking to Blythe, would say it all.
Tho the runaway option where she sinks into Blythe's fantasy world could easily be added by ending the balloon scene with a choice where Blythe tells her to run as they see some 'evil cats' (or whatever) in police uniforms, and you can choose to run or talk, or succeed or fail at a chase scene. Spawning two endings from one, making the game better with low effort.
(More endings is always good. Just look at Particles of Reality. ^_^ )

If you made it in less than one month, that IS impressive.
I take months just to write a single fanfic chapter. lol
(But that's cuz I'm lazy and playing games instead of writing. ^_^; )

I think Blue's route could be a chance for you to attract those who like the darker side of yandere more tho.
(And/or use him as a medium for the MC's self-hatred. If you can pull off a more manipulative and mentally abusive story.
If done right, that's actually quite attractive to a lot of people --especially when overlaid with the yandere possessiveness. Where he takes care of you, make you rely on him and only him, and the whole story have so many dark rabbit-holes it could go down it's insane.)

I think that if you wanted to go down that path, Blue could push the MC into becoming more of a killer, more isolate, potentially committing suicide to be with him forever, be locked up (not my personal favorite, but some love it), and a whole other slew of Dark endings.

Because Orange contrasts him so much, you'd attract twice the amount of players, but catering to both the lighter and the darker side of the yandere trope.

You do what you want of course, but I think your plan is missing out on some great opportunities with Blue.
And if you need books on manipulation and manipulative men, just ask. I study psychology so I have plenty.

I don't remember if you have a "Warnings" part on your page or not.... but it's smart to have.
If you have separate warnings for the different Blythe's that will help the reader choose better too.

And speaking of choices... what's up with the singing voice choice at the start?
I can't see any difference in which one you choose, nor any impact difference.

Mh... I can recommend you to check out Brandon McNulty on YouTube.
He should have a video about how to properly use the Chekhov's gun technique.
Which should give you the subtle but later on "Ah-hah! I should have known!" moment that you're looking for.
It's tricky to balance subtlety with the reader catching it, because readers are so different.
Some catch your hints right away even when they're subtle, and others just can't see it.
Balance is tricky.
But having a good set of 'warnings' is actually hint enough of what to expect, without actually revealing the story details.
So that can help a lot.

Is there a guide to the game on your page?
It's something most readers appreciate to have access too --especially if they want to see all the endings.
(That, and some kind of achievement tab or the likes that names which endings is unlocked and which is not.)

And feel free to ramble as much as you want. I tend to do it myself too. lol
Especially when it comes to the art of writing. I'm a writer myself, however lazy I am.
It's always fun to talk about with someone as skilled at it as you. ^_^

I really hope you plan to write more on this story once you have the time tho.
I did end up enjoying this game far more than I would have expected.

Fair enough on A9! I have also avoided certain games based on artwork that turned me off, so I totally get it :3

I dunno which ending you got on Tunnel Vision cos there are a few different ones, most of which are pretty dark or gory x3 There is an endings guide for it, but if it wasn't your cup of tea anyhow, that can't be helped, haha.

I know some people seem to get a different project called Touchstarved (I think that's what it's called?) mixed up with Lovestarved x3 Just cos they both have the word ‘starved’ in the title I guess. Lovestarved is basically a Limbo Line spinoff about the world's escort service, Deadly Desires. You don't have to have played Limbo Line for Lovestarved to make sense though and vice versa cos the two stories are mostly unrelated.

With Limbo Line, I guess it depends what sorta stuff you're looking for in a game and what you would consider mild :3 I don't really know what sorta stuff you're looking for.

There are some pretty dark endings, but if a player was looking for something like dark sexual content, for example, it doesn't have that. The mature stuff in there is all non-sexual. There isn't any romance in it either, so it's not like it's a dating sim. There's a yandere in there, but a platonic yandere. (I realise there are also arguments around whether platonic yanderes are even a thing that can exist, but that's a debate I can't even be bothered to have anymore, haha).

---

The problem with trying to go in too many directions with that particular ending in Bitter/Sweet though, is that you have to keep the reveal from the ‘true’ ending in mind.

For reference, I might as well be super clear and actually say it here, but I'll do so under spoilers on the off chance someone else reads this x3

Ahoy! There be SPOILERS below!!! x3






So yeah, with the ‘true’ end revealing on the title screen that Blythe is basically an antidepressant medication, it makes it a bit harder to play into certain themes too strongly. Especially when the game was supposed to be an exaggerated parallel of my own experience of being on certain kinds of antidepressants (this is something I think I mentioned in the extras section).

I did want to leave it a little open to interpretation still because I'm not a huge fan of when endings are 100% explained and told as gospel. I find it more fun when there's room to draw your own conclusions and come up with different theories. Which is a big part of why I revealed the whole 'Blythe is an antidepressant' thing as a visual element on the title screen post-'true’ end credits rather than writing it into the story x3

If MC were locked up for murder, those in charge of MC would either increase the dose of medication, which would in turn increase Blythe's influence over MC. Or they could potentially take MC off of the medication, either completely, or to trial them on a different kind of med. If the medication was changed or stopped, Blythe would technically disappear because MC only experiences Blythe as ‘real’ because it's a side effect of the Blythe antidepressant.

Basically, if we take the ‘true’ ending to actually be the truth of how Blythe exists, then Blythe only exists because MC is taking the drug named Blythe.

---

Don't hate me here, but I'm gonna have to respectfully disagree that more endings = always good >.< My reasoning: I've played waaaay too many commercial Japanese VNs full of pointless bad ends at this point x3

Now, don't get me wrong, I usually LOVE bad ends! I tend to enjoy them more than good ends, haha. The problem is, a lot of VNs pack tonnes of bad ends in that are sooooo boring. They feel like a complete waste of time because often, they're not bad enough, but even more often, they just don't really do much of anything beyond be an irritating inconvenience to players trying to 100% the game or meet certain conditions to unlock hidden routes/scenarios :( 

I'm all for more decent bad ends in games, gimme loads if they're epic bad ends! x3 But more doesn't always necessarily = better. Sometimes more is just a chore >.<

As a side note, I've never played Particles of Reality, and probably never will. It was on my radar at one point, but I remember when I looked it up thinking it's just not really my cup of tea, and my backlog is so huge at this point that I really needed to try and condense it somehow x3

---

To be honest, most of my games were made in under 1 month xD Because I'm a game jam addict T_T 

Bitter/Sweet was made for Yandere Jam, which only lasts a month. So the content that's currently available is basically what I was able to complete within the jam's 1 month time frame :3

Some of my stuff was made even faster though, like The Hostage, which was made in under 1 week for O2A2 jam. That jam is so much fun x3 I really love how all the limitations force you to come up with something you can squeeze in to the restrictions!

Solipsism Reigns is my first (and only) game that I didn't make specifically for a jam. That took a few years from start to finish to complete >.< I was my grandma's carer when I started working on the game though, so I was only getting to spend like 1-2 hours per day on it.

But yeah, I find that writing is the most difficult part of game jams in general because if it's a 1-month jam, you really need to try and have the full story script finished within the first week of the jam if you wanna stand a chance at actually submitting a finished game by the jam deadline >.<

It's fun, buuuut it also means you're kinda forced to think fast and run with a first draft, which is pretty much always gonna mean the writing is weak in places, if not throughout :( 

At least you can always update stuff when a jam is over :3 Even that comes with issues though because sometimes, voice actors are happy to play characters for game jam games, but may not want to reprise the same roles later on once the jam is done >.< That means script revisions aren't always possible without recasting. And even if recasting happens, re-cutting, editing, and implementing voice lines that you've already done once is a nightmare to have to go and do a second time cos it's so time-consuming T_T

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As for Blue's route, weeeeell, when I say it's supposed to be mainly spicy fluff, I'm still talking DARK spicy fluff :P Some of what I've written is already sort of along the lines of some of the things you've mentioned :D

What I've got so far is definitely heavy on the manipulation side of things. Somewhat on the abusive side, but in a twisted caring kinda way x3

I've had a tad too many manipulative and abusive men in my actual life, so I'm kinda always conscious of that stuff cos what's fun in fiction isn't always so fun in reality >.<

I don't tend to get triggered by anything, but there are still certain things I avoid writing in fiction because they're things I've actually been through and don't particularly want to write about them in a fantasy kinda way x3 

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There is indeed a warnings section on the page, but I adore your idea of having separate warnings/triggers for each version of Blythe :3 I will absolutely make sure to do that when the time comes so that it's extra clear to players what to expect from each, and then they can avoid whatever they might not be into. As you say, it's good to help players choose better :D

---

The singing voice choice at the start is literally just to choose whether you want Blythe to have a masculine voice or a feminine voice :3 Whichever you pick determines for both versions of Blythe for the rest of a playthrough. 

I've tried to include masculine and feminine voice options for the love interests in as many of my games as possible just to be more inclusive :3 Sometimes the sprites will appear physically different too, but because Blythe is designed to be androgynous, the sprites look the same whichever voice players pick.

It doesn't change anything else about the story because you pick MC's name and pronouns separately. So yeah, it's just a choice for Blythe's voice.

---

I do appreciate the YouTube recommendation, but I'd be lying if I said I was actually gonna look the guy up >.< I just really don't like watching stuff on YouTube. I find written articles easier to digest than people speaking. Like if I need an answer for something in the form of a tutorial or whatever, if videos are the only option available, I will just go back to trying to figure out whatever the problem was by myself x3 I dunno if it's cos of my autism or something, but I just can't seem to process information very well in audio/video form >.<

There is a guide on the game page, yeah :3 Well, a link to the guide anyways since I made it in a separate post that I linked back to the page. It's here: https://melancholy-marionette.itch.io/bittersweetblythe/devlog/496221/walkthroug...

---

I don't know if I could consider myself a skilled writer, but it means a lot that you would say that :3

I always assume my writing is clumsy >.< Partly cos of always having to run with hastily typed first drafts for game jams, but mainly cos I don't have much faith in anything I do, haha. I still haven't learned how to actually grow some self-esteem x3

Doesn't help that I always feel like an impostor when it comes to everything about game dev since I'm entirely self-taught.

I didn't even really get an education as a kid cos my school couldn't be bothered to teach anything. I only passed my GCSEs by studying textbooks at home. And I never had the opportunity to go to college/university because I was trapped in an abusive relationship and confined in his house. So yeah, I guess I just always feel kinda inadequate and inferior to all the folks out there who have actually had the opportunity to study stuff and get real degrees and experience etc. x3

---

I do intend to keep writing for this until I have Blue's route finished anyhow :3 I'm not entirely sure when cos my main focus is finishing Lovestarved before anything else, and then I also have another older project I wanna finish since the script was written years ago >.<

Just not sure what to prioritise after that because I want to get back to working on Darling Duality. That's a really long project though, so maybe I'd be better of finishing Blue Blythe's route before getting into that. Cos once I get working on Darling Duality again, I'll probably be on that for a couple of years or more x3 

Sometimes I wish I could clone myself and make my clones work on my projects so I can have some time off to play games xD My clones would probably just wind up murdering me or something though knowing my luck!

Thanks again for all your insight :3 I'm so glad you wound up enjoying this one. Hope you have lots of fun gaming and writing in general :D

(+1)

Well, I consider a happy ending to be one where you survive and can be with the one you love.
And...y'know... ideally without being trapped in their basement or something. I like my freedom.
(I care less if anyone else survive tho. lol)

Ah. That's probably the game I'm mixing it up with!

I think I've played Limbo Line. It was interesting enough, but nothing overly special.
(Mid-range good I guess.)

If it helps, my current favorite game is The Kid at the Back.
But I also have, like, a list on my profile listing my favorite games. lol

I like dark games with dark endings, but I prefer a more Bonny & Clyde than Romeo and Juliette, if you get what I mean.
And I think the most horrible endings are the ones where you don't get to be with the one you love at all.
(Not a fan of being locked in someone's basement either. Again: Love my freedom.)

And I don't mind mature stuff. Considering one of my favorite authors is Marquis de Sade, I'd say everything that's actually legal to put in a game is pretty tame by my standards. lol

But it's not necessary for a game to be good of course.
Even if I do like NSFW stuff. Or at the very least a hint that it exist without being explicit.

Asexual people exist, but they're far from the norm.
So it seems logical than most yandere's will also have those desires.
Even if the game only hints at it.

I think a yandere could, in theory, be asexual.
But it's a pretty low odds, when you consider the percentage of asexual people in the population as a whole, and the percentage of yandere's in the population as a whole, and the odds of those two traits occur in the same person... it's a very slim chance, but it exist.

I know some people tend to think that obsession isn't love, but they clearly have never studied psychology.
(Romantic love IS obsession. I won't bore you with the details, but that's one reason why people with less to do tend to get more obsessive in love than people with a full life. Obsession grows in empty space. As long as it has a focus.)

Although I suppose I shouldn't speak too loudly on the topic, considering I'm biased.
I understand how the yandere mind works a little TOO intimately.
For all that I wouldn't quite call myself one. Probably.

Why don't you make it so that you have to play the game and get certain endings first, and allow that to unlock other endings?

It's a tricky balance in many games, but I think that because you already have chosen your love-interest, and it doesn't block the other love interest's path, only certain paths for the already chosen one, it should be fine.

And people love to find "secret endings".

If you in addition add something like in Perfect Love, where you make a list of the endings that can be found, and mark the endings found as achievements, lots of people tend to like that.

(I personally love seeing what choices of endings that exist --even just the hint of it in the name--, while other people have a 'gotta catch them all' mentality.)

It'll make the game more enjoyable in the long run, and make people want to actually buy it so they can keep replaying it.

Huh. That's an interesting reason behind it. oO
Never tried those myself, so I have no clue what it would be like.

Yeeeeeah...... I've never read the end credits to anything in my life, so I can see how I'd miss that. ^_^;

But that DOES give you something to work with for other endings tho.
As you said; they could add to it, or subtract from it.
And you control what the doctors and police might do, if they got involved.

Perhaps I should have said 'more well-written endings' is always good. lol
If you've ever played Particles of Reality, you'll see what I mean.
The game is excellent, and it has more endings than I can count. In triple-digits I think.
And those are JUST the bad ways that one game could end.
(It's kinda their gimmic to only have bad endings. Tho I have found a few I personally think is good, but extremely few.)

I do agree with you that pointless endings is, well, pointless.
They need to be well written, and make sense with the rest of the game.
But you strike me as someone who is capable of actually writing well-written endings.

I guess it depends on what you like in games...
Particles of Reality is, admittedly, filled with bad endings.
And SOME characters are really crappy.

But Sebastian is super-sweet. He bends over backwards to please the mc. (Which you can name)
He loves her so much he'd even kill his own twin brother if he thought the guy hurt you.
And he's never-ever harm you if he could help it.
He even hates the thought of locking you up. (But in some rare few ends he might, for your own good. And I agree with him it IS for your own good in those cases.)

Then you have Brandon, who's route you have to download cuz it's so abusive, incestuous, and in general shitty that they're not allowed to post it on Steam. lol

And the other guys are somewhere in between. With a secret love interest revealed after certain endings unlock him.

If you decide to play it; Unlock the "What if" section to find the two only truly good endings in the game. For Sebastian.

If you made the game in less than a month, I am seriously impressed tho.
It takes me about that long to write a single fanfic chapter. lol
(To be fair, I write 5-10k words, and procrastinate like hell. I suck at getting stuff done.)

I get the fun of writing for a competition tho.
You always get some of the most creative stuff done under restrictions.

(I took a photography class once, and since 90% of the class was girls, the theme ended up being "shoes"...much to my despair...
So I ended up with a murder mystery photo-shoot where the only link was a pair of cursed shoes. xD
I also wrote a story for a Lego competition as a kid that ended up to be a horror story, so I guess it's easy to see my interests.... lol)

Time limit constraints is always a pain tho, so I get you.
But when you go back and polish it later you can often make it a whole lot better.
Which is nice. ^_^

Ah, yeah. I know a lot of people have those trigger things...

I can't say I really understand that personally, but I have to admit that I am the kind of person who vamoshes if it gets too heavy.
(Which mostly translates into: I think my bf might actually kill me. Which has happened.
But everything up to that point, I don't really mind, sooo.... I don't claim to be normal.)

But I get that you don't want to use your own trauma for fantasy worlds.
I can imagine it's not what you want when you aim for something fun.

....I guess having the sound on would have helped... Welp. ^_^;
Good to know it has a function at least. lol

You can always try reading "Save the Cat Writes a Novel", or maybe the screenplay version is better for game creation?
It's very good at least.

And maybe Stephen King's "On Writing", but he's more geared towards professional career writing paired with tips all around than the easy-to-follow recipe in Save the Cat.

Nothing wrong with being self-taught. Many great artists are.
(Many billionaires too, for that matter. Tho they are rarely artists. lol)

I think your game has pretty good writing.
It's on the line with a dark and twisted version of a children's book.
(Perhaps not quite Roman Dirge's 'Leonore', but not too far from it.)

Oh, PLEASE go back to working on Darling Duality! ^_^
Unless I'm mixing it up with something, I love a certain blue-skinned twin.
(Or whatever you'd call it.)

But I also really want to see Blue Blythe....

If it helps, I think I dropped out of high school about 4 times. lol
Mostly because I kept changing my mind about what I wanted to educate myself to be, and my country had different schools for different work-related classes.
(And I also got put in art school because I apparently am 'creative', and my mom couldn't be bothered to actually ask if I wanted that, the first time around.)

Education isn't everything. And these days, it's not worth anything at all unless you plan for a career in a line of work that require it.
(Like psychologist or doctor or lawyer.)

Maybe 20 or 50 years ago school was important, but not today.

Artists can easily be self-educated, and the best ones often are.

Haha. Well, sadly your clones wouldn't actually be you tho.
But on the bright side you could always raise them to be super-smart by forcing them to study in exchange for your affection and manipulate them into obedient little workers from they're babies. ^_^
....not unlike raising children in general.

(Although I am not sure how smart it is to take advice from a self-proclaimed villain like me. lol)

I look forward to see the updates for your games at any rate, when they come out. ^_^

(+1)

all I can say is I am obsessed with this game... I'll put more of my thoughts down after I sort through them but it will take a while. damn- an infinite round of applause to you and everyone involved with this project, holy hell.

(+1)

Aww, man, thank you so much for your kind words :3 That really means a lot, and I’m so glad you enjoyed the game!

I still need to get around to writing Blue’s route at some point, but other projects have taken priority >.< The overall full story is technically complete with Orange though :3 Blue’s route is just intended to reveal more about their side of things, the role they play, and be more kinda fluff with a touch of harmless spicy stuff than add much more to the actual story x3

A million thank yous for taking the time to check it out <3

(+4)

I decided to play this because it looked really cute, and wasn't at all surprised about how good it was! I've played a lot of your other games and this has to be one of my favorites along side Darling Duality. The voice acting, the art, the writing was absolutely amazing! All your games have been spectacular so far. I can't wait for what other game ideas you'll have in store<3

(+1)

Ahh, thank you so much for checking out some of my games, and I’m so glad you decided to play this one too ^-^

I’m always kinda worried with this one that maybe people who come across it might avoid it because it says it’s still in development, but the thing is, while that’s technically true, the overall storyline is complete within Orange Blythe’s route. My intentions for adding Blue Blythe’s route are mainly for fluff stuff >.< I feel like I haven’t communicated that very well on the game page though cos I totally suck at explaining stuff T_T

I’m so glad you enjoyed this one and my other games anyhow! Thank you so much for taking the time to play & share your kind thoughts :3 I really appreciate the support <3

(4 edits) (+3)

This game is so great!! Me and the protagonist share most conditions and similar personality, and their love of rabbits is the same as my obsession with cats! This game is so comforting(except for the sadness tied to it, it's just comforting to see a character similar to me, i never do), I love the voice acting, too!

Thanks so much for checking out the game! And I'm glad to hear you found the MC relatable :3 Although, at the same time, I'm sorry that you share some of the same conditions cos having anxiety and such isn't much fun >.<

I'd be lying if I tried to say there weren't parts of myself in MC x3 We have plenty of differences too, but we share a lot of traits, haha. 

I'm really glad it came across as comforting though despite the sadness attached to it cos I always worry when I write about stuff that connects to mental health that it could potentially come across the wrong way to some people when everyone has such different experiences with it.

And I'm glad you like the VA too! Thanks so much for playing ^-^

(+4)

Was I expecting to discover this game and go on a birth-date with myself and their sinister twin? No. 

...But did I end up playing it out of pure curiosity and end up absolutely enjoying it? Yes.

(+1)

x3 Well, I’m glad you wound up coming across it + even more glad that you had fun with it :D Blythe is a cool name :P 

Thanks so much for playing :3

(+5)

Will there ever be the option to choose blue Blythe?

(+5)

Eventually, yes :3 

I’m not exactly sure when because I’m trying to finish Lovestarved first along with another project of mine, so it won’t be anytime soon >.<

I wrote the current version of the game so that the whole main story is complete within Orange Blythe’s route anyhow :3 Blue Blythe’s route will just add some extra spice and despair pretty much, haha. Kind of like a side story but longer I guess. Orange Blythe’s route is essentially the ‘true’ route.

Thanks for your interest in the game :3

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(+3)

Omg they’re adorable, so shush!! You have nothing to apologise for x3 I think they’re perfect & super duper cute ^-^

Ngl, I did think about making some Blythe-themed accessories, but I was too lazy to dig out my supplies >.< you beat me to it, haha.

I have some resin moulds for a few things that would work so well, but I kinda gave up making resin accessories years ago cos it was too time-consuming and I didn’t really have anywhere to store the stuff I made :( Even though my brother takes up several entire rooms in the house with his collectable models, I got moaned at for having a few bits of resin jewellery in a corner T_T

It’s so cool to see what you made though :D Thanks for sharing & also for checking out this game too!! :3

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(+1)

Yeeeeah, it’s not the easiest thing to work with either >.< or at least the cheap stuff I used to buy wasn’t, haha. Not the greatest thing to try and use when you have tactile sensitivities and the damn stuff won’t come off your skin if you happen to get it on you T_T

I tried regular stuff that you just dry over time + the fancier stuff that you dry faster with UV light, and boy, did the UV resin stink x3 Smelled like stuff was burning, haha.

(+2)

Something about this game is so sad, I don't know how to explain without kinda spoiling the whole thing but still, it was truly an amazing game, and the songs were awesome too, really fitting the whole game, huge congrats on it.

Yeah, it’s a bit of a hard one to talk about without spoilers x3 Thank you so much for playing it though, and for leaving such a lovely comment! :3

I’m glad you thought it was decent & enjoyed the soundtrack :D Whenever I eventually get around to making Blue Blythe’s route, I might see if I can make a couple more original tracks for the soundtrack, but I’m not sure yet >.<

It having sad vibes is one of the reasons I don’t make that many games that are too personal like this one is, haha. This one and Sapphire Snowe are my most personal projects, and both were cathartic to make in a way, but at the same time, I also find I can’t revisit them sometimes because they remind me too much of being in a bad place >.<

Thank you again for checking it out! :3

(+2)

(SPOILER FREE) Wow, hearing the developer notes on the origins of Blythe is genuinely incredibly inspired. It's a kind of horror that is rather untread. Only this direction being able to come off as anything near to the tact it has is a great feat, and comes from the authors experience and skill. Its a message that could have come off as very negative if done wrong. 

(SPOILERISH BELOW) I have experienced both positive and negative experience with 'Blythe's Origins' in my life. Positive experiences which have changed my life, and negative experiences that have filled me with so much horror at what was happening to me. 'Blythe's Origins' have been genuinely retraumatising to me and had made me scared to reach out and try getting more support. But at the same time, even a sucess IS bittersweet. You just don't know how anything is going to treat you and your mind. There is that sense of dependence and faith and depersonalisation you have to give. Its a uniquely uncanny  feeling captured really well in the game's role reversal where a human is looked after by bunnies, rather than the other way around. To me, Sweet Blythe is the 'Origin' which helped me, and Bitter Blythe is the negative experience. 


The art is beautiful, aside from the ending arcade CG where I found that Blythe's looked pretty off-model to their regular sprites. 


Thanks for making this game and I look forward to playing more, if Bitter Blythe's routes get added.

Thank you so much for all your kind words about the game :3 It means a hell of a lot to me that you think the story was approached tactfully because, whenever I write something that’s more on the personal side, I do worry about how it might come across since everyone’s experience of different things can be so varied and unique to them! The last thing I would have wanted is to upset/offend anyone.

SPOILERS BELOW

Firstly, I’m sorry you’ve had personal experience with the subject matter. I wouldn’t wish that sort of thing on anyone :( But I’m glad that you’ve at least had experience of a positive side :3 It just sucks that you’ve had to go through the negative side of things too >.<

I still have very little faith in that stuff, despite professionals occasionally trying to get me to give it another go. For me, it’s always been a case of doing more harm than good, so I’m scared of what I might lose by ever trying again! As you say, you just don’t know how anything is going to go.

What I found extremely disturbing is that professionals (at least in my experience) are all too willing to give you that sort of treatment, but then once you agree to it, you’re on your own. Despite the fact that they KNOW the sorts of things it could do to you, and yet there’s no follow-up, no checks to make sure you’re okay. They just leave you at the mercy of it all, and if you start to lose yourself, you’ve got no one to reach out to to help pull you back >.<

I suppose in a way, I got the tiniest taste of orange Blythe but was mainly stuck with blue Blythe x3 That’s probably why I wanted to finish orange first, haha.

I’m both glad and sad that you can relate to the story and the way the Blythe twins work :3 I didn’t want to be toooo obvious about it all, which is why I left the reveal wordless on the title screen, but I hoped that maybe there would be people out there somewhere who could relate to it and join the dots, which you absolutely have :D 

LPB was in charge of all the awesome art :3 Though I think maybe she wasn’t 100% happy with all of it. We were quite rushed because of the jam deadline x3 So we didn’t have as much time as we would have liked to work on it. We had other CGs & backgrounds etc. that we planned to have in the game but there just wasn’t time. Maybe we can add them whenever we work on the project again to make blue Blythe’s route though!

We’re currently working on Deadly Desires: LOVESTARVED together :3

Thank YOU for playing the game ^-^ and for taking the time to write up such a kind & thoughtful comment!

I made another game last year which was supposed to serve as a way to process some of my darker feelings, haha. Usually, I try to stay away from getting too personal with my projects, but for Sapphire Snowe, I felt like I had to make it just to stay sane and get through what I was going through at the time >.<

(+2)

Hello!! I don't know If you'll read this but-

Look, I seriously loved the concept of the game, at the very first It was a little confusing in good way, It was cute!! But, then you realize some things and I could really relate to Bunnie, I myself suffer from some of their mental illness and what made all of this funnier is that as a kid (still do, but less) i had lots of illusions, and one of them that was the more long lasting (nearly two years ??) was a bunny girl i considered my girlfriend uh... so this reminded of her, but letting that aside the game was cute to play and as I said I could relate with the MC, more than with any other till yet. I already finished everything for now, I checked on and saw that you hadn't touch the development of the game since tyhe yangam jam since 2023 and you were planning of doing it this year in the jam but couldnt, made me sad since I really wanted to explore blue blythe more of what we seen! BUT i also saw that next year youll try again and that made a huge relief. Knowing this game is in hiatus but has the change of getting his rute also (even if we have to wait more) is so much nicer than hear that the project is left all alone without hopes :(

anyway, thank you and all the people that were part of the making of this little visual novel, truly

I try to read and reply to all comments here on itch, so I saw it :3

I’m really glad you enjoyed the game ^-^ Thanks so much for checking it out!

It means a lot that you can relate to Bunnie too :3 At the same time, I’m also sorry that you have experience with mental health stuff :( I have struggled with anxiety & depression all my life, and I wouldn’t wish that or anything like it on anyone >.<

Yeah, unfortunately, I’ve got myself into a bit of an awkward position where I have a few unfinished projects on the go, haha. I’ve got plenty of completed ones too, but I probably shouldn’t have started so many x3

It’s possible that by the time yandere jam comes around next year, I might also not have time to work on adding Blue Blythe’s route for Bitter/Sweet, because the project I’m working on right now (Deadly Desires: Lovestarved) is my priority project to finish first before anything else. 

I might manage to by the end of the year, but since I never know what random stuff is gonna happen to slow down development, it might end up taking me into 2025 to fully finish it >.<

But yeah, I do still plan to add Blue Blythe’s route at some point :3 Part of the problem is that I have only outlined it, not actually written it properly yet! But more than that is the fact that I will have to remake large portions of the existing game because when I update the project files, a lot of stuff is gonna break, especially anything related to voice acting :( So sadly, it’s gonna be a lot of work.

What I will say is that I don’t think Blue Blythe’s route will add that much more to the overall story, as it will be more like a dark spinoff sorta thing. The main story is all covered within Orange Blythe’s route and can work as a standalone game :3

Thank you for playing & taking the time to leave such a kind comment <3

(1 edit) (+4)

Theory:





What if Blythe was truthful when they said they were  inside Y/N's brain? Rather than it being AI, what if it was drugs? After all, pills were shown in menu screen.

Blythe and Blythe? are the opposite sides of the drug. Everything is an illusion. Blythe didn't want Bunny to fall sleep because the drugs would wear off effect. At the same time, it doesn't explain how Blythe was able to change things by will, such as suddenly disappearing. After all, drugs aren't stable. But what if it is there is an AI in bunny's brain, but the AI puts drugs into their system? Or what if he is an alien? I can only wonder ^-^

(+2)

Thank you so much for playing the game and taking the time to leave a comment! ^-^

I guess I should say everything else under spoilers, haha.

Soooo…

SPOILERS below!!!




But yeah, I can confirm that your theory is a fairly accurate one :D I’m so glad you spotted the hint of the pills on the menu screen because I know that some people have missed that x3 Maybe I should have made it more obvious >.<

I just thought it would be fun to reveal certain things in more subtle ways for this project because I didn’t really want to straight-up say that X is the truth or Y is right and Z is wrong.

Cos sometimes it’s just nicer to leave things to people’s imaginations so they can do what you’ve done here and come up with cool theories ^-^

The one thing I will say is that I had it in mind that Blythe is, in essence, an antidepressant medication, but beyond that, I’d prefer to leave everything else up to speculation x3 Just because it’s partly inspired by my own experiences with taking antidepressants, but I didn’t want that to be too rigid because I know everyone’s experiences with them are different.

I feel like with this particular project, it’s much more fun to be subjective :D 

Random fact: The mention of AI was also a nod to the fact that in the original idea for the story, Blythe was going to be written as an AI from the beginning without really hiding anything, but I ended up scrapping that to go with something with a bit more mystery, hehe. I still wanted to reference it in some way though :3

Thank you again for checking out the game <3

(+2)

This had got to be one of my favorite yandere visual novels. I absolutely love rabbits and everything about this was just so cute!! Blythe was absolutely adorable, and I can't wait for the other route!

Aaaaaaa! That’s so cool!! I’m really glad you enjoyed it ^-^

I adore rabbits too x3 I really miss having pet rabbits :( I would get more, but the heartbreak of losing our last one was too much for my dad and brother and they don’t wanna have to go through that again, which is fair enough. I personally feel like, yeah, the grief of losing a pet is horrible, but the joy you get while they’re alive is enough to make it worth it :3

I had kind of planned to potentially finish this project and have Blue Blythe’s route released for this year’s Yandere Jam, but sadly, that hasn’t been possible because too much crap has been going on in my personal life for me to focus on writing >.< I wound up making Volume 02 of Yandere Heaven instead for the jam since it’s a bit easier to work on. I might try again for next year’s Yandere Jam to actually finish up with Blythe though!

Thanks so much for checking out the game and leaving such a sweet comment <3

(+2)

Damng Melancholy, I have to admit as much as it's embarassing to say, your writting does make me week in the knees (in a good way lol); you make characters say so many things that tickle my fancy, but I also gotta give props to Blythe (Orange)'s VA, it's a marriage of perfect harmony from both your text and the voices of the characters (plus iconic art too!), I can't ever get enough of your games lmao.

(+1)

Ahh, haha, well, I’m glad that it does :P Sometimes I wonder if the things I’m writing work in that way or not, haha. Cos even if I intend for that, it’s difficult for me to know if lands with anyone, especially when I’m asexual myself xD I find writing any sort of intimate scene, even if it’s just kissing, pretty hard, haha. It’s a lot of fun, and I tend to just end up writing what I feel is fun at the time, but if I come back to it and re-read it later on, I can’t help but cringe at it x3 usually followed by me thinking, oh, God, what have I done?! 

Yeah, there is no way this game would be the same without the incredible talent of the voice actors :3 Phonobabble absolutely elevated orange Blythe’s character beyond the words I wrote! I often find myself thinking that the only reason I even like the character at all is because I love Lazy Polar Bear’s art so much + Phobobabble’s amazing VA. I kinda have to remind myself that I wrote the words, and without the words, it also wouldn’t be the same, haha. So I’m super happy that you see it as being in perfect harmony ^-^

Thanks so much for playing this one and for all your super sweet words <3 It means a lot!

(+3)

I haven't enjoyed a VN this much in ages!! The art is beautiful, the music fits so well, the writing was really well executed, and the voice acting was just so so wonderful! I'm so excited for the other route! Playing this made my day!

(+1)

Aww, I’m so glad you had fun with it! Thanks so much for checking it out ^-^

In the back of my mind, I had sort of hoped I might be able to work on the other route and release it in time for the end of yandere jam this year as a kind of anniversary thing, but I’m probably not going to be able to have the time >.< I’ve dug myself into a bit of a hole with having a few different projects on the go and getting too addicted to taking part in game jams x3 I’m gonna try and get more work done on some older projects this year so I stop feeling guilty about em, and then I guess I’ll come back to this when I can!

Thanks again for playing and leaving such a sweet comment :3

(+2)

Melancholy this game is phonemical, the way you described everything and made it and in only a month!

For people who haven't played this might be a spoiler but the idea of basing them off of anti-depressants and by your and your friends experience with them is so cool! it makes the story 10x better in my opinion. I cant wait for more 

Thank you so much! I’m so happy you had fun with it ^-^ Thanks for checking it out, and I’m sorry it’s taken me so long to reply >.< I kind of just got completely overwhelmed with the buildup to Christmas and then went into collapse x3 I’m only just emerging from the darkness now to resume my life, haha. I hope you at least had a stress-free Christmas and new year!! :3

I had hoped to maybe finish and release the other character route as part of this year’s yandere jam since it would be like an anniversary kinda update, but I don’t think I’m going to have enough time to do that T_T I desperately don’t want to completely miss out on yandere jam though since it’s a jam that means a lot to me, so I might see if I have the time to do another episode of my Yandere Heaven dub instead… even though I’d actually prefer to work on blue Blythe x3 It’s just I know I’m not really gonna get the time to focus on writing in February cos of irl appointments and such >.< Maybe I will try to aim for having it done for next year’s Yandere Jam or something instead! 

But yeah, thanks so much for playing and for your kind comment :3 I hope 2024 is going well for you so far!

(+1)

This game was super fun! I enjoyed the fluff and the dark bits! I can't wait for the blueberry's route to come out because I know that it will be just as good! The art and the voice acting was just chefs kiss. 

My first ending I had gotten was the oblivious ending and I liked how surprised I became when my suspicions were confirmed.

(+1)

I honestly did not encounter any glitches, which was nice.

And huzzah for no glitches encountered too! :D

That’s always nice, haha. And honestly kind of a miracle for this one since I know the stupid random wrong background loading glitch is an issue T_T

It happened once or twice to me in testing but it was completely random and I couldn’t figure out a cause beyond it being some strange sort of Naninovel bug >.< I just reeeeally hope that when I work on this again and update all the files to the latest version of Naninovel that it will resolve itself! x3

Thanks again for playing and for taking the time to write such a nice comment :3 I hope the new year is treating you well!!

Glad to hear it :D Thanks so much for taking the time to play it :3 Not gonna lie, I find it sooooo much harder to write fluff than dark stuff, so I was super scared that none of the fluff was gonna work x3 haha. 

Most of my plans and schedules for my projects end up massively off-track cos of my stupid mental health and other irl stuff getting in the way >.< Like my hopes for having blue Blythe’s route out for this year’s yandere jam as an anniversary update T_T but I’ll get there in the end :3 

I’m very lucky to have the opportunity to work with LPB cos she’s such a talented artist! And the same goes for the voice actors too :3 The project just wouldn’t be the same without everyone else’s talent onboard x3

(+2)

I am still playing the game....but Blue Blythe "helping" you smile....AHHHH! <3 I want to play their route so bad. 


Kept playing and ran into a weird error. I completed one ending and when I loaded to a previous save; the old CG was the new background instead of the arcade: 

!!!SPOILER IMAGE TO SHOW GLITCH!!!

Do not look further if you have not played! 

But even with that, man this was fun to play. 

When you try to leave the game <3 I don't know how you even managed to code that, but it was an amazing surprise. 

(+1)

Thanks so much for checking out the game :3 So glad you had fun with it!

Yeeeeah, tbh, I have literally no idea what causes that bug, but I ran into it myself once or twice during testing, and it's a real bad one because sometimes it can end up showing random CGs as backgrounds when players haven't even encountered those CGs yet T_T It seems to resolve itself upon reloading again, but it doesn't stop it from randomly happening any time you load a save >.<" and once a spoiler has happened, it's happened :( 

I can only imagine it was a weird bug with the version of Naninovel that I was using at the time I made the game because I remember I updated to the most recent version of the software at the time when I started the project, and as far as I know, the issue doesn't occur in older projects of mine where I've used older versions of Naninovel, or in newer projects where I've used newer versions of Naninovel, haha. 

I'm just really really hoping that when I come back to this project to work on blue Blythe's route, that updating to the latest version of Naninovel will fix the bug! Because if not, I have literally no idea how to stop it from happening >.<"

But yeah, despite the stupid bug, I'm glad you enjoyed the game :D And hehe, it's a bit of a pain in the butt coding those extra silly lil things, but it's a lot of fun so it's worth it x3

Hope you get to have happy holidays!! :3

(+2)

I had this game on my "games to play" list for so long, and after finishing it just now, I wish I had played it sooner, it's so good! Submissive yanderes are not usually my type, but oh my god, the way you wrote Blythe's dialogue and the voice acting combined was perfect! The way they would get so excited they would trip over their words or repeat phrases and words, was so sweet and endearing, and had me rolling back the dialogue to hear it again, because it was so cute! Genuinely had me swooning, I can't even lie lmao. I can't wait to play blue Blythe's route when it comes out. You did a great job! :D

(+1)

Aww, well, I'm so glad that you ended up enjoying it when you got round to it :3 My list of games I wanna play on here is huge >.< I hope to get round to them all someday, but I'm definitely missing out in the meantime, haha. There's just never enough time in the world to do everything you wanna do T_T

Submissive yanderes never used to be my type either, haha. I'd always wanted to try and write one for a challenge and a change though :D Big props to the VA because it wouldn't have worked as well without such talented acting! It's funny cos when I first wrote the character of Blythe, I wasn't that keen on them, but the VA kinda made me fall in love with em, haha. I'd go as far as to say that somehow, Blythe has ended up becoming my most beloved yandere of all the ones I've written so far x3 And I never would have thought that in a million years because they're just really not my usual type, haha.

I had hoped to maybe release blue Blythe's route for Yandere Jam 2024 since that would be appropriate, but I don't know if that's going to happen >.< It would be nice if I could manage it, but I've not been doing so great lately, and I'm soooo behind on a lot of things in general that it's kinda hard to even know what I am going to be able to do, haha. It'll be out eventually though x3

Thanks so much for playing & I hope you get to have happy holidays :3

Thank you for replying! :D I hope you feel better soon! Take your time, no rush, your health is more important! Hope you have a happy holidays and a happy beginning to 2024!

(1 edit) (+1)

Another game that I played on Winlator! The text is slow on the emulator, until I change it to instant, but it doesn't ruin the experience for me. I love the songs - especially the opening song, and I love orange Blythe.

Orange Blythe is such a sweetheart! He really makes me feel better about myself. 

-Slight spoiler-

And I can relate to the protagonist, because I am also a shut in.

Thelazypolarbear did an amazing job with the artwork by the way; orange Blythe looks adorable, and blue Blythe is hot. And the backgrounds are beautiful.

I hope that you continue to make otome games, because you are really good at it!

Hooray :D Glad this one works on there too! I still haven’t had a chance to check it out cos I’ve been really busy with irl stuff + managed to catch a nasty cold from someone somewhere while out and about x3

So happy you like the songs :D I tried really hard to make something with some vocals that would be fitting for the project, and I intend to keep doing that where possible for all my future projects too cos it’s a lot of fun :3

And that’s great that you like Orange Blythe too ^-^ I was initially worried the character would be a bit boring with being a softer sort of yandere x3 but they actually turned out to be one that grew on me a lot more than some of my more violent characters, haha.

It is kinda hard to get out into the world >.< I know everyone has different reasons for shutting themselves away inside, and while I don’t find the world outside quite as scary as MC does, I definitely don’t feel safe out there, haha. I’m on the autistic spectrum, and often, going out into the world feels like an all out assault on my senses xD Sometimes in a good way that I enjoy, but more often in a way that just makes me stressed and want to get back home to safety again as soon as possible, haha.

LPB is an incredible artist ^-^ This project wouldn’t exist without her! Not just because of her awesome artwork, but also her support and encouragement when I was thinking of scrapping the idea cos I’d convinced myself it wasn’t good enough x3

Thank you so much for all your kind words and being so supportive :3 I really appreciate it! 

(1 edit) (+1)

That's okay, just take of care of yourself, and stay healthy. Plus take cold medicine, rest, and drink lots of water.

I wish I knew how to make music. It sounds like fun! If all of your songs are that good, I look forward to your future projects.

I actually prefer soft yanderes. Solipsm Reigns bad endings caught me off guard, with how violent the yanderes got, but I still liked the game. More yanderes like Orange Blythe would be great in the future, though.

I'm sorry that you feel that way. For me, going outside means interacting with people, and they can be harsh, or just difficult to deal with. And I feel like people are looking at me and judging me, even when I'm just walking around. If words can hurt, peoples stares  can make you feel anxious. I feel safer, and happier indoors.

LazyPolarBear sounds like a great friend. When I was thinking about keeping a story I posted online a one shot, I got a lot of encouragement to continue it, and I'm really glad that I did. People like that are amazing.

You are very welcome! Oh, by the way, I tried playing Tunnel Vision, and it worked fine up until Rhime said, "You have been judged guilty as sin, little bird"...and then, it crashed. XD But, every other game of yours that I played worked from beginning to end, so it's fine.

Here are the games made by you that I've played on Winlator:

Tunnel Vision. Bitter/Sweet Blythe. Dawn of the Damned. Yandere Heaven. Darling Duality. Love In Lockdown (Eli version).

Hopefully, I'll be able to play more games made by you in the future. :)

I’m somehow still not fully better, but much better than I was, just got a lingering pesky cough and still feeling tired all the time >.< 

You could probably learn to make music the way I do it :3 I pretty much just experiment with stuff x3 I don’t actually have a clue what I’m doing, haha. I just keep trying to put bits together like a puzzle until it sounds like something I like. Basically use a big library of short loops and samples. I have a lot from music producer Humble Bundles at this point! But you can get started with that sorta thing for free cos there are sites like looperman where users upload loops that anyone can use :3 They list the key & tempo so it makes it a lot easier for music noobs like me to find the sorta stuff I’m looking for!

That’s cool :3 I used to be into more violent yanderes back when I made SR (provided the loving side of them was still evident), but I’ve grown kinda tired of them recently x3 So I’d definitely like to try and write some softer ones like orange Blythe in the future :3

I feel ya on it feeling like people are looking at you and judging you >.< I can’t walk past a group of strangers who happen to laugh without automatically thinking they’re laughing at me for some reason >.< 

I cried at the end of a therapy session recently cos of what we were discussing, and I kinda just broke down while telling her I feel like my world is so, so tiny because the only place I feel safe is in my house x3 And I just wanna be able to go outside and enjoy life instead of being trapped indoors so much.

Yeah, LPB is definitely amazing :3 I dunno what I’d do without the kind people in the world that actually take the time to listen and hear you out when you’re stuck in a pit.

I have a feeling I know what could’ve caused your crash in Tunnel Vision x3 That point that you described is a big loading point in the game, haha. It basically loads the entire 2nd half of the game right there, and so if there are any memory problems with a device, it will most likely crash T_T On my potato laptop, that load takes like a full 60 seconds to finish >.<” On my PC, it’s like 5 seconds, haha. I wish I knew how to optimise stuff better though because I’m pretty sure Ren’Py doesn’t have problems like that, so I dunno why it’s such an issue in Unity :( 

I’m honestly surprised to hear you managed to play Dawn of the Damned on it :o I would’ve thought that one would’ve crashed or bugged out in some way on Winlator x3 but it’s good to know! I imagine that Limbo Line would probably crash on a load the same as Tunnel Vision did >.< And Apartment No.9 probably would as well cos all 3 of those are larger games with longer loads.

Anyways, I’m really glad you’ve been able to check out as much as you have and I appreciate you playing em :3

(+1)

I'm really happy to hear that you are feeling better, but now I'm worried about something else. I heard in a devlog that you broke your arm and wrist, and that since you broke it before that it might not heal fully. Did it completely heal? I really hope so. A few months ago, my cousins' dog bit my right arm twice in the same spot, and that is my dominant arm too. It's better now, but I have a little understanding of how you feel.

Thank you for the link! I'll try it sometime. I just hope that me being on a phone instead of a laptop won't make the process hard.

I'm looking forward to meeting those future yanderes! But, for now, Orange Blythe is definitely my favorite out of the ones from your games.

I completely understand. In a library some years ago, I was sure someone was talking about me. I was having a bad hair day, and they told their friend that they just saw someone who's hair was messed up. I had to fix myself up in the bathroom after that. XD Social anxiety is such a pain.

Well, I haven't been outside in five years, so I know how you feel. Like I said, interacting with people is terrifying, and stressful for me, but, sometimes I wonder how different things would be if I took the courage to go outside. But, I'm too much of a coward to leave my safe space/comfort zone.

Those kinds of people are the ones I feel most comfortable around: people who provide support, and who you can lean on. I'm glad to have someone like that, even if my only interaction with them is online.

That's okay! I'm still really glad that I can play your games at all. "Darling Duality" and "Bittersweet Blythe" are my favorites, by the way. I really need to thank the person who created Winlator, without that, I couldn't play some Ren'py games that get error messages on Joiplay, either.

Don't get me wrong - Dawn Of The Damned was super slow and laggy, but I could play it from beginning to end. However, I could only get one ending, because when I pressed start to start it over, it loaded for like twenty minutes, and that's when I lost my patience. XD It's unfortunate, because I told Dämmerung that I loved him, hoping to get a happy ending, but...wow, that was brutal. I wanted to try the other ending, but I guess I'm not patient enough. Maybe one day I'll try playing it again.

It can't be helped if a game has a large file size, though I was curious about Limbo Line. Honestly, though, I'm just eagerly waiting for the next update to Darling Duality. The demo is kind of big at around 970 mb though, so I'm worried that the full game with multiple routes will be too big for Winlator. Though, even if it is, I am happy with what I could play of the game.

And I appreciate you making them! You really make the best games.

Sorry it's taken me forever to reply >.< I kinda just stopped all communication for most of December because I got too overwhelmed by life in general and couldn't really cope with anything :( So now I'm really badly behind on my replies and stuff >.<

My arm is pretty much fine now :3 It did heal okay in the end! It's still kinda weak, but no weaker than it was before the accident, haha. I did physio and stuff to build some muscle back, but I've always had weak arms xD That's awful that you got bitten twice though by your cousin's dog o.O I imagine that must've been incredibly painful!! I'm glad you healed okay at least, but man, still, that's a horrible thing to go through :( I hope you didn't end up with like nerve damage or anything!

Hehe, well, I imagine orange Blythe would be very happy about that x3 They ended up becoming my favourite too somehow, even though they're not even my type xD Just kinda wormed their way into my heart, haha.

I'm sorry your social anxiety is so bad :( People that have never had it just don't understand how debilitating it can be! Like my mum always used to say to me when I was younger, just get a job, that will fix it... and it's like, uhm, mum, that's not how it works >.< For starters, getting a job is like climbing a mountain when you have mental health problems, but then actually keeping a job if you get one is almost impossible! So much of many jobs requires you to have good social/people skills, so if you find speaking to people terrifying and stressful, how do survive in a job that requires you to do it constantly?!?! :( 

For me, I find that going out in nature can help with my depression, but yeah, sometimes my social anxiety stops me from actually going out, haha. I generally don't leave the house without someone with me cos I often get too anxious/overwhelmed. If it wasn't for my dad, I'd probably just shut myself inside and never leave the house.

I do think it helps if you can manage to get out and do scary things and really push yourself out of your comfort zone, but actually forcing yourself to do that is extremely difficult >.< And even then, it's like sure, things might be a tiny bit less terrifying the next time, but they're still terrifying x3 It's so much easier to not have to constantly put your mind and your body through extreme stress.

I've been working on a project for Winter VN Jam that I hoped to release before Christmas but have failed to because too much stress and stuff has been happening and I haven't had as much time as I would've like to work on it >.< I'm aiming to try and release next Friday instead, but it's probably going to be missing some VA because the poor VA got ill before he could finish recording the script x3 I will just update in January to add it or something! I wonder if it will work on Winlator or not though. It's not a huuuuuge game. Only around 10k words. But there are a lot of assets in it because I tried to make my own CGs and I've edited a lot of sprites and backgrounds, haha. The current project size in Unity is 8GB, but that'll go down when it's exported + I haven't optimised any files yet!

Yeeeeah, 20 mins is too long to wait for loading, haha. The choices in Dawn of the Damned don't actually matter that much anyways x3 They impact what's happening throughout the game, but the endings are either determined from the very beginning depending on one thing, or from the timed choices right at the end.

I think the file size for DD when it's eventually completed will probably be horrific >.< I might be able to get it squished down a bit though now that I know a bit more about shrinking file sizes and stuff. Maybe I can make the layers a bit more efficient too, but yeah, I think the full version will be pretty hefty. I would imagine it'll be bigger than whatever SR's file size is! Definitely over 2GB once all the assets are in there cos it'll be a lot of sprites, CGs, and VA x3

That's very kind of you to say <3 It makes me really happy that you've had fun with my stuff :3 Really appreciate all your kind comments!

I hope you get to have happy holidays with lots of tasty noms involved!! ^-^

(+2)

Just finished the orange route and can't wait for more. Just gonna say, that was a nasty trick putting the 'extra's bunny behind a bubble. 
I was freshly traumatised from screaming balloons, I didn't want to hover over a bubble and possibly click one. lolol

(+1)

I've finally found the time to play this, and it's amazing!
It's so wholesome, and I found the balloon game so fun! And then got hit with the silly little shenanigans.

Another amazing game, as always! 

(+1)

So glad you had fun with it ^-^ And I’m happy you liked the balloon game cos that was soooo much fun to make, haha. And yay for shenanigans :P

Sorry I’m so slow to reply btw >.< Just been super focused on Spooktober Jam, haha.

Thanks so much for playing this one :3

(+1)

Hello I really want to play this game but, wen I open the files is everything fine but wen the credits of the game pass ( the creators ) the window of the game is blue and not change. 


I dont think its problem of my pc bc is new so idk where is the problem? And i already download the two windows versions few times.

Pls help I really want to play this game /cry.

(Pdtt: Srry if there are grammatical errors, im from Spain and im not a pro of english )


Att: Roxan

Hey hey! Sorry my reply is quite slow, I’ve been super busy working on a new game for jams that have a short deadline >.<

Firstly, thanks so much for checking out the game :3

Unfortunately, I’m probably not going to be able to help much :( If I can’t reproduce stuff on my computer, I generally have no idea how to fix it, and I’ve never encountered anything like what you described while testing on my PC >.< 

So does that mean you’ve reached an ending and had the credits roll, and then once the credits sequence has finished, you have a blue screen? Is it solid blue, or is there a pattern with bubbles on the background? 

I don’t really know what could cause something like that :( I could try and make a dev build to send you, so that if any errors occur, it should generate some error logs that you could then send to me and I could pass them on to the Naninovel support and see if they have any ideas.

One thing you could potentially try is deleting any copies of the game you have, but also after that, going into: Users > (whatever your username is on your PC) > AppData > LocalLow > Melancholy Marionette > and then there should be a folder in there called Bitter/Sweet or Bitter/Sweet Blythe. You want to delete that folder because that’s where all your save data and stuff is stored. If you don’t delete that, even if you delete the game files and redownload the game, it will still to try to play from that save data, which can cause issues in itself >.<

You might not have the AppData folder visible by default though, as it’s usually set to hidden. That means you’ll have to enable the option to view hidden folders on your computer first :3

That’s probably not going to help though >.< I’m sorry I can’t be more helpful :( If it was something multiple people had encountered, I might be able to gather more information and figure out a way to fix it, but so far, you’re the first person to report something like this.

And no worries, your English was fine :3

(+1)

Hello, Im still here heheh...

GUESS WHAT?

AFTER INSTALLING AND UNINSTALLING THE GAME TWENTY TIMES IF IT WORKS KYAHHHH IT'S SO CUTEE <3

Srry I just get emocionate 

Have a good day <<333

Wooo! Well, that's fantastic that it actually worked in the end :D It sucks you had to mess around installing it so much x3 but still, I'm happy you got to play it at least :3 

Have a good day as well ^-^

(+1)

i don´t want to sound annoying or pushy, it´s just that i really like this game, may i ask if there is a release date for further updates in sight...?

(+3)

No worries :3 I’m glad you like it! 

There’s not a super solid release date for blue Blythe’s route, but my aim is to have it out for the end of Yandere Jam 2024. When my arm got broken back in March, it meant having a few months away from my PC while it healed cos I couldn’t really do anything much with it >.< haha. So yeah, I didn’t work on any of my projects at all March-May. When I was finally able to go on my PC again, I spent pretty much the rets of May and June trying to catch up on messages and stuff that I missed.

July has mainly been me away from my PC dealing with various irl chores, but this past week I’ve been working my butt off to make something for this year’s O2A2 jam, which I've just released today :3 

August I’ve got a lot of irl stuff to deal with again and prep to do for Spooktober Jam. September will be entirely taken up by Spooktober Jam. Then October-December, I’ll probably need some sort of mini-break from my PC to recover from Spooktober >.< but then I haven’t 100% decided what I’ll be doing before the end of the year. So yeah, I don’t really have time to work on Bitter/Sweet atm >.< I figured trying to get the other route done for next year’s Yandere Jam would be fitting though since it was made for this year’s one! Whether or not I actually manage that is another matter entirely though x3

(+1)

omg thanks for your response!! I am so excited to play your new game, i am gonna download it right away! Seriously, your games make my day, thanks so much for all your hard work and I hope you´re feeling better soon <3

(+1)

That's super sweet of you to say :3 And thank you for checking them out + the well wishes <3

(+1)

Do you have any social networks where we can meet the characters? Like a tumblr of questions or something?

I do have Tumblr and asks are always open, but I’m not very active on there >.< I think I still have a fair few to answer from months ago cos I’m really bad at keeping up with social media T_T There are a few asks answered publicly on there though about Blythe and Castor I think :3 And you’re welcome to ask your own stuff if you want to as well. I’ll do my best to answer when I can, it just might take me a while because my brain doesn’t seem to be built for social media, haha. It’s like no matter what I do to try and keep on top of social stuff, I always wind up epically failing >.<

(+2)

awesome game, seriously. the story is really creative and reels you in. also, orange blythe's masculine voice is so soothing and fitting for him!!! (and kinda creepy at times but thats a part of the appeal) i had to replay some voicelines more times than i can count cause i just wanted to hear him say it again lol

<3 I have to agree, the voice acting was absolutely phenomenal ^-^ Even though I had to listen to it repeatedly while editing the audio and then again while testing the game, I never got bored of hearing it, haha. 

Thanks so much for playing :3

(+2)

Hey! As always I'm going to make a review filled only with spoilers so:  












































/!\SPOILERS/!\ 

 So first impression: I choose the masculine voice !

Orange Blythe one is so cuteee <3 (and creepy lol) The voice actor again ah :) beautiful voice! And blue Blythe voice is unexpected but i like it! it's go well with the art of his/they bunny! I like the erratic voice of Orange Bylthe tho! My favorite kind of voice lol

God, the blue one creepy me haha Oh and on the park, the background noise, some of this are in french and well one of the kid say "hey f*ckhead! you're really a shit huh!" it's more insulting that my translation but it's make me laugh haha Oh! and the idea of the people that turned into a balloon it's the genre of the plot i like <3 Damn... the voice actor <3 the work they put! Great choice of voice like always Melancholy! <3 And the art... omg! I love it! The artist is talented! 

 The ending: Damn, one of those when i fall asleep, the expression of satisfaction from Orange Blythe is hot lol <3 and creepy tho haha With the game with colorful and cute color, the creepy undertone is perfection! :D And the endings! With the bliss end and the other one when you fall asleep, baby boy hide not so well it's fixation over us! but it's always funny and interesting when cute yandere character breaks their composure. Anyways thanks for the game and see you soon in another game! :D And sorry for grammar mistake and such! ^^'

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Hehe, yeah, the voice actors did an absolutely incredible job bringing the characters to life in this ^-^ It wouldn’t be the same without them!! That’s why I love voice acting so much. It makes such a difference having epic VA to bring characters to life.

That is hilarious about the background noises in the park xD Thanks for telling me that cos I never would have known, haha. The weird thing is, that SFX came from a UK SFX website x3 I wonder if the person who uploaded it knew that’s what was being said and thought it would be funny to add it to the site, or if they were clueless!

Yeah, LPB is an amazing artist :3 Everything she creates is just stunning!

You have nothing to apologise for anyhow x3 And thank YOU as always for playing and writing such nice things <3 ^-^

Hi! 

Oh, i agree so much to this <3 Voice Actors are love, Voice Actors are life haha

Youre welcome haha ! Well, it's was immersive for me lol

I prefer the first version haha

Yep! I agree wholeheartedly!

Awww, thank you ! :) And, awwwwww you make me smile! :) I'm happy you're happy and well to have adding another review to your talented writing!

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Hi! I don't play a lot of visual novels, but I found this through the Queer bundle and played it and I'm so glad I did. This is absolutely fantastic, and I had no idea why it hit so close (asides from the wonderful art and writing) until I heard the developer commentary. I don't want to go into any of the specifics to avoid leaving nasty spoilers in the comments, but it was surreal hearing someone recount a story of depression treatment so similar to my own. 

Also, despite the really fucked up story and meaning, Blythe was mad cute! I'm really excited to see the blue route when that comes out. 

Yay! That’s awesome to hear ^-^ It always means a lot when anyone who doesn’t typically play visual novels ends up enjoying one because they seem to get a bit of stick as a genre of game, haha. Some people even go as far as to say that they’re not games at all T_T And also awesome that you found it through the bundle because it’s an absolutely epic bundle in general and I’m forever grateful for the fact that something as amazing as it exists :3

I’m really glad you had fun with the game, but at the same time, I’m so sorry you have a similar story with depression :( I sure wouldn’t wish it on anyone! I feel like treatment for mental health in general is gradually improving, but it still has a looooong way to go >.<

Thanks so much for checking it out and leaving such a sweet comment :3

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i havent read the blue one’s route….i hope theyre gonna update it on the future im curious abt him since im a yandere enjoyer aaaaa

Blue Blythe's route will absolutely be added in the future :3 I can't say for sure exactly when because I have a lot of stuff to do and never enough time in a day to do it all x3 but I'm going to try and aim for having it released by the end of next year's yandere jam! I highly doubt I'll manage it before then though. It's possible I might not get it done in time for the end of the jam next year either, but I will try, haha. Just gotta prioritise other stuff in my life before this is all. Either way, it'll be added eventually :3

Thanks for checking the game out ^-^ Yanderes are the best :P

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That’s really incredible!! (≧∇≦)/ It’s actually really cool!! that you are actively working on your game. I really hope that you’ll be able to add Blue Blythe! I’m looking forward to the game update O(≧∇≦)O Do you have any social media I could follow you on? It’s really cool to see someone working on such a cool game. I’m a huge fan of yanderes, as you can see, so I really am interested in this ≡(′▽`)っ andd I agree!! Yanderes are the best!! and the cutest! ty for replying me!! and have a nice day!! (≧∇≦)

Well, I’m not so much actively working on it cos I just haven’t had the time to go back to it since the jam finished >.< but I will be working on it once I get a chance to :3 Life has just been quite chaotic, haha. I don’t think I’m going to be able to get much of anything done for the rest of the year really because I never seem to get enough time at my desk to actually make progress >.< I’m hoping to take part in O2A2 jam this year though, so with any luck, I should be releasing a tiny bitesize game at the end of this month, haha. I’m more than likely going to try my best to take part in Spooktober VN JAm again this year too because it’s probably my favourite jam. Sooo, yeah, provided I can find people to team up with, have the time to make something when the jam starts in September, and nothing goes wrong, then I should also have another game out at the start of October :3

I do have social media, but I don’t use it all that much because I find it quite stressful >.<

From now on, I’m going to be posting public blog stuff about my game dev activities mostly on Ko-fi :3 And there will still be private posts with behind-the-scenes stuff and more on there too for supporters.

Ko-fi is pretty much where I'm making my home for posting about pretty much everything, haha. Specific updates to games will get put in dev logs here on their respective game pages, but I don't want to keep spamming dev logs for just general progress reports here because I think it's probably annoying to anyone who follows me here to get pings about update posts only to find that it's just me rambling and not an actual update to a game x3

Other than that, I do have Twitter and Tumblr , but I’m rarely on either of them >.<

*High five* for the yandere love :D I see you also have a cute pic of Menhera chan for your avatar on here :3 I used to be really big into menhera dress style and yami kawaii because it felt empowering in a way to wear clothes that depicted mental health struggles in a cute and colourful way. It’s nice that you can kind of show how you feel inside by the clothes that you wear. I don’t wear that much of it outdoors now though because it tends to draw attention, and since I have really bad social anxiety, I don’t like being stared at in the street for what I’m wearing x3

Thanks again for your kind words and have a nice day yourself :3

Ooh, I get that social media can be really stressful, I definitely know that feeling. Good choice with going on Ko-fi, it definitely is better than keeping all the progress reports in the comments(=´∇`=)

AND THATS SO COOLL that you had a phase in your life with menhera and yami-kawaii, I really wish you could still enjoy wearing it, but I understand it. Life is complicated sometimes since we lived in a judgemental ppl… Menhera-chan is adorable, isn’t she? She’s really cute AND I CANT BELIEVE THAT UR ALSO USED TO LUV YUME KAWAII PLEASE DONT LISTEN TO THEIR BULLSHIT 💥💥 theyre just jealous and yeah…we humans are free to express what we feel aaaaaa ≧(´▽`)≦ (´▽`

and that’s totally understandeable. Don’t push yourself too hard, take your time and do whatever makes you happy! I will be waiting for any news, but don’t be too hard on yourself to constantly give updates, do it when you’re ready and when you feel comfortable with it. I’ll be waiting, so no worries about it TwT

anddd i get that, life is full of surprises and it’s really hard to make enough time for yourself. We really are stuck with little to no time for us and our hobbies, huh… But that’s okay, I think taking breaks and resting is very important to keep your health alright. I’m sure that the games you make will be awesome! ヾ(´▽`;)ゝ

AND HAVE A NICEDAYY MEOWMEOWW!!

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HIIII Im very interested in downloading this game. Ik the yandere game jam  is now over and i have looked at the walkthrough and noticed that it said only orange blythe route is availible for the game jam. But now that its over is Blue Blythe availible if not its fine Ill love them both

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Glad to hear that you're interested in it :3 

Unfortunately, since my arm got broken shortly after the jam finished, I haven't been able to make progress on any of my projects, haha. The cast came off at the end of April and I can use my arm again, but I spent all of May trying to catch up on my inbox, which I still haven't managed to do yet, and since I'm also now far behind on my other projects too, I probably won't be able to work on blue Blythe's route for quite a while still >.<

So yeah, as of now, it's still only orange Blythe's route that's available x3 I might try and get blue Blythe's one released for next year's yandere jam or something! Either way, blue Blythe's route won't be coming any time soon. 

Hope you have fun with orange Blythe for now though if you decide to download it ^-^

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ok thanks for replying and sorry bout your arm but ill stay updated on this game !

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 can't wait to see how this game progresses in the future  

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