Not a fan of bunnies, I must admit. But the game itself sounded good and had good artwork, sooo.....
Awww.... I can't choose the blue version. *Pouts* And he was the best too. *Sigh*
And the blue rabbit speaks the truth. *Nods sagely*
...but I will concede that the balloon game was fun. ^_^
Yes... Orange Blythe does grow on you. ...after the park incident at least.
Why is the Oblivious End and end btw? It doesn't really seem like it should end things. I mean... Unless you get dragged off to an asylum or something.... But there was no hint of that.
...And the arcade ending makes me reconsider Blue Blythe. I like his personality a lot, but I like my freedom more. (Not that I'd mind manipulations and what-have-you. lol)
My point is:
This game is actually pretty good, once I overlook the bunny stuff.
I'd love to see more of it when it's properly developed. (Especially Blue Blythe's route.)
Aww, poor bunnies x3 But they’re so cuuuuute and floofy x3
Anyways, thanks for giving this one a go as well! So glad to hear you like the art ^-^ A whole bunch of games I’ve made wouldn’t have been possible without the awesomeness of Lazy Polar Bear and her amazing art!
If you like her art style, we’ve worked on a fair few projects together that all have yandere vibes of some kind :D If you haven’t already checked em out, take a peek at:
Aaaand Lovestarved(only a long demo currently available for this one, but it’s our active project that we’re hoping to finish sometime this year after many irl things prevented us from finishing it last year x3)
Anywaaaaays... Blue Blythe is a bad bunny x3 Well, I mean, Orange isn’t exactly a saint either, but compared to Blue, Orange is an angel xD
To answer your question, there are 2 separate reasons why the ‘Oblivious End’ is an end. One general, and one practical. They do kinda tie into each other though.
The general reason is because, as you surmised even without there being a hint of it, it’s the end of the road for MC. The fact that you figured that means it probably wasn’t really necessary to show it. We know that MC has pretty much murdered some random strangers at that point, so they’re gonna be apprehended and locked away somewhere.
And it’s the practical reason that answers exactly why I didn’t expand on the ending x3 Because, in truth, I would have liked to have shown MC locked away, still oblivious to the consequences of their actions until Blythe is either forcibly taken from them OR the opposite, they wind up seeing even more of Blythe as a result, leading them to live the rest of their life in a complete haze of fantasy when in reality, they’re trapped. The second option would be more what Blythe was hoping to achieve x3 If the first option came true, it would have meant game over for Blythe too.
Anyways, rambling, sorry x3 The practical reason was that I had to write and create the game for a game jam in under 1 month, haha. So in order to finish telling the story I was trying to tell in such a short space of time, I had to be conscious of word count. Expanding on that scene was just something that had to be sacrificed T_T That’s not to say it won’t ever be expanded on though :3 With the jam and its time constraints over, I’m free to add it in whenever I get around to adding Blue’s route at least :D
I guess that brings me neatly onto Blue’s route! Basically, you’re not really missing much story-wise by Blue’s route not being there. My intention with Blue’s route is more to add some spicy fluff x3 There might be vague additional hints of story stuff in there that ties in with Orange, but for the most part, the actual story is complete with Orange. We can kinda view Orange's route as the 'true' path to take.
I don’t know if you have encountered it, but the ‘true’ ending, if you can call it that, gives the final reveal on the title screen. That should explain most stuff. The problem is, I realise it’s possible to miss it >.<
A friend of mine who can’t play my games but likes to check em out watched someone stream it. The streamer got the true end, then they sat on the title screen for like 2 secs before closing the game. My friend just about managed to see and realise what was spawning in and she got the hint, but she said the streamer had no idea T_T They completely missed the reveal and consequently spent a while trying to guess the meaning of the end even though it was right there on the title screen >.<
Maybe it was stupid of me to do a reveal in that way, but I wanted it to be subtle x3 I didn’t wanna write a scene that straight-up explained everything. I wanted to show it, and have players go “Ooooh… I get it now”. I guess maybe it was a bit too subtle >.<
Sorry for rambling on for so long in both of my replies to your comments btw x3 And don't feel as though you need to reply :3 I just always feel like if someone takes the time to play my stuff and leave a comment, I should take the time to respond, buuuuuut... sometimes my responses can get long xD Thanks again for playing ^-^
Not a super-fan of Apartment Nr. 9. The artwork especially. Tunnel Vision was...eh.... I seem to recall the ending wasn't very good, and I couldn't find a good ending. I'd say I like Lovestarved, but I'm clearly mixing it up with a different game. There may be more games by the same name out there. (Or something wrong with my memory. 50/50) Not a superfan of sci fi, but I like neon colors, so I guess I'll check it out. And I'll check out Limbo Line. It seems a bit mild, but you can't always tell how good a game is just from the warnings.
Yes.... I liked orange Blythe's balloon game. And treat. ^_^ I was just sad you ended up, well, ending the game over it. I see no reason you wouldn't be able to continue your date. Which are annoying endings. (If we had seen you dragged away by police-rabbits to the eternal funhouse with padded walls, THAT would make sense it's an ending. If done right, that would actually have been an ending that seems like a happy one, but with a twisted darkness. Which would be nice. But the current ending for that part doesn't so much as hint at what happens, which makes it just confusing. It's one of the dangers with using the Unreliable Narrator style; It COULD have been real with the bunny magic and all that. We don't know if he has magic or not for real. And that's a good thing, it means you did a good job, but it also means the ending needs a bit more reality breaking through to make the end feel more...final.) Also... even if she got locked up it doesn't mean the end of Blythe. You cannot cure someone who doesn't want to be cured. That's a psychological fact. If her fantasies are in her head (and they could be) then no amount of medication can block them out. (Plus Blythe would help her come up with tricks to not take them.) In many ways it could be an ambiguous ending, that was happy or sad depending on how you view it. (Kinda like the ending in Kaori Yuki's Boys Next Door.) Which actually makes for a great ending. And it wouldn't take all that much more writing/drawing to show that type of ending. One scene being dragged away, a second with a tea-party seen from the eyes of a mental worker, where she is happy and talking to Blythe, would say it all. Tho the runaway option where she sinks into Blythe's fantasy world could easily be added by ending the balloon scene with a choice where Blythe tells her to run as they see some 'evil cats' (or whatever) in police uniforms, and you can choose to run or talk, or succeed or fail at a chase scene. Spawning two endings from one, making the game better with low effort. (More endings is always good. Just look at Particles of Reality. ^_^ )
If you made it in less than one month, that IS impressive. I take months just to write a single fanfic chapter. lol (But that's cuz I'm lazy and playing games instead of writing. ^_^; )
I think Blue's route could be a chance for you to attract those who like the darker side of yandere more tho. (And/or use him as a medium for the MC's self-hatred. If you can pull off a more manipulative and mentally abusive story. If done right, that's actually quite attractive to a lot of people --especially when overlaid with the yandere possessiveness. Where he takes care of you, make you rely on him and only him, and the whole story have so many dark rabbit-holes it could go down it's insane.)
I think that if you wanted to go down that path, Blue could push the MC into becoming more of a killer, more isolate, potentially committing suicide to be with him forever, be locked up (not my personal favorite, but some love it), and a whole other slew of Dark endings.
Because Orange contrasts him so much, you'd attract twice the amount of players, but catering to both the lighter and the darker side of the yandere trope.
You do what you want of course, but I think your plan is missing out on some great opportunities with Blue. And if you need books on manipulation and manipulative men, just ask. I study psychology so I have plenty.
I don't remember if you have a "Warnings" part on your page or not.... but it's smart to have. If you have separate warnings for the different Blythe's that will help the reader choose better too.
And speaking of choices... what's up with the singing voice choice at the start? I can't see any difference in which one you choose, nor any impact difference.
Mh... I can recommend you to check out Brandon McNulty on YouTube. He should have a video about how to properly use the Chekhov's gun technique. Which should give you the subtle but later on "Ah-hah! I should have known!" moment that you're looking for. It's tricky to balance subtlety with the reader catching it, because readers are so different. Some catch your hints right away even when they're subtle, and others just can't see it. Balance is tricky. But having a good set of 'warnings' is actually hint enough of what to expect, without actually revealing the story details. So that can help a lot.
Is there a guide to the game on your page? It's something most readers appreciate to have access too --especially if they want to see all the endings. (That, and some kind of achievement tab or the likes that names which endings is unlocked and which is not.)
And feel free to ramble as much as you want. I tend to do it myself too. lol Especially when it comes to the art of writing. I'm a writer myself, however lazy I am. It's always fun to talk about with someone as skilled at it as you. ^_^
I really hope you plan to write more on this story once you have the time tho. I did end up enjoying this game far more than I would have expected.
Fair enough on A9! I have also avoided certain games based on artwork that turned me off, so I totally get it :3
I dunno which ending you got on Tunnel Vision cos there are a few different ones, most of which are pretty dark or gory x3 There is an endings guide for it, but if it wasn't your cup of tea anyhow, that can't be helped, haha.
I know some people seem to get a different project called Touchstarved (I think that's what it's called?) mixed up with Lovestarved x3 Just cos they both have the word ‘starved’ in the title I guess. Lovestarved is basically a Limbo Line spinoff about the world's escort service, Deadly Desires. You don't have to have played Limbo Line for Lovestarved to make sense though and vice versa cos the two stories are mostly unrelated.
With Limbo Line, I guess it depends what sorta stuff you're looking for in a game and what you would consider mild :3 I don't really know what sorta stuff you're looking for.
There are some pretty dark endings, but if a player was looking for something like dark sexual content, for example, it doesn't have that. The mature stuff in there is all non-sexual. There isn't any romance in it either, so it's not like it's a dating sim. There's a yandere in there, but a platonic yandere. (I realise there are also arguments around whether platonic yanderes are even a thing that can exist, but that's a debate I can't even be bothered to have anymore, haha).
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The problem with trying to go in too many directions with that particular ending in Bitter/Sweet though, is that you have to keep the reveal from the ‘true’ ending in mind.
For reference, I might as well be super clear and actually say it here, but I'll do so under spoilers on the off chance someone else reads this x3
Ahoy! There be SPOILERS below!!! x3
So yeah, with the ‘true’ end revealing on the title screen that Blythe is basically an antidepressant medication, it makes it a bit harder to play into certain themes too strongly. Especially when the game was supposed to be an exaggerated parallel of my own experience of being on certain kinds of antidepressants (this is something I think I mentioned in the extras section).
I did want to leave it a little open to interpretation still because I'm not a huge fan of when endings are 100% explained and told as gospel. I find it more fun when there's room to draw your own conclusions and come up with different theories. Which is a big part of why I revealed the whole 'Blythe is an antidepressant' thing as a visual element on the title screen post-'true’ end credits rather than writing it into the story x3
If MC were locked up for murder, those in charge of MC would either increase the dose of medication, which would in turn increase Blythe's influence over MC. Or they could potentially take MC off of the medication, either completely, or to trial them on a different kind of med. If the medication was changed or stopped, Blythe would technically disappear because MC only experiences Blythe as ‘real’ because it's a side effect of the Blythe antidepressant.
Basically, if we take the ‘true’ ending to actually be the truth of how Blythe exists, then Blythe only exists because MC is taking the drug named Blythe.
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Don't hate me here, but I'm gonna have to respectfully disagree that more endings = always good >.< My reasoning: I've played waaaay too many commercial Japanese VNs full of pointless bad ends at this point x3
Now, don't get me wrong, I usually LOVE bad ends! I tend to enjoy them more than good ends, haha. The problem is, a lot of VNs pack tonnes of bad ends in that are sooooo boring. They feel like a complete waste of time because often, they're not bad enough, but even more often, they just don't really do much of anything beyond be an irritating inconvenience to players trying to 100% the game or meet certain conditions to unlock hidden routes/scenarios :(
I'm all for more decent bad ends in games, gimme loads if they're epic bad ends! x3 But more doesn't always necessarily = better. Sometimes more is just a chore >.<
As a side note, I've never played Particles of Reality, and probably never will. It was on my radar at one point, but I remember when I looked it up thinking it's just not really my cup of tea, and my backlog is so huge at this point that I really needed to try and condense it somehow x3
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To be honest, most of my games were made in under 1 month xD Because I'm a game jam addict T_T
Bitter/Sweet was made for Yandere Jam, which only lasts a month. So the content that's currently available is basically what I was able to complete within the jam's 1 month time frame :3
Some of my stuff was made even faster though, like The Hostage, which was made in under 1 week for O2A2 jam. That jam is so much fun x3 I really love how all the limitations force you to come up with something you can squeeze in to the restrictions!
Solipsism Reigns is my first (and only) game that I didn't make specifically for a jam. That took a few years from start to finish to complete >.< I was my grandma's carer when I started working on the game though, so I was only getting to spend like 1-2 hours per day on it.
But yeah, I find that writing is the most difficult part of game jams in general because if it's a 1-month jam, you really need to try and have the full story script finished within the first week of the jam if you wanna stand a chance at actually submitting a finished game by the jam deadline >.<
It's fun, buuuut it also means you're kinda forced to think fast and run with a first draft, which is pretty much always gonna mean the writing is weak in places, if not throughout :(
At least you can always update stuff when a jam is over :3 Even that comes with issues though because sometimes, voice actors are happy to play characters for game jam games, but may not want to reprise the same roles later on once the jam is done >.< That means script revisions aren't always possible without recasting. And even if recasting happens, re-cutting, editing, and implementing voice lines that you've already done once is a nightmare to have to go and do a second time cos it's so time-consuming T_T
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As for Blue's route, weeeeell, when I say it's supposed to be mainly spicy fluff, I'm still talking DARK spicy fluff :P Some of what I've written is already sort of along the lines of some of the things you've mentioned :D
What I've got so far is definitely heavy on the manipulation side of things. Somewhat on the abusive side, but in a twisted caring kinda way x3
I've had a tad too many manipulative and abusive men in my actual life, so I'm kinda always conscious of that stuff cos what's fun in fiction isn't always so fun in reality >.<
I don't tend to get triggered by anything, but there are still certain things I avoid writing in fiction because they're things I've actually been through and don't particularly want to write about them in a fantasy kinda way x3
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There is indeed a warnings section on the page, but I adore your idea of having separate warnings/triggers for each version of Blythe :3 I will absolutely make sure to do that when the time comes so that it's extra clear to players what to expect from each, and then they can avoid whatever they might not be into. As you say, it's good to help players choose better :D
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The singing voice choice at the start is literally just to choose whether you want Blythe to have a masculine voice or a feminine voice :3 Whichever you pick determines for both versions of Blythe for the rest of a playthrough.
I've tried to include masculine and feminine voice options for the love interests in as many of my games as possible just to be more inclusive :3 Sometimes the sprites will appear physically different too, but because Blythe is designed to be androgynous, the sprites look the same whichever voice players pick.
It doesn't change anything else about the story because you pick MC's name and pronouns separately. So yeah, it's just a choice for Blythe's voice.
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I do appreciate the YouTube recommendation, but I'd be lying if I said I was actually gonna look the guy up >.< I just really don't like watching stuff on YouTube. I find written articles easier to digest than people speaking. Like if I need an answer for something in the form of a tutorial or whatever, if videos are the only option available, I will just go back to trying to figure out whatever the problem was by myself x3 I dunno if it's cos of my autism or something, but I just can't seem to process information very well in audio/video form >.<
I don't know if I could consider myself a skilled writer, but it means a lot that you would say that :3
I always assume my writing is clumsy >.< Partly cos of always having to run with hastily typed first drafts for game jams, but mainly cos I don't have much faith in anything I do, haha. I still haven't learned how to actually grow some self-esteem x3
Doesn't help that I always feel like an impostor when it comes to everything about game dev since I'm entirely self-taught.
I didn't even really get an education as a kid cos my school couldn't be bothered to teach anything. I only passed my GCSEs by studying textbooks at home. And I never had the opportunity to go to college/university because I was trapped in an abusive relationship and confined in his house. So yeah, I guess I just always feel kinda inadequate and inferior to all the folks out there who have actually had the opportunity to study stuff and get real degrees and experience etc. x3
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I do intend to keep writing for this until I have Blue's route finished anyhow :3 I'm not entirely sure when cos my main focus is finishing Lovestarved before anything else, and then I also have another older project I wanna finish since the script was written years ago >.<
Just not sure what to prioritise after that because I want to get back to working on Darling Duality. That's a really long project though, so maybe I'd be better of finishing Blue Blythe's route before getting into that. Cos once I get working on Darling Duality again, I'll probably be on that for a couple of years or more x3
Sometimes I wish I could clone myself and make my clones work on my projects so I can have some time off to play games xD My clones would probably just wind up murdering me or something though knowing my luck!
Thanks again for all your insight :3 I'm so glad you wound up enjoying this one. Hope you have lots of fun gaming and writing in general :D
Well, I consider a happy ending to be one where you survive and can be with the one you love. And...y'know... ideally without being trapped in their basement or something. I like my freedom. (I care less if anyone else survive tho. lol)
Ah. That's probably the game I'm mixing it up with!
I think I've played Limbo Line. It was interesting enough, but nothing overly special. (Mid-range good I guess.)
If it helps, my current favorite game is The Kid at the Back. But I also have, like, a list on my profile listing my favorite games. lol
I like dark games with dark endings, but I prefer a more Bonny & Clyde than Romeo and Juliette, if you get what I mean. And I think the most horrible endings are the ones where you don't get to be with the one you love at all. (Not a fan of being locked in someone's basement either. Again: Love my freedom.)
And I don't mind mature stuff. Considering one of my favorite authors is Marquis de Sade, I'd say everything that's actually legal to put in a game is pretty tame by my standards. lol
But it's not necessary for a game to be good of course. Even if I do like NSFW stuff. Or at the very least a hint that it exist without being explicit.
Asexual people exist, but they're far from the norm. So it seems logical than most yandere's will also have those desires. Even if the game only hints at it.
I think a yandere could, in theory, be asexual. But it's a pretty low odds, when you consider the percentage of asexual people in the population as a whole, and the percentage of yandere's in the population as a whole, and the odds of those two traits occur in the same person... it's a very slim chance, but it exist.
I know some people tend to think that obsession isn't love, but they clearly have never studied psychology. (Romantic love IS obsession. I won't bore you with the details, but that's one reason why people with less to do tend to get more obsessive in love than people with a full life. Obsession grows in empty space. As long as it has a focus.)
Although I suppose I shouldn't speak too loudly on the topic, considering I'm biased. I understand how the yandere mind works a little TOO intimately. For all that I wouldn't quite call myself one. Probably.
Why don't you make it so that you have to play the game and get certain endings first, and allow that to unlock other endings?
It's a tricky balance in many games, but I think that because you already have chosen your love-interest, and it doesn't block the other love interest's path, only certain paths for the already chosen one, it should be fine.
And people love to find "secret endings".
If you in addition add something like in Perfect Love, where you make a list of the endings that can be found, and mark the endings found as achievements, lots of people tend to like that.
(I personally love seeing what choices of endings that exist --even just the hint of it in the name--, while other people have a 'gotta catch them all' mentality.)
It'll make the game more enjoyable in the long run, and make people want to actually buy it so they can keep replaying it.
Huh. That's an interesting reason behind it. oO Never tried those myself, so I have no clue what it would be like.
Yeeeeeah...... I've never read the end credits to anything in my life, so I can see how I'd miss that. ^_^;
But that DOES give you something to work with for other endings tho. As you said; they could add to it, or subtract from it. And you control what the doctors and police might do, if they got involved.
Perhaps I should have said 'more well-written endings' is always good. lol If you've ever played Particles of Reality, you'll see what I mean. The game is excellent, and it has more endings than I can count. In triple-digits I think. And those are JUST the bad ways that one game could end. (It's kinda their gimmic to only have bad endings. Tho I have found a few I personally think is good, but extremely few.)
I do agree with you that pointless endings is, well, pointless. They need to be well written, and make sense with the rest of the game. But you strike me as someone who is capable of actually writing well-written endings.
I guess it depends on what you like in games... Particles of Reality is, admittedly, filled with bad endings. And SOME characters are really crappy.
But Sebastian is super-sweet. He bends over backwards to please the mc. (Which you can name) He loves her so much he'd even kill his own twin brother if he thought the guy hurt you. And he's never-ever harm you if he could help it. He even hates the thought of locking you up. (But in some rare few ends he might, for your own good. And I agree with him it IS for your own good in those cases.)
Then you have Brandon, who's route you have to download cuz it's so abusive, incestuous, and in general shitty that they're not allowed to post it on Steam. lol
And the other guys are somewhere in between. With a secret love interest revealed after certain endings unlock him.
If you decide to play it; Unlock the "What if" section to find the two only truly good endings in the game. For Sebastian.
If you made the game in less than a month, I am seriously impressed tho. It takes me about that long to write a single fanfic chapter. lol (To be fair, I write 5-10k words, and procrastinate like hell. I suck at getting stuff done.)
I get the fun of writing for a competition tho. You always get some of the most creative stuff done under restrictions.
(I took a photography class once, and since 90% of the class was girls, the theme ended up being "shoes"...much to my despair... So I ended up with a murder mystery photo-shoot where the only link was a pair of cursed shoes. xD I also wrote a story for a Lego competition as a kid that ended up to be a horror story, so I guess it's easy to see my interests.... lol)
Time limit constraints is always a pain tho, so I get you. But when you go back and polish it later you can often make it a whole lot better. Which is nice. ^_^
Ah, yeah. I know a lot of people have those trigger things...
I can't say I really understand that personally, but I have to admit that I am the kind of person who vamoshes if it gets too heavy. (Which mostly translates into: I think my bf might actually kill me. Which has happened. But everything up to that point, I don't really mind, sooo.... I don't claim to be normal.)
But I get that you don't want to use your own trauma for fantasy worlds. I can imagine it's not what you want when you aim for something fun.
....I guess having the sound on would have helped... Welp. ^_^; Good to know it has a function at least. lol
You can always try reading "Save the Cat Writes a Novel", or maybe the screenplay version is better for game creation? It's very good at least.
And maybe Stephen King's "On Writing", but he's more geared towards professional career writing paired with tips all around than the easy-to-follow recipe in Save the Cat.
Nothing wrong with being self-taught. Many great artists are. (Many billionaires too, for that matter. Tho they are rarely artists. lol)
I think your game has pretty good writing. It's on the line with a dark and twisted version of a children's book. (Perhaps not quite Roman Dirge's 'Leonore', but not too far from it.)
Oh, PLEASE go back to working on Darling Duality! ^_^ Unless I'm mixing it up with something, I love a certain blue-skinned twin. (Or whatever you'd call it.)
But I also really want to see Blue Blythe....
If it helps, I think I dropped out of high school about 4 times. lol Mostly because I kept changing my mind about what I wanted to educate myself to be, and my country had different schools for different work-related classes. (And I also got put in art school because I apparently am 'creative', and my mom couldn't be bothered to actually ask if I wanted that, the first time around.)
Education isn't everything. And these days, it's not worth anything at all unless you plan for a career in a line of work that require it. (Like psychologist or doctor or lawyer.)
Maybe 20 or 50 years ago school was important, but not today.
Artists can easily be self-educated, and the best ones often are.
Haha. Well, sadly your clones wouldn't actually be you tho. But on the bright side you could always raise them to be super-smart by forcing them to study in exchange for your affection and manipulate them into obedient little workers from they're babies. ^_^ ....not unlike raising children in general.
(Although I am not sure how smart it is to take advice from a self-proclaimed villain like me. lol)
I look forward to see the updates for your games at any rate, when they come out. ^_^
all I can say is I am obsessed with this game... I'll put more of my thoughts down after I sort through them but it will take a while. damn- an infinite round of applause to you and everyone involved with this project, holy hell.
Aww, man, thank you so much for your kind words :3 That really means a lot, and I’m so glad you enjoyed the game!
I still need to get around to writing Blue’s route at some point, but other projects have taken priority >.< The overall full story is technically complete with Orange though :3 Blue’s route is just intended to reveal more about their side of things, the role they play, and be more kinda fluff with a touch of harmless spicy stuff than add much more to the actual story x3
A million thank yous for taking the time to check it out <3
I decided to play this because it looked really cute, and wasn't at all surprised about how good it was! I've played a lot of your other games and this has to be one of my favorites along side Darling Duality. The voice acting, the art, the writing was absolutely amazing! All your games have been spectacular so far. I can't wait for what other game ideas you'll have in store<3
Ahh, thank you so much for checking out some of my games, and I’m so glad you decided to play this one too ^-^
I’m always kinda worried with this one that maybe people who come across it might avoid it because it says it’s still in development, but the thing is, while that’s technically true, the overall storyline is complete within Orange Blythe’s route. My intentions for adding Blue Blythe’s route are mainly for fluff stuff >.< I feel like I haven’t communicated that very well on the game page though cos I totally suck at explaining stuff T_T
I’m so glad you enjoyed this one and my other games anyhow! Thank you so much for taking the time to play & share your kind thoughts :3 I really appreciate the support <3
This game is so great!! Me and the protagonist share most conditions and similar personality, and their love of rabbits is the same as my obsession with cats! This game is so comforting(except for the sadness tied to it, it's just comforting to see a character similar to me, i never do), I love the voice acting, too!
Thanks so much for checking out the game! And I'm glad to hear you found the MC relatable :3 Although, at the same time, I'm sorry that you share some of the same conditions cos having anxiety and such isn't much fun >.<
I'd be lying if I tried to say there weren't parts of myself in MC x3 We have plenty of differences too, but we share a lot of traits, haha.
I'm really glad it came across as comforting though despite the sadness attached to it cos I always worry when I write about stuff that connects to mental health that it could potentially come across the wrong way to some people when everyone has such different experiences with it.
And I'm glad you like the VA too! Thanks so much for playing ^-^
I’m not exactly sure when because I’m trying to finish Lovestarved first along with another project of mine, so it won’t be anytime soon >.<
I wrote the current version of the game so that the whole main story is complete within Orange Blythe’s route anyhow :3 Blue Blythe’s route will just add some extra spice and despair pretty much, haha. Kind of like a side story but longer I guess. Orange Blythe’s route is essentially the ‘true’ route.
Omg they’re adorable, so shush!! You have nothing to apologise for x3 I think they’re perfect & super duper cute ^-^
Ngl, I did think about making some Blythe-themed accessories, but I was too lazy to dig out my supplies >.< you beat me to it, haha.
I have some resin moulds for a few things that would work so well, but I kinda gave up making resin accessories years ago cos it was too time-consuming and I didn’t really have anywhere to store the stuff I made :( Even though my brother takes up several entire rooms in the house with his collectable models, I got moaned at for having a few bits of resin jewellery in a corner T_T
It’s so cool to see what you made though :D Thanks for sharing & also for checking out this game too!! :3
Yeeeeah, it’s not the easiest thing to work with either >.< or at least the cheap stuff I used to buy wasn’t, haha. Not the greatest thing to try and use when you have tactile sensitivities and the damn stuff won’t come off your skin if you happen to get it on you T_T
I tried regular stuff that you just dry over time + the fancier stuff that you dry faster with UV light, and boy, did the UV resin stink x3 Smelled like stuff was burning, haha.
Something about this game is so sad, I don't know how to explain without kinda spoiling the whole thing but still, it was truly an amazing game, and the songs were awesome too, really fitting the whole game, huge congrats on it.
Yeah, it’s a bit of a hard one to talk about without spoilers x3 Thank you so much for playing it though, and for leaving such a lovely comment! :3
I’m glad you thought it was decent & enjoyed the soundtrack :D Whenever I eventually get around to making Blue Blythe’s route, I might see if I can make a couple more original tracks for the soundtrack, but I’m not sure yet >.<
It having sad vibes is one of the reasons I don’t make that many games that are too personal like this one is, haha. This one and Sapphire Snowe are my most personal projects, and both were cathartic to make in a way, but at the same time, I also find I can’t revisit them sometimes because they remind me too much of being in a bad place >.<
(SPOILER FREE) Wow, hearing the developer notes on the origins of Blythe is genuinely incredibly inspired. It's a kind of horror that is rather untread. Only this direction being able to come off as anything near to the tact it has is a great feat, and comes from the authors experience and skill. Its a message that could have come off as very negative if done wrong.
(SPOILERISH BELOW) I have experienced both positive and negative experience with 'Blythe's Origins' in my life. Positive experiences which have changed my life, and negative experiences that have filled me with so much horror at what was happening to me. 'Blythe's Origins' have been genuinely retraumatising to me and had made me scared to reach out and try getting more support. But at the same time, even a sucess IS bittersweet. You just don't know how anything is going to treat you and your mind. There is that sense of dependence and faith and depersonalisation you have to give. Its a uniquely uncanny feeling captured really well in the game's role reversal where a human is looked after by bunnies, rather than the other way around. To me, Sweet Blythe is the 'Origin' which helped me, and Bitter Blythe is the negative experience.
The art is beautiful, aside from the ending arcade CG where I found that Blythe's looked pretty off-model to their regular sprites.
Thanks for making this game and I look forward to playing more, if Bitter Blythe's routes get added.
Thank you so much for all your kind words about the game :3 It means a hell of a lot to me that you think the story was approached tactfully because, whenever I write something that’s more on the personal side, I do worry about how it might come across since everyone’s experience of different things can be so varied and unique to them! The last thing I would have wanted is to upset/offend anyone.
SPOILERS BELOW
Firstly, I’m sorry you’ve had personal experience with the subject matter. I wouldn’t wish that sort of thing on anyone :( But I’m glad that you’ve at least had experience of a positive side :3 It just sucks that you’ve had to go through the negative side of things too >.<
I still have very little faith in that stuff, despite professionals occasionally trying to get me to give it another go. For me, it’s always been a case of doing more harm than good, so I’m scared of what I might lose by ever trying again! As you say, you just don’t know how anything is going to go.
What I found extremely disturbing is that professionals (at least in my experience) are all too willing to give you that sort of treatment, but then once you agree to it, you’re on your own. Despite the fact that they KNOW the sorts of things it could do to you, and yet there’s no follow-up, no checks to make sure you’re okay. They just leave you at the mercy of it all, and if you start to lose yourself, you’ve got no one to reach out to to help pull you back >.<
I suppose in a way, I got the tiniest taste of orange Blythe but was mainly stuck with blue Blythe x3 That’s probably why I wanted to finish orange first, haha.
I’m both glad and sad that you can relate to the story and the way the Blythe twins work :3 I didn’t want to be toooo obvious about it all, which is why I left the reveal wordless on the title screen, but I hoped that maybe there would be people out there somewhere who could relate to it and join the dots, which you absolutely have :D
LPB was in charge of all the awesome art :3 Though I think maybe she wasn’t 100% happy with all of it. We were quite rushed because of the jam deadline x3 So we didn’t have as much time as we would have liked to work on it. We had other CGs & backgrounds etc. that we planned to have in the game but there just wasn’t time. Maybe we can add them whenever we work on the project again to make blue Blythe’s route though!
Thank YOU for playing the game ^-^ and for taking the time to write up such a kind & thoughtful comment!
I made another game last year which was supposed to serve as a way to process some of my darker feelings, haha. Usually, I try to stay away from getting too personal with my projects, but for Sapphire Snowe, I felt like I had to make it just to stay sane and get through what I was going through at the time >.<
Look, I seriously loved the concept of the game, at the very first It was a little confusing in good way, It was cute!! But, then you realize some things and I could really relate to Bunnie, I myself suffer from some of their mental illness and what made all of this funnier is that as a kid (still do, but less) i had lots of illusions, and one of them that was the more long lasting (nearly two years ??) was a bunny girl i considered my girlfriend uh... so this reminded of her, but letting that aside the game was cute to play and as I said I could relate with the MC, more than with any other till yet. I already finished everything for now, I checked on and saw that you hadn't touch the development of the game since tyhe yangam jam since 2023 and you were planning of doing it this year in the jam but couldnt, made me sad since I really wanted to explore blue blythe more of what we seen! BUT i also saw that next year youll try again and that made a huge relief. Knowing this game is in hiatus but has the change of getting his rute also (even if we have to wait more) is so much nicer than hear that the project is left all alone without hopes :(
anyway, thank you and all the people that were part of the making of this little visual novel, truly
I try to read and reply to all comments here on itch, so I saw it :3
I’m really glad you enjoyed the game ^-^ Thanks so much for checking it out!
It means a lot that you can relate to Bunnie too :3 At the same time, I’m also sorry that you have experience with mental health stuff :( I have struggled with anxiety & depression all my life, and I wouldn’t wish that or anything like it on anyone >.<
Yeah, unfortunately, I’ve got myself into a bit of an awkward position where I have a few unfinished projects on the go, haha. I’ve got plenty of completed ones too, but I probably shouldn’t have started so many x3
It’s possible that by the time yandere jam comes around next year, I might also not have time to work on adding Blue Blythe’s route for Bitter/Sweet, because the project I’m working on right now (Deadly Desires: Lovestarved) is my priority project to finish first before anything else.
I might manage to by the end of the year, but since I never know what random stuff is gonna happen to slow down development, it might end up taking me into 2025 to fully finish it >.<
But yeah, I do still plan to add Blue Blythe’s route at some point :3 Part of the problem is that I have only outlined it, not actually written it properly yet! But more than that is the fact that I will have to remake large portions of the existing game because when I update the project files, a lot of stuff is gonna break, especially anything related to voice acting :( So sadly, it’s gonna be a lot of work.
What I will say is that I don’t think Blue Blythe’s route will add that much more to the overall story, as it will be more like a dark spinoff sorta thing. The main story is all covered within Orange Blythe’s route and can work as a standalone game :3
Thank you for playing & taking the time to leave such a kind comment <3
What if Blythe was truthful when they said they were inside Y/N's brain? Rather than it being AI, what if it was drugs? After all, pills were shown in menu screen.
Blythe and Blythe? are the opposite sides of the drug. Everything is an illusion. Blythe didn't want Bunny to fall sleep because the drugs would wear off effect. At the same time, it doesn't explain how Blythe was able to change things by will, such as suddenly disappearing. After all, drugs aren't stable. But what if it is there is an AI in bunny's brain, but the AI puts drugs into their system? Or what if he is an alien? I can only wonder ^-^
Thank you so much for playing the game and taking the time to leave a comment! ^-^
I guess I should say everything else under spoilers, haha.
Soooo…
SPOILERS below!!!
But yeah, I can confirm that your theory is a fairly accurate one :D I’m so glad you spotted the hint of the pills on the menu screen because I know that some people have missed that x3 Maybe I should have made it more obvious >.<
I just thought it would be fun to reveal certain things in more subtle ways for this project because I didn’t really want to straight-up say that X is the truth or Y is right and Z is wrong.
Cos sometimes it’s just nicer to leave things to people’s imaginations so they can do what you’ve done here and come up with cool theories ^-^
The one thing I will say is that I had it in mind that Blythe is, in essence, an antidepressant medication, but beyond that, I’d prefer to leave everything else up to speculation x3 Just because it’s partly inspired by my own experiences with taking antidepressants, but I didn’t want that to be too rigid because I know everyone’s experiences with them are different.
I feel like with this particular project, it’s much more fun to be subjective :D
Random fact: The mention of AI was also a nod to the fact that in the original idea for the story, Blythe was going to be written as an AI from the beginning without really hiding anything, but I ended up scrapping that to go with something with a bit more mystery, hehe. I still wanted to reference it in some way though :3
This had got to be one of my favorite yandere visual novels. I absolutely love rabbits and everything about this was just so cute!! Blythe was absolutely adorable, and I can't wait for the other route!
Aaaaaaa! That’s so cool!! I’m really glad you enjoyed it ^-^
I adore rabbits too x3 I really miss having pet rabbits :( I would get more, but the heartbreak of losing our last one was too much for my dad and brother and they don’t wanna have to go through that again, which is fair enough. I personally feel like, yeah, the grief of losing a pet is horrible, but the joy you get while they’re alive is enough to make it worth it :3
I had kind of planned to potentially finish this project and have Blue Blythe’s route released for this year’s Yandere Jam, but sadly, that hasn’t been possible because too much crap has been going on in my personal life for me to focus on writing >.< I wound up making Volume 02 of Yandere Heaven instead for the jam since it’s a bit easier to work on. I might try again for next year’s Yandere Jam to actually finish up with Blythe though!
Thanks so much for checking out the game and leaving such a sweet comment <3
Damng Melancholy, I have to admit as much as it's embarassing to say, your writting does make me week in the knees (in a good way lol); you make characters say so many things that tickle my fancy, but I also gotta give props to Blythe (Orange)'s VA, it's a marriage of perfect harmony from both your text and the voices of the characters (plus iconic art too!), I can't ever get enough of your games lmao.
Ahh, haha, well, I’m glad that it does :P Sometimes I wonder if the things I’m writing work in that way or not, haha. Cos even if I intend for that, it’s difficult for me to know if lands with anyone, especially when I’m asexual myself xD I find writing any sort of intimate scene, even if it’s just kissing, pretty hard, haha. It’s a lot of fun, and I tend to just end up writing what I feel is fun at the time, but if I come back to it and re-read it later on, I can’t help but cringe at it x3 usually followed by me thinking, oh, God, what have I done?!
Yeah, there is no way this game would be the same without the incredible talent of the voice actors :3 Phonobabble absolutely elevated orange Blythe’s character beyond the words I wrote! I often find myself thinking that the only reason I even like the character at all is because I love Lazy Polar Bear’s art so much + Phobobabble’s amazing VA. I kinda have to remind myself that I wrote the words, and without the words, it also wouldn’t be the same, haha. So I’m super happy that you see it as being in perfect harmony ^-^
Thanks so much for playing this one and for all your super sweet words <3 It means a lot!
I haven't enjoyed a VN this much in ages!! The art is beautiful, the music fits so well, the writing was really well executed, and the voice acting was just so so wonderful! I'm so excited for the other route! Playing this made my day!
Aww, I’m so glad you had fun with it! Thanks so much for checking it out ^-^
In the back of my mind, I had sort of hoped I might be able to work on the other route and release it in time for the end of yandere jam this year as a kind of anniversary thing, but I’m probably not going to be able to have the time >.< I’ve dug myself into a bit of a hole with having a few different projects on the go and getting too addicted to taking part in game jams x3 I’m gonna try and get more work done on some older projects this year so I stop feeling guilty about em, and then I guess I’ll come back to this when I can!
Thanks again for playing and leaving such a sweet comment :3
Melancholy this game is phonemical, the way you described everything and made it and in only a month!
For people who haven't played this might be a spoiler but the idea of basing them off of anti-depressants and by your and your friends experience with them is so cool! it makes the story 10x better in my opinion. I cant wait for more
Thank you so much! I’m so happy you had fun with it ^-^ Thanks for checking it out, and I’m sorry it’s taken me so long to reply >.< I kind of just got completely overwhelmed with the buildup to Christmas and then went into collapse x3 I’m only just emerging from the darkness now to resume my life, haha. I hope you at least had a stress-free Christmas and new year!! :3
I had hoped to maybe finish and release the other character route as part of this year’s yandere jam since it would be like an anniversary kinda update, but I don’t think I’m going to have enough time to do that T_T I desperately don’t want to completely miss out on yandere jam though since it’s a jam that means a lot to me, so I might see if I have the time to do another episode of my Yandere Heaven dub instead… even though I’d actually prefer to work on blue Blythe x3 It’s just I know I’m not really gonna get the time to focus on writing in February cos of irl appointments and such >.< Maybe I will try to aim for having it done for next year’s Yandere Jam or something instead!
But yeah, thanks so much for playing and for your kind comment :3 I hope 2024 is going well for you so far!
This game was super fun! I enjoyed the fluff and the dark bits! I can't wait for the blueberry's route to come out because I know that it will be just as good! The art and the voice acting was just chefs kiss.
My first ending I had gotten was the oblivious ending and I liked how surprised I became when my suspicions were confirmed.
That’s always nice, haha. And honestly kind of a miracle for this one since I know the stupid random wrong background loading glitch is an issue T_T
It happened once or twice to me in testing but it was completely random and I couldn’t figure out a cause beyond it being some strange sort of Naninovel bug >.< I just reeeeally hope that when I work on this again and update all the files to the latest version of Naninovel that it will resolve itself! x3
Thanks again for playing and for taking the time to write such a nice comment :3 I hope the new year is treating you well!!
Glad to hear it :D Thanks so much for taking the time to play it :3 Not gonna lie, I find it sooooo much harder to write fluff than dark stuff, so I was super scared that none of the fluff was gonna work x3 haha.
Most of my plans and schedules for my projects end up massively off-track cos of my stupid mental health and other irl stuff getting in the way >.< Like my hopes for having blue Blythe’s route out for this year’s yandere jam as an anniversary update T_T but I’ll get there in the end :3
I’m very lucky to have the opportunity to work with LPB cos she’s such a talented artist! And the same goes for the voice actors too :3 The project just wouldn’t be the same without everyone else’s talent onboard x3
I am still playing the game....but Blue Blythe "helping" you smile....AHHHH! <3 I want to play their route so bad.
Kept playing and ran into a weird error. I completed one ending and when I loaded to a previous save; the old CG was the new background instead of the arcade:
!!!SPOILER IMAGE TO SHOW GLITCH!!!
Do not look further if you have not played!
But even with that, man this was fun to play.
When you try to leave the game <3 I don't know how you even managed to code that, but it was an amazing surprise.
Thanks so much for checking out the game :3 So glad you had fun with it!
Yeeeeah, tbh, I have literally no idea what causes that bug, but I ran into it myself once or twice during testing, and it's a real bad one because sometimes it can end up showing random CGs as backgrounds when players haven't even encountered those CGs yet T_T It seems to resolve itself upon reloading again, but it doesn't stop it from randomly happening any time you load a save >.<" and once a spoiler has happened, it's happened :(
I can only imagine it was a weird bug with the version of Naninovel that I was using at the time I made the game because I remember I updated to the most recent version of the software at the time when I started the project, and as far as I know, the issue doesn't occur in older projects of mine where I've used older versions of Naninovel, or in newer projects where I've used newer versions of Naninovel, haha.
I'm just really really hoping that when I come back to this project to work on blue Blythe's route, that updating to the latest version of Naninovel will fix the bug! Because if not, I have literally no idea how to stop it from happening >.<"
But yeah, despite the stupid bug, I'm glad you enjoyed the game :D And hehe, it's a bit of a pain in the butt coding those extra silly lil things, but it's a lot of fun so it's worth it x3
I had this game on my "games to play" list for so long, and after finishing it just now, I wish I had played it sooner, it's so good! Submissive yanderes are not usually my type, but oh my god, the way you wrote Blythe's dialogue and the voice acting combined was perfect! The way they would get so excited they would trip over their words or repeat phrases and words, was so sweet and endearing, and had me rolling back the dialogue to hear it again, because it was so cute! Genuinely had me swooning, I can't even lie lmao. I can't wait to play blue Blythe's route when it comes out. You did a great job! :D
Aww, well, I'm so glad that you ended up enjoying it when you got round to it :3 My list of games I wanna play on here is huge >.< I hope to get round to them all someday, but I'm definitely missing out in the meantime, haha. There's just never enough time in the world to do everything you wanna do T_T
Submissive yanderes never used to be my type either, haha. I'd always wanted to try and write one for a challenge and a change though :D Big props to the VA because it wouldn't have worked as well without such talented acting! It's funny cos when I first wrote the character of Blythe, I wasn't that keen on them, but the VA kinda made me fall in love with em, haha. I'd go as far as to say that somehow, Blythe has ended up becoming my most beloved yandere of all the ones I've written so far x3 And I never would have thought that in a million years because they're just really not my usual type, haha.
I had hoped to maybe release blue Blythe's route for Yandere Jam 2024 since that would be appropriate, but I don't know if that's going to happen >.< It would be nice if I could manage it, but I've not been doing so great lately, and I'm soooo behind on a lot of things in general that it's kinda hard to even know what I am going to be able to do, haha. It'll be out eventually though x3
Thanks so much for playing & I hope you get to have happy holidays :3
Thank you for replying! :D I hope you feel better soon! Take your time, no rush, your health is more important! Hope you have a happy holidays and a happy beginning to 2024!
Another game that I played on Winlator! The text is slow on the emulator, until I change it to instant, but it doesn't ruin the experience for me. I love the songs - especially the opening song, and I love orange Blythe.
Orange Blythe is such a sweetheart! He really makes me feel better about myself.
-Slight spoiler-
And I can relate to the protagonist, because I amalso a shut in.
Thelazypolarbear did an amazing job with the artwork by the way; orange Blythe looks adorable, and blue Blythe is hot. And the backgrounds are beautiful.
I hope that you continue to make otome games, because you are really good at it!
Hooray :D Glad this one works on there too! I still haven’t had a chance to check it out cos I’ve been really busy with irl stuff + managed to catch a nasty cold from someone somewhere while out and about x3
So happy you like the songs :D I tried really hard to make something with some vocals that would be fitting for the project, and I intend to keep doing that where possible for all my future projects too cos it’s a lot of fun :3
And that’s great that you like Orange Blythe too ^-^ I was initially worried the character would be a bit boring with being a softer sort of yandere x3 but they actually turned out to be one that grew on me a lot more than some of my more violent characters, haha.
It is kinda hard to get out into the world >.< I know everyone has different reasons for shutting themselves away inside, and while I don’t find the world outside quite as scary as MC does, I definitely don’t feel safe out there, haha. I’m on the autistic spectrum, and often, going out into the world feels like an all out assault on my senses xD Sometimes in a good way that I enjoy, but more often in a way that just makes me stressed and want to get back home to safety again as soon as possible, haha.
LPB is an incredible artist ^-^ This project wouldn’t exist without her! Not just because of her awesome artwork, but also her support and encouragement when I was thinking of scrapping the idea cos I’d convinced myself it wasn’t good enough x3
Thank you so much for all your kind words and being so supportive :3 I really appreciate it!
That's okay, just take of care of yourself, and stay healthy. Plus take cold medicine, rest, and drink lots of water.
I wish I knew how to make music. It sounds like fun! If all of your songs are that good, I look forward to your future projects.
I actually prefer soft yanderes. Solipsm Reigns bad endings caught me off guard, with how violent the yanderes got, but I still liked the game. More yanderes like Orange Blythe would be great in the future, though.
I'm sorry that you feel that way. For me, going outside means interacting with people, and they can be harsh, or just difficult to deal with. And I feel like people are looking at me and judging me, even when I'm just walking around. If words can hurt, peoples stares can make you feel anxious. I feel safer, and happier indoors.
LazyPolarBear sounds like a great friend. When I was thinking about keeping a story I posted online a one shot, I got a lot of encouragement to continue it, and I'm really glad that I did. People like that are amazing.
You are very welcome! Oh, by the way, I tried playing Tunnel Vision, and it worked fine up until Rhime said, "You have been judged guilty as sin, little bird"...and then, it crashed. XD But, every other game of yours that I played worked from beginning to end, so it's fine.
Here are the games made by you that I've played on Winlator:
Tunnel Vision. Bitter/Sweet Blythe. Dawn of the Damned. Yandere Heaven. Darling Duality. Love In Lockdown (Eli version).
Hopefully, I'll be able to play more games made by you in the future. :)
I’m somehow still not fully better, but much better than I was, just got a lingering pesky cough and still feeling tired all the time >.<
You could probably learn to make music the way I do it :3 I pretty much just experiment with stuff x3 I don’t actually have a clue what I’m doing, haha. I just keep trying to put bits together like a puzzle until it sounds like something I like. Basically use a big library of short loops and samples. I have a lot from music producer Humble Bundles at this point! But you can get started with that sorta thing for free cos there are sites like looperman where users upload loops that anyone can use :3 They list the key & tempo so it makes it a lot easier for music noobs like me to find the sorta stuff I’m looking for!
That’s cool :3 I used to be into more violent yanderes back when I made SR (provided the loving side of them was still evident), but I’ve grown kinda tired of them recently x3 So I’d definitely like to try and write some softer ones like orange Blythe in the future :3
I feel ya on it feeling like people are looking at you and judging you >.< I can’t walk past a group of strangers who happen to laugh without automatically thinking they’re laughing at me for some reason >.<
I cried at the end of a therapy session recently cos of what we were discussing, and I kinda just broke down while telling her I feel like my world is so, so tiny because the only place I feel safe is in my house x3 And I just wanna be able to go outside and enjoy life instead of being trapped indoors so much.
Yeah, LPB is definitely amazing :3 I dunno what I’d do without the kind people in the world that actually take the time to listen and hear you out when you’re stuck in a pit.
I have a feeling I know what could’ve caused your crash in Tunnel Vision x3 That point that you described is a big loading point in the game, haha. It basically loads the entire 2nd half of the game right there, and so if there are any memory problems with a device, it will most likely crash T_T On my potato laptop, that load takes like a full 60 seconds to finish >.<” On my PC, it’s like 5 seconds, haha. I wish I knew how to optimise stuff better though because I’m pretty sure Ren’Py doesn’t have problems like that, so I dunno why it’s such an issue in Unity :(
I’m honestly surprised to hear you managed to play Dawn of the Damned on it :o I would’ve thought that one would’ve crashed or bugged out in some way on Winlator x3 but it’s good to know! I imagine that Limbo Line would probably crash on a load the same as Tunnel Vision did >.< And Apartment No.9 probably would as well cos all 3 of those are larger games with longer loads.
Anyways, I’m really glad you’ve been able to check out as much as you have and I appreciate you playing em :3
I'm really happy to hear that you are feeling better, but now I'm worried about something else. I heard in a devlog that you broke your arm and wrist, and that since you broke it before that it might not heal fully. Did it completely heal? I really hope so. A few months ago, my cousins' dog bit my right arm twice in the same spot, and that is my dominant arm too. It's better now, but I have a little understanding of how you feel.
Thank you for the link! I'll try it sometime. I just hope that me being on a phone instead of a laptop won't make the process hard.
I'm looking forward to meeting those future yanderes! But, for now, Orange Blythe is definitely my favorite out of the ones from your games.
I completely understand. In a library some years ago, I was sure someone was talking about me. I was having a bad hair day, and they told their friend that they just saw someone who's hair was messed up. I had to fix myself up in the bathroom after that. XD Social anxiety is such a pain.
Well, I haven't been outside in five years, so I know how you feel. Like I said, interacting with people is terrifying, and stressful for me, but, sometimes I wonder how different things would be if I took the courage to go outside. But, I'm too much of a coward to leave my safe space/comfort zone.
Those kinds of people are the ones I feel most comfortable around: people who provide support, and who you can lean on. I'm glad to have someone like that, even if my only interaction with them is online.
That's okay! I'm still really glad that I can play your games at all. "Darling Duality" and "Bittersweet Blythe" are my favorites, by the way. I really need to thank the person who created Winlator, without that, I couldn't play some Ren'py games that get error messages on Joiplay, either.
Don't get me wrong - Dawn Of The Damned was super slow and laggy, but I could play it from beginning to end. However, I could only get one ending, because when I pressed start to start it over, it loaded for like twenty minutes, and that's when I lost my patience. XD It's unfortunate, because I told Dämmerung that I loved him, hoping to get a happy ending, but...wow, that was brutal. I wanted to try the other ending, but I guess I'm not patient enough. Maybe one day I'll try playing it again.
It can't be helped if a game has a large file size, though I was curious about Limbo Line. Honestly, though, I'm just eagerly waiting for the next update to Darling Duality. The demo is kind of big at around 970 mb though, so I'm worried that the full game with multiple routes will be too big for Winlator. Though, even if it is, I am happy with what I could play of the game.
And I appreciate you making them! You really make the best games.
Sorry it's taken me forever to reply >.< I kinda just stopped all communication for most of December because I got too overwhelmed by life in general and couldn't really cope with anything :( So now I'm really badly behind on my replies and stuff >.<
My arm is pretty much fine now :3 It did heal okay in the end! It's still kinda weak, but no weaker than it was before the accident, haha. I did physio and stuff to build some muscle back, but I've always had weak arms xD That's awful that you got bitten twice though by your cousin's dog o.O I imagine that must've been incredibly painful!! I'm glad you healed okay at least, but man, still, that's a horrible thing to go through :( I hope you didn't end up with like nerve damage or anything!
Hehe, well, I imagine orange Blythe would be very happy about that x3 They ended up becoming my favourite too somehow, even though they're not even my type xD Just kinda wormed their way into my heart, haha.
I'm sorry your social anxiety is so bad :( People that have never had it just don't understand how debilitating it can be! Like my mum always used to say to me when I was younger, just get a job, that will fix it... and it's like, uhm, mum, that's not how it works >.< For starters, getting a job is like climbing a mountain when you have mental health problems, but then actually keeping a job if you get one is almost impossible! So much of many jobs requires you to have good social/people skills, so if you find speaking to people terrifying and stressful, how do survive in a job that requires you to do it constantly?!?! :(
For me, I find that going out in nature can help with my depression, but yeah, sometimes my social anxiety stops me from actually going out, haha. I generally don't leave the house without someone with me cos I often get too anxious/overwhelmed. If it wasn't for my dad, I'd probably just shut myself inside and never leave the house.
I do think it helps if you can manage to get out and do scary things and really push yourself out of your comfort zone, but actually forcing yourself to do that is extremely difficult >.< And even then, it's like sure, things might be a tiny bit less terrifying the next time, but they're still terrifying x3 It's so much easier to not have to constantly put your mind and your body through extreme stress.
I've been working on a project for Winter VN Jam that I hoped to release before Christmas but have failed to because too much stress and stuff has been happening and I haven't had as much time as I would've like to work on it >.< I'm aiming to try and release next Friday instead, but it's probably going to be missing some VA because the poor VA got ill before he could finish recording the script x3 I will just update in January to add it or something! I wonder if it will work on Winlator or not though. It's not a huuuuuge game. Only around 10k words. But there are a lot of assets in it because I tried to make my own CGs and I've edited a lot of sprites and backgrounds, haha. The current project size in Unity is 8GB, but that'll go down when it's exported + I haven't optimised any files yet!
Yeeeeah, 20 mins is too long to wait for loading, haha. The choices in Dawn of the Damned don't actually matter that much anyways x3 They impact what's happening throughout the game, but the endings are either determined from the very beginning depending on one thing, or from the timed choices right at the end.
I think the file size for DD when it's eventually completed will probably be horrific >.< I might be able to get it squished down a bit though now that I know a bit more about shrinking file sizes and stuff. Maybe I can make the layers a bit more efficient too, but yeah, I think the full version will be pretty hefty. I would imagine it'll be bigger than whatever SR's file size is! Definitely over 2GB once all the assets are in there cos it'll be a lot of sprites, CGs, and VA x3
That's very kind of you to say <3 It makes me really happy that you've had fun with my stuff :3 Really appreciate all your kind comments!
I hope you get to have happy holidays with lots of tasty noms involved!! ^-^
Just finished the orange route and can't wait for more. Just gonna say, that was a nasty trick putting the 'extra's bunny behind a bubble. I was freshly traumatised from screaming balloons, I didn't want to hover over a bubble and possibly click one. lolol
I've finally found the time to play this, and it's amazing! It's so wholesome, and I found the balloon game so fun! And then got hit with the silly little shenanigans.
Hello I really want to play this game but, wen I open the files is everything fine but wen the credits of the game pass ( the creators ) the window of the game is blue and not change.
I dont think its problem of my pc bc is new so idk where is the problem? And i already download the two windows versions few times.
Pls help I really want to play this game /cry.
(Pdtt: Srry if there are grammatical errors, im from Spain and im not a pro of english )
Hey hey! Sorry my reply is quite slow, I’ve been super busy working on a new game for jams that have a short deadline >.<
Firstly, thanks so much for checking out the game :3
Unfortunately, I’m probably not going to be able to help much :( If I can’t reproduce stuff on my computer, I generally have no idea how to fix it, and I’ve never encountered anything like what you described while testing on my PC >.<
So does that mean you’ve reached an ending and had the credits roll, and then once the credits sequence has finished, you have a blue screen? Is it solid blue, or is there a pattern with bubbles on the background?
I don’t really know what could cause something like that :( I could try and make a dev build to send you, so that if any errors occur, it should generate some error logs that you could then send to me and I could pass them on to the Naninovel support and see if they have any ideas.
One thing you could potentially try is deleting any copies of the game you have, but also after that, going into: Users > (whatever your username is on your PC) > AppData > LocalLow > Melancholy Marionette > and then there should be a folder in there called Bitter/Sweet or Bitter/Sweet Blythe. You want to delete that folder because that’s where all your save data and stuff is stored. If you don’t delete that, even if you delete the game files and redownload the game, it will still to try to play from that save data, which can cause issues in itself >.<
You might not have the AppData folder visible by default though, as it’s usually set to hidden. That means you’ll have to enable the option to view hidden folders on your computer first :3
That’s probably not going to help though >.< I’m sorry I can’t be more helpful :( If it was something multiple people had encountered, I might be able to gather more information and figure out a way to fix it, but so far, you’re the first person to report something like this.
Wooo! Well, that's fantastic that it actually worked in the end :D It sucks you had to mess around installing it so much x3 but still, I'm happy you got to play it at least :3
There’s not a super solid release date for blue Blythe’s route, but my aim is to have it out for the end of Yandere Jam 2024. When my arm got broken back in March, it meant having a few months away from my PC while it healed cos I couldn’t really do anything much with it >.< haha. So yeah, I didn’t work on any of my projects at all March-May. When I was finally able to go on my PC again, I spent pretty much the rets of May and June trying to catch up on messages and stuff that I missed.
July has mainly been me away from my PC dealing with various irl chores, but this past week I’ve been working my butt off to make something for this year’s O2A2 jam, which I've just released today :3
August I’ve got a lot of irl stuff to deal with again and prep to do for Spooktober Jam. September will be entirely taken up by Spooktober Jam. Then October-December, I’ll probably need some sort of mini-break from my PC to recover from Spooktober >.< but then I haven’t 100% decided what I’ll be doing before the end of the year. So yeah, I don’t really have time to work on Bitter/Sweet atm >.< I figured trying to get the other route done for next year’s Yandere Jam would be fitting though since it was made for this year’s one! Whether or not I actually manage that is another matter entirely though x3
omg thanks for your response!! I am so excited to play your new game, i am gonna download it right away! Seriously, your games make my day, thanks so much for all your hard work and I hope you´re feeling better soon <3
I do have Tumblrand asks are always open, but I’m not very active on there >.< I think I still have a fair few to answer from months ago cos I’m really bad at keeping up with social media T_T There are a few asks answered publicly on there though about Blythe and Castor I think :3 And you’re welcome to ask your own stuff if you want to as well. I’ll do my best to answer when I can, it just might take me a while because my brain doesn’t seem to be built for social media, haha. It’s like no matter what I do to try and keep on top of social stuff, I always wind up epically failing >.<
awesome game, seriously. the story is really creative and reels you in. also, orange blythe's masculine voice is so soothing and fitting for him!!! (and kinda creepy at times but thats a part of the appeal) i had to replay some voicelines more times than i can count cause i just wanted to hear him say it again lol
<3 I have to agree, the voice acting was absolutely phenomenal ^-^ Even though I had to listen to it repeatedly while editing the audio and then again while testing the game, I never got bored of hearing it, haha.
Hey!
As always I'm going to make a review filled only with spoilers so:
/!\SPOILERS/!\
So first impression:
I choose the masculine voice !
Orange Blythe one is so cuteee <3 (and creepy lol)
The voice actor again ah :) beautiful voice! And blue Blythe voice is unexpected but i like it! it's go well with the art of his/they bunny!
I like the erratic voice of Orange Bylthe tho! My favorite kind of voice lol
God, the blue one creepy me haha
Oh and on the park, the background noise, some of this are in french and well one of the kid say "hey f*ckhead! you're really a shit huh!" it's more insulting that my translation but it's make me laugh haha
Oh! and the idea of the people that turned into a balloon it's the genre of the plot i like <3
Damn... the voice actor <3 the work they put! Great choice of voice like always Melancholy! <3
And the art... omg! I love it! The artist is talented!
The ending:
Damn, one of those when i fall asleep, the expression of satisfaction from Orange Blythe is hot lol <3 and creepy tho haha
With the game with colorful and cute color, the creepy undertone is perfection! :D
And the endings! With the bliss end and the other one when you fall asleep, baby boy hide not so well it's fixation over us! but it's always funny and interesting when cute yandere character breaks their composure.
Anyways thanks for the game and see you soon in another game! :D
And sorry for grammar mistake and such! ^^'
Hehe, yeah, the voice actors did an absolutely incredible job bringing the characters to life in this ^-^ It wouldn’t be the same without them!! That’s why I love voice acting so much. It makes such a difference having epic VA to bring characters to life.
That is hilarious about the background noises in the park xD Thanks for telling me that cos I never would have known, haha. The weird thing is, that SFX came from a UK SFX website x3 I wonder if the person who uploaded it knew that’s what was being said and thought it would be funny to add it to the site, or if they were clueless!
Yeah, LPB is an amazing artist :3 Everything she creates is just stunning!
You have nothing to apologise for anyhow x3 And thank YOU as always for playing and writing such nice things <3 ^-^
Hi! I don't play a lot of visual novels, but I found this through the Queer bundle and played it and I'm so glad I did. This is absolutely fantastic, and I had no idea why it hit so close (asides from the wonderful art and writing) until I heard the developer commentary. I don't want to go into any of the specifics to avoid leaving nasty spoilers in the comments, but it was surreal hearing someone recount a story of depression treatment so similar to my own.
Also, despite the really fucked up story and meaning, Blythe was mad cute! I'm really excited to see the blue route when that comes out.
Yay! That’s awesome to hear ^-^ It always means a lot when anyone who doesn’t typically play visual novels ends up enjoying one because they seem to get a bit of stick as a genre of game, haha. Some people even go as far as to say that they’re not games at all T_T And also awesome that you found it through the bundle because it’s an absolutely epic bundle in general and I’m forever grateful for the fact that something as amazing as it exists :3
I’m really glad you had fun with the game, but at the same time, I’m so sorry you have a similar story with depression :( I sure wouldn’t wish it on anyone! I feel like treatment for mental health in general is gradually improving, but it still has a looooong way to go >.<
Thanks so much for checking it out and leaving such a sweet comment :3
Blue Blythe's route will absolutely be added in the future :3 I can't say for sure exactly when because I have a lot of stuff to do and never enough time in a day to do it all x3 but I'm going to try and aim for having it released by the end of next year's yandere jam! I highly doubt I'll manage it before then though. It's possible I might not get it done in time for the end of the jam next year either, but I will try, haha. Just gotta prioritise other stuff in my life before this is all. Either way, it'll be added eventually :3
Thanks for checking the game out ^-^ Yanderes are the best :P
That’s really incredible!! (≧∇≦)/ It’s actually really cool!! that you are actively working on your game. I really hope that you’ll be able to add Blue Blythe! I’m looking forward to the game update O(≧∇≦)O
Do you have any social media I could follow you on? It’s really cool to see someone working on such a cool game. I’m a huge fan of yanderes, as you can see, so I really am interested in this ≡(′▽`)っ
andd I agree!! Yanderes are the best!! and the cutest! ty for replying me!! and have a nice day!! (≧∇≦)
Well, I’m not so much actively working on it cos I just haven’t had the time to go back to it since the jam finished >.< but I will be working on it once I get a chance to :3 Life has just been quite chaotic, haha. I don’t think I’m going to be able to get much of anything done for the rest of the year really because I never seem to get enough time at my desk to actually make progress >.< I’m hoping to take part in O2A2 jam this year though, so with any luck, I should be releasing a tiny bitesize game at the end of this month, haha. I’m more than likely going to try my best to take part in Spooktober VN JAm again this year too because it’s probably my favourite jam. Sooo, yeah, provided I can find people to team up with, have the time to make something when the jam starts in September, and nothing goes wrong, then I should also have another game out at the start of October :3
I do have social media, but I don’t use it all that much because I find it quite stressful >.<
From now on, I’m going to be posting public blog stuff about my game dev activities mostly onKo-fi :3 And there will still be private posts with behind-the-scenes stuff and more on there too for supporters.
Ko-fi is pretty much where I'm making my home for posting about pretty much everything, haha. Specific updates to games will get put in dev logs here on their respective game pages, but I don't want to keep spamming dev logs for just general progress reports here because I think it's probably annoying to anyone who follows me here to get pings about update posts only to find that it's just me rambling and not an actual update to a game x3
Other than that, I do have Twitter and Tumblr , but I’m rarely on either of them >.<
*High five* for the yandere love :D I see you also have a cute pic of Menhera chan for your avatar on here :3 I used to be really big into menhera dress style and yami kawaii because it felt empowering in a way to wear clothes that depicted mental health struggles in a cute and colourful way. It’s nice that you can kind of show how you feel inside by the clothes that you wear. I don’t wear that much of it outdoors now though because it tends to draw attention, and since I have really bad social anxiety, I don’t like being stared at in the street for what I’m wearing x3
Thanks again for your kind words and have a nice day yourself :3
Ooh, I get that social media can be really stressful, I definitely know that feeling.
Good choice with going on Ko-fi, it definitely is better than keeping all the progress reports in the comments(=´∇`=)
AND THATS SO COOLL that you had a phase in your life with menhera and yami-kawaii, I really wish you could still enjoy wearing it, but I understand it. Life is complicated sometimes since we lived in a judgemental ppl…
Menhera-chan is adorable, isn’t she? She’s really cute AND I CANT BELIEVE THAT UR ALSO USED TO LUV YUME KAWAII PLEASE DONT LISTEN TO THEIR BULLSHIT 💥💥 theyre just jealous and yeah…we humans are free to express what we feel aaaaaa ≧(´▽`)≦
(´▽`)
and that’s totally understandeable. Don’t push yourself too hard, take your time and do whatever makes you happy! I will be waiting for any news, but don’t be too hard on yourself to constantly give updates, do it when you’re ready and when you feel comfortable with it. I’ll be waiting, so no worries about it TwT
anddd i get that, life is full of surprises and it’s really hard to make enough time for yourself. We really are stuck with little to no time for us and our hobbies, huh… But that’s okay, I think taking breaks and resting is very important to keep your health alright. I’m sure that the games you make will be awesome! ヾ(´▽`;)ゝ
HIIII Im very interested in downloading this game. Ik the yandere game jam is now over and i have looked at the walkthrough and noticed that it said only orange blythe route is availible for the game jam. But now that its over is Blue Blythe availible if not its fine Ill love them both
Unfortunately, since my arm got broken shortly after the jam finished, I haven't been able to make progress on any of my projects, haha. The cast came off at the end of April and I can use my arm again, but I spent all of May trying to catch up on my inbox, which I still haven't managed to do yet, and since I'm also now far behind on my other projects too, I probably won't be able to work on blue Blythe's route for quite a while still >.<
So yeah, as of now, it's still only orange Blythe's route that's available x3 I might try and get blue Blythe's one released for next year's yandere jam or something! Either way, blue Blythe's route won't be coming any time soon.
Hope you have fun with orange Blythe for now though if you decide to download it ^-^
So I play visual novels a lot but none of them seemed to take my interest. I found this game and got really hooked on it. The protagonist is relatable, except I don't have autism (pretty sure that's ASD) and agoraphobia. Though not getting out a lot and hating being around people do tie into my anxiety. The characters were so cute, and I love yandere-like characters. I got the devoured ending though :( but overall, I rate it a 9/10 would recommend playing this game. I will also try out the others that the creator made.
Thanks so much for checking it out and leaving such a kind comment :3 I'm really glad you thought the protagonist was relatable! Yeah, ASD is autism :3 This was my first time writing a protagonist that is somewhat similar to myself, haha. I don't have agoraphobia either, but I do have really bad social anxiety >.< And while I'm definitely not identical to Bunnie, we have a lot in common x3 It was kind of strange in general to write about stuff that's closer to home, but I'm glad I did in the end!
That sucks you wound up with the devoured ending though x3 I can't lie, that's probably one of the least-fun ones, especially since it doesn't have its own CG like most of the others >.< haha.
Thanks again for taking the time to play it and for your recommendation ^-^ If you do plan on checking out my other projects, I would recommend Limbo Line first cos it's my personal favourite and features art from the same awesome artist that did the art for this project :3
This game was an absolute amazing experience! For some reason it took the longest to play and edit because there's just so much love and detail poured into every scene. The art is absolutely breath taking with it's deceptively beautiful colors and softness and the music is so good I'm considering putting it on my ipod!
And then there's the amazing voice acting! It wouldn't be the same without how hard all the VAs worked, AND on a short timeline too! And the biggest secret of the game, I'm glad wasn't so obvious or apparent, because when I went back to edit the video, now KNOWING what the Blythe's are it was like looking at it in a new light. That is to say the writing is amazing!
And all this in SUCH a short time! I honestly am blown away and this game has cemented itself as one of my favorites!
I hope you enjoy watching my playthrough as I had enjoyed playing it!
Ahh, man, you're so sweeeeet ^-^ Thank you so much for checking this one out and leaving such a kind comment <3 and also thank you for just being awesome in general! I really need to play more of Picture Perfect Boyfriend because I absolutely adore what I've seen so far, I just never give myself enough quality gaming time T_T
That means a lot about the music cos trying to make tracks for my projects has rapidly become one of my favourite parts of gamedev (and also makes me feel just the tiiiiniest bit better about not being able to draw) x3 not that I can take credit for the entire soundtrack on this one cos I only had time to make a few original tracks, haha.
It will never cease to amaze me how VAs manage to work with devs on jam games! It's honestly mindblowing that they can receive scripts with such tight deadlines and then work their magic to bring the characters to life so well :3 I always find myself saying to people, are you suuure you wanna do this? x3 Cos it never seems fair to drag other people into my madness when it comes to jams, haha. This game sure wouldn't be the same without the VA though, that's for certain!
Also good to know regarding the secret because I was honestly such a mess for most of the jam x3 I had pretty much zero faith in the writing by the time I finished the draft and was panicking quite badly that I'd have to put the entire project in the bin and give up >.< If it wasn't for LPB's encouragement, the game wouldn't even have been made, so I owe her a heck of a lot for being so supportive! (as well as her epic art, of course ^-^)
Thank you again for all your kind words ^-^ They're appreciated more than I have the ability to even express <3
I only managed to get about 36 mins into your video so far, but it's already mega adorable the way you read and react x3 I don't normally watch entire playthroughs of my own stuff cos I find it a bit strange to see when I've already spent so many hours staring at the content during development and testing xD but I think I will have to watch your whole vid when I can cos it's just awesome!! Gotta cook noms now though x3
Oh, and reading through some of the comments on your vid, yeah, you were in the credits cos I always try to include everyone who has ever supported me at any point on Ko-Fi and Patreon :D Which also means you have access to the supporter page with soundtracks and stuff on if you didn't already know that :3 It's a little more difficult with Ko-Fi cos I put a bunch of keys up on there for everyone to grab, but I don't think there's any way of pinning posts >.<
Anyways, if Ko-Fi will still let me dm you, I'll drop you a key there in case you don't have one yet! But if it won't let me and you do want one, just drop me an email or something and let me know where is best to send it. It's only got some of my original soundtracks on there for now cos I haven't had time to organise them all yet, but the original tracks I made for Bitter/Sweet are on there for download at least :3
PS. Extra thank yous for spreading the joy of the bunny binky by including that lil clip in there when it was mentioned :P And now for some minor fangirling cos I can't contain telling you how crazy talented you are to be able to draw cool stuff, make games, AND at the same time also be such an entertaining YouTuber!! Please can I steal your powers?! x3 I knew of you through Picture Perfect Boyfriend, but being the social media and general hermit that I am, I didn't know that you did playthroughs of stuff on YouTube too >.< But yeah, all the thank yous for playing through it and making such a fun video + giving it a place in your collection ^-^
THANK YOU SO MUCH! I'm really at a loss for words after reading this!! (and slightly tearing up!)
I was able to download the soundtrack right before I found your message. I went to back to the game page because I really didn't notice my name was in the credits and saw the soundtrack was available since I did pay for the game days ago. I was very excited to have these songs to listen to on my own, and they are even more beautiful and chilling then I realized!! I also hunted down Phonobabble to hear their other work and they are just as amazing!
And please take your time watching my videos, sometimes it takes me a whole week to watch some other videos and plus I've started making them longer to avoid cliff hangers♪
And yup, I PLAY VNs, edit my own videos, draw, and make a games as well. The only thing I haven't tried is making music, haha. I'm working on the sequel/follow up game to PPB called PPB:Reboot where you can date the other other guys who were "deleted" in the first game. I have a pretty hefty demo up but there's still a lot I need to draw for it.
I've said it so many times but I'll say it again, this game was a truly memorable experience! If you haven't checked him out, EPYKSLION is a similar youtuber whose been a good friend to me and even he was excited that I finally played it!
Keep up the amazing work and remember to take breaks as well!
Ahh, fair enough! In that case, even more thanks are in order for the fact that you supported the game here too!! So thank youuuuu ^-^
I'm totally not addicted to trying to make music now x3 ahem. Would be better if I could play an instrument, but still, I can't deny that ever since I discovered making music using samples was a thing, I have been like a kid in a candy shop xD because I genuinely didn't know sample-based music was a thing until about 2021 despite now being 31 >.< I always just thought that everyone who made music had either recorded all the sounds themselves or paid someone else to do it via a commission or something!
I really need to listen to some of Phonobabble's other work too! I still haven't managed to yet, but it's on my (ridiculously long) to-do list because, as you say, they're an absolutely incredible actor :3
As my brother frequently reminds me, I never give myself enough time to do non-dev stuff x3 over the years, attempting to make VNs kinda absorbed almost all of the time I used to spend playing games >.< and I know I need to give myself more breaks to actually enjoy playing stuff more often, but I struggle with doing that in a way that doesn't make me feel guilty about slow progress on projects. I started Fire Emblem Three Houses well over a year ago and still haven't finished it for that reason xD I've completed one house route, and only about halfway through another >.< I think the dev stuff is one of those addictive hobbies that has gotten waaaaay out of control x3 cos both my friends, and family (and also a therapist at one point) have said that it's not normal to spend so much time on one hobby and they wish I'd have more breaks, haha. I am trying to change that cos there's a lot I want to do that isn't dev-related! It's just taking time to change x3
But yeah, I forgot to even mention the fact that it must take you quite some time to edit your videos together! I really struggle with video editing, so have to admire anyone who manages to make awesome vids like yours :3 And even though I'm by no means an expert, I feel like you can really tell you've put a tonne of passion and hard work into your videos! Same goes for PPB ^-^
I saw the stuff about PPB: Reboot, and I have to admit, got excited, haha. I was trying to play everything that was involved in the male yandere showdown on tumblr a while back cos I thought I'd give myself permission to have a nice yandere gaming binge since I'd just finished yan jam! But then that rare break I gave myself got cut short in the end by my arm getting broken >.< cos then I couldn't really manage to play anything properly once it was in the cast, and cos I couldn't do much of anything while it was healing up, it meant that by the time the cast was off, I felt like I had to get straight back into doing dev stuff again because I was so behind. It was like the worst kind of forced break that was useless because I didn't even get to chill and play games x3 I did binge His Dark Materials TV version though while healing, so it wasn't 100% bad, haha. The point is though, I still have soooo many things to play on my itch list alone, and then I've got my non-itch games backlog too T_T I need like a full year's break from dev stuff to make a dent in either one x3
I realise now that I have practically committed a crime because I looked up Epykslion and realised that I did, in fact, watch the playthrough that he did of Bitter/Sweet after someone recommended it to me! But it was while my arm was still broken and I couldn't get on my PC, so I watched it on our downstairs TV from my brother's PS4 YouTube app, which has no one signed into it, and I even told myself, once I get back on my PC, I must remember to go and like and subscribe from my account, but me being the forgetful numpty that I am, didn't remember to do that T_T I have now gone and rectified that!! So thank you for reminding me x3 Actually, watching that really cheered me up when I was feeling crappy. Both of you are fantastic at what you do ^-^
Keep up the amazing work yourself! And look after yourself too :3 I shall cheer you on from afar with little pom poms! x3
If I can, I try to support each game that I play on my channel and I'm happy to see all the wonderful worlds, characters, and stories people have inside them!
Ah making music through samples, I forgot about that. Does that mean clips of music or a sample of an instrument? Making music is still something I'd like to learn but maybe when there's not so much on my plate.
I can fully understand getting absorbed in a hobby, and I'm one who hops around hobbies (but always went back to drawing). Making videos feels that way too, I'm really obsorbed in it, but unfortunately I don't give myself much time to play games for myself. Definitely give yourself BREAKS! What helps me (because I believe I have ADHD) is, I'll set a timer for 30minutes or 1 hour and absolutely focus on video editing, and when that timer is up I'll let myself do anything else for as long as I want . What usually happens is I'll either have the energy to keep working or I'll actually relax.
But I've definitely found how important taking breaks and putting hobby/work aside for a while it! Me, personally, I don't think it's weird to stay on one hobby, unless that's something you as a person don't usually do. In fact I'd think having one hobby is what most people do anyway, and game development is definitely a cool and diverse one! Of course it's great to try new and different stuff too, you never know what you'll be great at!
I think I started really editing videos in 2021 and have improved a lot since the first videos on my channel! What helps is watching other videos and how they do their timings, and edits, and such. Even now I'd still consider myself a beginner. But each video does take about an entire 1-2 days to edit if their an hour long haha.
I'm so sorry about your arm, I hope it's healing well! And thank YOU for your support and kind words!
Well, that's super duper sweet of you :3 There are so many amazing creatives out there that I wish I could support too, but I just don't have enough funds to do it >.<
I'm definitely no expert on sample-based music, so I couldn't really say, but I feel like maybe it's both of those things? x3 I've seen a few threads about people who sample music by popular artists and such, and that really confused me cos that's very different from what I'm doing, haha. I've just got a giant library of loops and samples that were created specifically for music production. Some of em are live recordings of instruments, others are samples of virtual instruments, and then some are sounds created by other means on a computer. The majority of the ones I have are loops that are labeled with their original pitch and temp to make it easier to sort through everything. Some of em are more like just SFX and atmospheres though. I just piece stuff together in layers like a big musical jigsaw, haha. For example, I just opened up my files for the Bitter/Sweet theme (vocal version) and a rough count looks like I've used around 36 different loops/samples including all the vocals.
More recently I've been editing the loops and stuff that I own, adding different FX to em, and changing the original recorded sound. It's heaps of fun, but also time just kinda flies by without me realising it when I get stuck into it xD I could really do with a proper external hard drive to keep all that sort of thing on cos it's reached a point now where it's slowing down my PC, haha.
I know what you mean anyhow cos I'm always coming across different things I'd love to try and learn, but I dunno where to find the time to actually dedicate to it, haha. Video editing is definitely one of those things!
Yeah, I tend to hop around hobbies too, but a few have stuck around :3 Trying to make VNs is definitely one of the longer-lived ones! I'm getting better at the breaks thing, sort of x3 I really should try harder to do what you said though, and set timers! It's something I gave a go at in the past, but I didn't stick to it very well and didn't give it much of a chance >.< Starting next week, I think I'll try again!
Funnily enough, I've been told by a few people that they think I have ADHD as well, haha. It never really occurred to me cos I didn't know that much about it, and I always just assumed that it only involved difficulty concentrating on stuff, but a therapist mentioned to me that it can be the other way around too, attention that's too focused to the point it becomes unhealthy. She reckoned that I likely have it, but some of the symptoms are masked by my ASD. I've not gone down the route of pursuing a diagnosis though cos it takes forever to get those things sorted here + she said she thinks it would be extremely difficult to actually tell whether it's that or something else. She just knows that I have problems related to attention and concentration.
I guess it's not so much that it's one main hobby that was starting to cause concern for my therapist and family, but more the amount of time I was spending each day engaging in it >.< It was something that got brought up during a jam though, so I can understand them saying it's unhealthy to work on a project for like 15-17 hours a day, but I knew I was only gonna be working like that for 1 month. Outside of jams, my pace on projects is much, much slower cos I mean, jam mode just isn't sustainable x3 The thing was that they didn't particularly like the idea of me working like that for just a month either, haha. It's really hard not to though if I get into it because I have so much fun that even if it looks insane to people looking in, I'm generally having a blast and don't feel the impact of it too much until I eventually go back to normal, and that's when it all catches up to me and hits me like a truck >.<
When I'm not doing jams though, I make sure to stay away from my PC most weekends + for a good few hours in the evening to spend time with my family :3 And I like going out for walks in nature and stuff. The main thing I need to do is learn to switch off from working on project stuff on weekdays and give myself a chance to play things. It's just so hard to do that without feeling guilty though. Even though I decided to stop setting myself targets and goals, I still generally feel dissatisfied with my progress on projects most days!
Well, I did manage to finish watching that particular video, and I think you were amazing throughout :3 It takes a LOT to hold my attention when it comes to videos, haha. So the fact that I was thoroughly entertained by your comments and reactions from start to finish goes to show you're brilliant ^-^ I laughed out loud a fair few times, which I don't usually do when I'm watching stuff unless it's stand-up comedy!
I always had pretty weak arms anyways, so now that I'm able to use it again, it feels like it's practically back to normal :D Hope you get to have yourself a lovely week ahead :3
i love the game so much! it was so scary in not like a visual horror but rather psychological horror! However is the game supposed to open back up? i close it but it kept opening back up few times before stopping..maybe its just my computer bugging out or maybe the blythes really are alive 0.0? (hehe in summary i love your game and i hope you update it soon)
Glad you had fun with it ^-^ Yeah, psychological horror is my favourite genre of horror :P hehe. I guess maybe I should answer your question under spoilers :3 Before that though, I just wanna say thanks so much for playing <3
Sort of spoilers
Yup, well, basically, after you meet certain conditions in the game, something happens when you try to quit, haha. It's only short, and it should let you close it down once the event is over, but yeah, it's supposed to temporarily prevent you from quitting the game just so they can have a few more words with you :D I really enjoy putting freaky little features like that in my games when I can x3
Melanie, I know you don't check Discord but since I am (primarily) on Linux Mint v20 now, I can use that platform to test out the Linux builds of your games. Will keep you updated with results later :)
Ooo, how cool! Well, thank you so much for that :3 I'm imagining it's gonna turn out that none of them even run >.< and if that's the case, I won't have a clue how to make them work, haha. I just hit export in Unity, upload em, and just kinda hope that they do what they're supposed to x3 Considering they sometimes still run janky for other people on Windows when they run fine on my Windows PC and potato laptop, I feel like getting stuff to work well on Mac and Linux is night impossible!
I just finished playing the game (I got two endings) and I LOVED IT. I'm already making theories in my mind as I type lol. So here are my two possible theories I came up with...
SPOILERS BELOW
So first is these two bunnies are just a hallucination and everything that happened was just in the MC's mind. But the thing is, it was actually happening in real life. Like when the MC popped the balloons and they heard the scream, it just means one thing... They killed a few people there at the park. And when the MC went with Blythe to the arcade and got locked up, I think it's the MC getting arrested and locked up in the prison for killing.
My second theory is these two bunnies are actually real and they are the MC's bunnies! (lol Dandelion) They've been with the MC's for so long and saw her struggles and what she does on a daily basis. They are very attached to the MC (based on how the MC described how adoring the Bunnies are just like other animals like Dogs) They also probably felt sorry for the MC and wanted to help them. SO when it's MC's birthday, because of the wish, these two bunnies turned into humans and tada! But it's just a theory, a bunny theory.
But yeah lol, I really like the game overall. Especially the music and the voices, like omg, the voices of Blythe are so O o O I have so words. AND the music, I always find myself listening to it for a few seconds before playing or exiting the game. (The Quit scene though O m O)
And the third one : according to all of the 4th wall breaking Blythe(blue) did we can say that Blythe(orange) wasn't kidding at the beginning of the game.
Woo! Glad you had fun playing it ^-^ Thanks so much for checking it out and taking the time to come here and comment :3 The voice actors are pretty darn awesome :P I really don't know how voice actors manage to bring characters to life so well, but it amazes me every time, haha. It's like magic! And the soundtrack was so much fun to make <3 I've actually managed to upload all the original tracks to YouTube now if you ever wanted to listen to them :3 I can't put every single track there though, only the ones I made myself. The others are asset tracks that I'm only allowed to use within a game, so I can't upload those ones x3 And that scene was especially fun to make, hehe.
I guess I should probably put the rest of my reply under spoilers too x3
Spoilers!
Depending on which endings you got, you may or may not have seen the reveal which is kinda like the 'true'/cannon version of what's going on (it's just something you get to see on the title screen after the 'true' ending, but it disappears if you hit new game, load, or quit, so it's possible to miss it >.<)
Buuuut, even with that there, I don't want it to be like the law or anything, haha. It's more fun to leave things open to theories and stuff! That's why I chose to put that reveal where I did rather than write it into the actual story :3 + since the game isn't technically fully finished yet, I want to be able to leave things open as well to explore different possibilities.
Both of your theories have parts of them that both kind of work together actually with the different thoughts I was having while writing the story :D And I'm not gonna say any of either of them are correct or incorrect because it's more interesting if everyone draws their own personal conclusions and interpretations :3 so there can't really be any right and wrong.
I'd say your first theory leans much more heavily into my line of thought while writing though :3 And the funny thing is, I thought of having it be that everything was actually happening in real life in some form, but sugarcoated by the hallucinations, and also thought of it just being pure hallucinations with nothing happening in real life. I think the first option is a lot more fun to imagine x3 but I didn't want to say for sure one way or the other because it's fun to leave it ambiguous, haha.
And then with your second theory, I didn't intend for them to literally be MC's bunnies come to life (Dandelion is so awesome btw x3), but I did want their pet bunnies to be a big influence in why Blythe appears the way they do. In fact, LPB and I discussed ways that we could somehow show a connection between Blythe's appearance and the actual pet bunnies, stuff like one of the bunnies wears an orange bow, the other has a blue collar kind of thing, and so this is then represented on the two Blythes. I couldn't come up with a good idea for how to show that though or the best place to put it, and LPB said she was a bit stuck on that too, so we left it in the end.
Still not gonna say that's not what happened though because it totally could be what happened :P
Perfect game! As always your games are amazing and your talent of creating yandere character? Pretty awesome! I cheer you up from here to finish the other route and of course, your the other game Darling Duality! Keep up the good work!❤
Aww, thank you so much for all your kind words here and in your other comment + for checking out my games in general :3 So glad you enjoy my yandere characters because I love yanderes so much x3 haha.
Thank you for the support and the well wishes :D My work is probably gonna be pretty slow, but I will try my best as always :3
This was truly a wonderful story! The emotions are very well portrayed in the script and the characters are also quite wonderful. Personally I prefer the male voice acting but the female voice acting was also extremely good! You have truly outdone yourself with this work especially since it was done under a month! When a person writes a story, usually the story tells us about the writer and their way of thinking as well as their experiences in life(or so I feel). The way you wrote the script really made me think back to my own past as well. Thank you for making such a wonderful game! Keep up the good work!! <3
Honestly, that really means a lot to me what you said about the script making you think back to your own past! One of the audiobooks I've been listening to to try and distract myself while my stupid arm is healing is about the power of creativity and the connections it can create :3 And in it, the author was speaking about how whenever you write a story or a song, or draw a piece of art, when it's out there in the wild, it can become like magic and when someone else finds it and engages with it, if it resonates with them in some way, then it's like forming an invisible circuit of connection between the author, the work, and the reader, and I just thought that that's a really lovely way of looking at things :3
Thank you as always for all your awesomeness and kindness <3
this game is really really so good- I can relate to the game (I hear all you voice note in the extras!) I also took antidepressants for a lot of years- No one worked for me. I didn’t really get why, to be honest- I stopped with those when I was “in a better moment” in my life (it was really hard to-), cuz I was losing literally some parts of my life’s, I forgot a lot of stuff- It was pretty weird. I do stuff that i would actually never do in my daily basis, my sister told me about it. It really crazy to be honest. About the game, bunnies are my fav! Like I live with bunnies since I was a child, I agree a lot with the opinion about animal/specialty bunnies/ I actually have said stuff like that in my life haha, a lot. My bunny “Chispita” was really important to me, so I totally agree~ Thank you so much for the game, also, Phonobabble voice is really amazing. I hope I can play again, I’m going to wait to play again for my actually birthday day haha~ (13/08) Thank you so much, take care Melancholyy~ Prob I’m doing a fanart soon for Blythe!
That sucks that they didn't work for you either :( My doctors over the years couldn't really explain to me why they didn't work for me, haha. They just kept saying that's how it is >.< and to try a different one. I'm glad you managed to stop taking them even if it was difficult. It's the worst to be on medication that's not even helping you, but have to fight to actually get off of it :(
I'm sorry you were losing parts of your life like that. It was similar for me too. I feel like if you're going to be put on medication like that, it should only be if you have family/friends around you who can keep an eye on you and notice any changes, like you say with your sister telling you about stuff. Because if you're on your own, then it's gonna be really hard to notice if stuff is happening that's weird >.< and if you're on your own, you might end up stuck forever! So yeah, I feel like meds like that are much more dangerous than they're made out to be.
Bunnies are the best :D and Chispita is such a cute name for a bunny! I miss our bunny Spoops a lot even though it's been a while since he passed away. The house was always so much more lively with him around :3 And it was sweet to cuddle up with him and watch TV, haha. He would wait for us to sit on the floor, and then he'd come over and either flop or turn into a bunny loaf next to us and fall asleep, haha. I really wish we could have more bunnies around cos they do bring a lot of joy! My dad doesn't want to get any pets though because he said it hurts too much when they die :(
Thank you so much for playing the game :3 And I know it's super early, but I'll wish you a great big HAPPY BIRTHDAY in advance \^-^/ And ooo, I'd love to see it if you do end up making fanart for Blythe <3
Well, that's awesome! Glad you liked it :D and thanks so much for playing ^-^
SPOILERS
Weeeell, I mean, you're not technically wrong about the bunnies! Cos even after the Bliss End revelation, I still had it in mind that each Blythe was one of Bunnie's pet rabbits in a sense :3 And one of the main reasons they appear rabbit-like. We were even going to have the ending CGs showing Bunnie's corresponding pet rabbit laid down with a matching coloured collar or other kind of accessory to link the two! But neither me nor LPB could think of the best way to portray it onscreen, so we just left it out in the end. But I think I had it down in my notes that orange Blythe would match Spoops's appearance and blue Blythe would match Usagi's!
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Not a fan of bunnies, I must admit.
But the game itself sounded good and had good artwork, sooo.....
Awww.... I can't choose the blue version. *Pouts*
And he was the best too. *Sigh*
And the blue rabbit speaks the truth. *Nods sagely*
...but I will concede that the balloon game was fun. ^_^
Yes... Orange Blythe does grow on you.
...after the park incident at least.
Why is the Oblivious End and end btw?
It doesn't really seem like it should end things.
I mean... Unless you get dragged off to an asylum or something.... But there was no hint of that.
...And the arcade ending makes me reconsider Blue Blythe.
I like his personality a lot, but I like my freedom more.
(Not that I'd mind manipulations and what-have-you. lol)
My point is:
This game is actually pretty good, once I overlook the bunny stuff.
I'd love to see more of it when it's properly developed.
(Especially Blue Blythe's route.)
Aww, poor bunnies x3 But they’re so cuuuuute and floofy x3
Anyways, thanks for giving this one a go as well! So glad to hear you like the art ^-^ A whole bunch of games I’ve made wouldn’t have been possible without the awesomeness of Lazy Polar Bear and her amazing art!
If you like her art style, we’ve worked on a fair few projects together that all have yandere vibes of some kind :D If you haven’t already checked em out, take a peek at:
Limbo Line (this one’s a finished project)
Tunnel Vision (also a completed project)
Aaaand Lovestarved (only a long demo currently available for this one, but it’s our active project that we’re hoping to finish sometime this year after many irl things prevented us from finishing it last year x3)
She also drew the sprites and CG art for the BxG version of Apartment No.9 (another finished project). The otome version of Apartment No.9 has art by a few different artists instead.
Anywaaaaays... Blue Blythe is a bad bunny x3 Well, I mean, Orange isn’t exactly a saint either, but compared to Blue, Orange is an angel xD
To answer your question, there are 2 separate reasons why the ‘Oblivious End’ is an end. One general, and one practical. They do kinda tie into each other though.
The general reason is because, as you surmised even without there being a hint of it, it’s the end of the road for MC. The fact that you figured that means it probably wasn’t really necessary to show it. We know that MC has pretty much murdered some random strangers at that point, so they’re gonna be apprehended and locked away somewhere.
And it’s the practical reason that answers exactly why I didn’t expand on the ending x3 Because, in truth, I would have liked to have shown MC locked away, still oblivious to the consequences of their actions until Blythe is either forcibly taken from them OR the opposite, they wind up seeing even more of Blythe as a result, leading them to live the rest of their life in a complete haze of fantasy when in reality, they’re trapped. The second option would be more what Blythe was hoping to achieve x3 If the first option came true, it would have meant game over for Blythe too.
Anyways, rambling, sorry x3 The practical reason was that I had to write and create the game for a game jam in under 1 month, haha. So in order to finish telling the story I was trying to tell in such a short space of time, I had to be conscious of word count. Expanding on that scene was just something that had to be sacrificed T_T That’s not to say it won’t ever be expanded on though :3 With the jam and its time constraints over, I’m free to add it in whenever I get around to adding Blue’s route at least :D
I guess that brings me neatly onto Blue’s route! Basically, you’re not really missing much story-wise by Blue’s route not being there. My intention with Blue’s route is more to add some spicy fluff x3 There might be vague additional hints of story stuff in there that ties in with Orange, but for the most part, the actual story is complete with Orange. We can kinda view Orange's route as the 'true' path to take.
I don’t know if you have encountered it, but the ‘true’ ending, if you can call it that, gives the final reveal on the title screen. That should explain most stuff. The problem is, I realise it’s possible to miss it >.<
A friend of mine who can’t play my games but likes to check em out watched someone stream it. The streamer got the true end, then they sat on the title screen for like 2 secs before closing the game. My friend just about managed to see and realise what was spawning in and she got the hint, but she said the streamer had no idea T_T They completely missed the reveal and consequently spent a while trying to guess the meaning of the end even though it was right there on the title screen >.<
Maybe it was stupid of me to do a reveal in that way, but I wanted it to be subtle x3 I didn’t wanna write a scene that straight-up explained everything. I wanted to show it, and have players go “Ooooh… I get it now”. I guess maybe it was a bit too subtle >.<
Sorry for rambling on for so long in both of my replies to your comments btw x3 And don't feel as though you need to reply :3 I just always feel like if someone takes the time to play my stuff and leave a comment, I should take the time to respond, buuuuuut... sometimes my responses can get long xD Thanks again for playing ^-^
Not a super-fan of Apartment Nr. 9. The artwork especially.
Tunnel Vision was...eh.... I seem to recall the ending wasn't very good, and I couldn't find a good ending.
I'd say I like Lovestarved, but I'm clearly mixing it up with a different game. There may be more games by the same name out there.
(Or something wrong with my memory. 50/50) Not a superfan of sci fi, but I like neon colors, so I guess I'll check it out.
And I'll check out Limbo Line. It seems a bit mild, but you can't always tell how good a game is just from the warnings.
Yes.... I liked orange Blythe's balloon game. And treat. ^_^
I was just sad you ended up, well, ending the game over it.
I see no reason you wouldn't be able to continue your date. Which are annoying endings.
(If we had seen you dragged away by police-rabbits to the eternal funhouse with padded walls, THAT would make sense it's an ending.
If done right, that would actually have been an ending that seems like a happy one, but with a twisted darkness. Which would be nice.
But the current ending for that part doesn't so much as hint at what happens, which makes it just confusing.
It's one of the dangers with using the Unreliable Narrator style; It COULD have been real with the bunny magic and all that.
We don't know if he has magic or not for real. And that's a good thing, it means you did a good job, but it also means the ending needs a bit more reality breaking through to make the end feel more...final.)
Also... even if she got locked up it doesn't mean the end of Blythe. You cannot cure someone who doesn't want to be cured. That's a psychological fact. If her fantasies are in her head (and they could be) then no amount of medication can block them out.
(Plus Blythe would help her come up with tricks to not take them.)
In many ways it could be an ambiguous ending, that was happy or sad depending on how you view it.
(Kinda like the ending in Kaori Yuki's Boys Next Door.) Which actually makes for a great ending.
And it wouldn't take all that much more writing/drawing to show that type of ending. One scene being dragged away, a second with a tea-party seen from the eyes of a mental worker, where she is happy and talking to Blythe, would say it all.
Tho the runaway option where she sinks into Blythe's fantasy world could easily be added by ending the balloon scene with a choice where Blythe tells her to run as they see some 'evil cats' (or whatever) in police uniforms, and you can choose to run or talk, or succeed or fail at a chase scene. Spawning two endings from one, making the game better with low effort.
(More endings is always good. Just look at Particles of Reality. ^_^ )
If you made it in less than one month, that IS impressive.
I take months just to write a single fanfic chapter. lol
(But that's cuz I'm lazy and playing games instead of writing. ^_^; )
I think Blue's route could be a chance for you to attract those who like the darker side of yandere more tho.
(And/or use him as a medium for the MC's self-hatred. If you can pull off a more manipulative and mentally abusive story.
If done right, that's actually quite attractive to a lot of people --especially when overlaid with the yandere possessiveness. Where he takes care of you, make you rely on him and only him, and the whole story have so many dark rabbit-holes it could go down it's insane.)
I think that if you wanted to go down that path, Blue could push the MC into becoming more of a killer, more isolate, potentially committing suicide to be with him forever, be locked up (not my personal favorite, but some love it), and a whole other slew of Dark endings.
Because Orange contrasts him so much, you'd attract twice the amount of players, but catering to both the lighter and the darker side of the yandere trope.
You do what you want of course, but I think your plan is missing out on some great opportunities with Blue.
And if you need books on manipulation and manipulative men, just ask. I study psychology so I have plenty.
I don't remember if you have a "Warnings" part on your page or not.... but it's smart to have.
If you have separate warnings for the different Blythe's that will help the reader choose better too.
And speaking of choices... what's up with the singing voice choice at the start?
I can't see any difference in which one you choose, nor any impact difference.
Mh... I can recommend you to check out Brandon McNulty on YouTube.
He should have a video about how to properly use the Chekhov's gun technique.
Which should give you the subtle but later on "Ah-hah! I should have known!" moment that you're looking for.
It's tricky to balance subtlety with the reader catching it, because readers are so different.
Some catch your hints right away even when they're subtle, and others just can't see it.
Balance is tricky.
But having a good set of 'warnings' is actually hint enough of what to expect, without actually revealing the story details.
So that can help a lot.
Is there a guide to the game on your page?
It's something most readers appreciate to have access too --especially if they want to see all the endings.
(That, and some kind of achievement tab or the likes that names which endings is unlocked and which is not.)
And feel free to ramble as much as you want. I tend to do it myself too. lol
Especially when it comes to the art of writing. I'm a writer myself, however lazy I am.
It's always fun to talk about with someone as skilled at it as you. ^_^
I really hope you plan to write more on this story once you have the time tho.
I did end up enjoying this game far more than I would have expected.
Fair enough on A9! I have also avoided certain games based on artwork that turned me off, so I totally get it :3
I dunno which ending you got on Tunnel Vision cos there are a few different ones, most of which are pretty dark or gory x3 There is an endings guide for it, but if it wasn't your cup of tea anyhow, that can't be helped, haha.
I know some people seem to get a different project called Touchstarved (I think that's what it's called?) mixed up with Lovestarved x3 Just cos they both have the word ‘starved’ in the title I guess. Lovestarved is basically a Limbo Line spinoff about the world's escort service, Deadly Desires. You don't have to have played Limbo Line for Lovestarved to make sense though and vice versa cos the two stories are mostly unrelated.
With Limbo Line, I guess it depends what sorta stuff you're looking for in a game and what you would consider mild :3 I don't really know what sorta stuff you're looking for.
There are some pretty dark endings, but if a player was looking for something like dark sexual content, for example, it doesn't have that. The mature stuff in there is all non-sexual. There isn't any romance in it either, so it's not like it's a dating sim. There's a yandere in there, but a platonic yandere. (I realise there are also arguments around whether platonic yanderes are even a thing that can exist, but that's a debate I can't even be bothered to have anymore, haha).
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The problem with trying to go in too many directions with that particular ending in Bitter/Sweet though, is that you have to keep the reveal from the ‘true’ ending in mind.
For reference, I might as well be super clear and actually say it here, but I'll do so under spoilers on the off chance someone else reads this x3
Ahoy! There be SPOILERS below!!! x3
So yeah, with the ‘true’ end revealing on the title screen that Blythe is basically an antidepressant medication, it makes it a bit harder to play into certain themes too strongly. Especially when the game was supposed to be an exaggerated parallel of my own experience of being on certain kinds of antidepressants (this is something I think I mentioned in the extras section).
I did want to leave it a little open to interpretation still because I'm not a huge fan of when endings are 100% explained and told as gospel. I find it more fun when there's room to draw your own conclusions and come up with different theories. Which is a big part of why I revealed the whole 'Blythe is an antidepressant' thing as a visual element on the title screen post-'true’ end credits rather than writing it into the story x3
If MC were locked up for murder, those in charge of MC would either increase the dose of medication, which would in turn increase Blythe's influence over MC. Or they could potentially take MC off of the medication, either completely, or to trial them on a different kind of med. If the medication was changed or stopped, Blythe would technically disappear because MC only experiences Blythe as ‘real’ because it's a side effect of the Blythe antidepressant.
Basically, if we take the ‘true’ ending to actually be the truth of how Blythe exists, then Blythe only exists because MC is taking the drug named Blythe.
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Don't hate me here, but I'm gonna have to respectfully disagree that more endings = always good >.< My reasoning: I've played waaaay too many commercial Japanese VNs full of pointless bad ends at this point x3
Now, don't get me wrong, I usually LOVE bad ends! I tend to enjoy them more than good ends, haha. The problem is, a lot of VNs pack tonnes of bad ends in that are sooooo boring. They feel like a complete waste of time because often, they're not bad enough, but even more often, they just don't really do much of anything beyond be an irritating inconvenience to players trying to 100% the game or meet certain conditions to unlock hidden routes/scenarios :(
I'm all for more decent bad ends in games, gimme loads if they're epic bad ends! x3 But more doesn't always necessarily = better. Sometimes more is just a chore >.<
As a side note, I've never played Particles of Reality, and probably never will. It was on my radar at one point, but I remember when I looked it up thinking it's just not really my cup of tea, and my backlog is so huge at this point that I really needed to try and condense it somehow x3
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To be honest, most of my games were made in under 1 month xD
Because I'm a game jam addict T_TBitter/Sweet was made for Yandere Jam, which only lasts a month. So the content that's currently available is basically what I was able to complete within the jam's 1 month time frame :3
Some of my stuff was made even faster though, like The Hostage, which was made in under 1 week for O2A2 jam. That jam is so much fun x3 I really love how all the limitations force you to come up with something you can squeeze in to the restrictions!
Solipsism Reigns is my first (and only) game that I didn't make specifically for a jam. That took a few years from start to finish to complete >.< I was my grandma's carer when I started working on the game though, so I was only getting to spend like 1-2 hours per day on it.
But yeah, I find that writing is the most difficult part of game jams in general because if it's a 1-month jam, you really need to try and have the full story script finished within the first week of the jam if you wanna stand a chance at actually submitting a finished game by the jam deadline >.<
It's fun, buuuut it also means you're kinda forced to think fast and run with a first draft, which is pretty much always gonna mean the writing is weak in places, if not throughout :(
At least you can always update stuff when a jam is over :3 Even that comes with issues though because sometimes, voice actors are happy to play characters for game jam games, but may not want to reprise the same roles later on once the jam is done >.< That means script revisions aren't always possible without recasting. And even if recasting happens, re-cutting, editing, and implementing voice lines that you've already done once is a nightmare to have to go and do a second time cos it's so time-consuming T_T
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As for Blue's route, weeeeell, when I say it's supposed to be mainly spicy fluff, I'm still talking DARK spicy fluff :P Some of what I've written is already sort of along the lines of some of the things you've mentioned :D
What I've got so far is definitely heavy on the manipulation side of things. Somewhat on the abusive side, but in a twisted caring kinda way x3
I've had a tad too many manipulative and abusive men in my actual life, so I'm kinda always conscious of that stuff cos what's fun in fiction isn't always so fun in reality >.<
I don't tend to get triggered by anything, but there are still certain things I avoid writing in fiction because they're things I've actually been through and don't particularly want to write about them in a fantasy kinda way x3
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There is indeed a warnings section on the page, but I adore your idea of having separate warnings/triggers for each version of Blythe :3 I will absolutely make sure to do that when the time comes so that it's extra clear to players what to expect from each, and then they can avoid whatever they might not be into. As you say, it's good to help players choose better :D
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The singing voice choice at the start is literally just to choose whether you want Blythe to have a masculine voice or a feminine voice :3 Whichever you pick determines for both versions of Blythe for the rest of a playthrough.
I've tried to include masculine and feminine voice options for the love interests in as many of my games as possible just to be more inclusive :3 Sometimes the sprites will appear physically different too, but because Blythe is designed to be androgynous, the sprites look the same whichever voice players pick.
It doesn't change anything else about the story because you pick MC's name and pronouns separately. So yeah, it's just a choice for Blythe's voice.
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I do appreciate the YouTube recommendation, but I'd be lying if I said I was actually gonna look the guy up >.< I just really don't like watching stuff on YouTube. I find written articles easier to digest than people speaking. Like if I need an answer for something in the form of a tutorial or whatever, if videos are the only option available, I will just go back to trying to figure out whatever the problem was by myself x3 I dunno if it's cos of my autism or something, but I just can't seem to process information very well in audio/video form >.<
There is a guide on the game page, yeah :3 Well, a link to the guide anyways since I made it in a separate post that I linked back to the page. It's here: https://melancholy-marionette.itch.io/bittersweetblythe/devlog/496221/walkthroug...
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I don't know if I could consider myself a skilled writer, but it means a lot that you would say that :3
I always assume my writing is clumsy >.< Partly cos of always having to run with hastily typed first drafts for game jams, but mainly cos I don't have much faith in anything I do, haha. I still haven't learned how to actually grow some self-esteem x3
Doesn't help that I always feel like an impostor when it comes to everything about game dev since I'm entirely self-taught.
I didn't even really get an education as a kid cos my school couldn't be bothered to teach anything. I only passed my GCSEs by studying textbooks at home. And I never had the opportunity to go to college/university because I was trapped in an abusive relationship and confined in his house. So yeah, I guess I just always feel kinda inadequate and inferior to all the folks out there who have actually had the opportunity to study stuff and get real degrees and experience etc. x3
---
I do intend to keep writing for this until I have Blue's route finished anyhow :3 I'm not entirely sure when cos my main focus is finishing Lovestarved before anything else, and then I also have another older project I wanna finish since the script was written years ago >.<
Just not sure what to prioritise after that because I want to get back to working on Darling Duality. That's a really long project though, so maybe I'd be better of finishing Blue Blythe's route before getting into that. Cos once I get working on Darling Duality again, I'll probably be on that for a couple of years or more x3
Sometimes I wish I could clone myself and make my clones work on my projects so I can have some time off to play games xD My clones would probably just wind up murdering me or something though knowing my luck!
Thanks again for all your insight :3 I'm so glad you wound up enjoying this one. Hope you have lots of fun gaming and writing in general :D
Well, I consider a happy ending to be one where you survive and can be with the one you love.
And...y'know... ideally without being trapped in their basement or something. I like my freedom.
(I care less if anyone else survive tho. lol)
Ah. That's probably the game I'm mixing it up with!
I think I've played Limbo Line. It was interesting enough, but nothing overly special.
(Mid-range good I guess.)
If it helps, my current favorite game is The Kid at the Back.
But I also have, like, a list on my profile listing my favorite games. lol
I like dark games with dark endings, but I prefer a more Bonny & Clyde than Romeo and Juliette, if you get what I mean.
And I think the most horrible endings are the ones where you don't get to be with the one you love at all.
(Not a fan of being locked in someone's basement either. Again: Love my freedom.)
And I don't mind mature stuff. Considering one of my favorite authors is Marquis de Sade, I'd say everything that's actually legal to put in a game is pretty tame by my standards. lol
But it's not necessary for a game to be good of course.
Even if I do like NSFW stuff. Or at the very least a hint that it exist without being explicit.
Asexual people exist, but they're far from the norm.
So it seems logical than most yandere's will also have those desires.
Even if the game only hints at it.
I think a yandere could, in theory, be asexual.
But it's a pretty low odds, when you consider the percentage of asexual people in the population as a whole, and the percentage of yandere's in the population as a whole, and the odds of those two traits occur in the same person... it's a very slim chance, but it exist.
I know some people tend to think that obsession isn't love, but they clearly have never studied psychology.
(Romantic love IS obsession. I won't bore you with the details, but that's one reason why people with less to do tend to get more obsessive in love than people with a full life. Obsession grows in empty space. As long as it has a focus.)
Although I suppose I shouldn't speak too loudly on the topic, considering I'm biased.
I understand how the yandere mind works a little TOO intimately.
For all that I wouldn't quite call myself one. Probably.
Why don't you make it so that you have to play the game and get certain endings first, and allow that to unlock other endings?
It's a tricky balance in many games, but I think that because you already have chosen your love-interest, and it doesn't block the other love interest's path, only certain paths for the already chosen one, it should be fine.
And people love to find "secret endings".
If you in addition add something like in Perfect Love, where you make a list of the endings that can be found, and mark the endings found as achievements, lots of people tend to like that.
(I personally love seeing what choices of endings that exist --even just the hint of it in the name--, while other people have a 'gotta catch them all' mentality.)
It'll make the game more enjoyable in the long run, and make people want to actually buy it so they can keep replaying it.
Huh. That's an interesting reason behind it. oO
Never tried those myself, so I have no clue what it would be like.
Yeeeeeah...... I've never read the end credits to anything in my life, so I can see how I'd miss that. ^_^;
But that DOES give you something to work with for other endings tho.
As you said; they could add to it, or subtract from it.
And you control what the doctors and police might do, if they got involved.
Perhaps I should have said 'more well-written endings' is always good. lol
If you've ever played Particles of Reality, you'll see what I mean.
The game is excellent, and it has more endings than I can count. In triple-digits I think.
And those are JUST the bad ways that one game could end.
(It's kinda their gimmic to only have bad endings. Tho I have found a few I personally think is good, but extremely few.)
I do agree with you that pointless endings is, well, pointless.
They need to be well written, and make sense with the rest of the game.
But you strike me as someone who is capable of actually writing well-written endings.
I guess it depends on what you like in games...
Particles of Reality is, admittedly, filled with bad endings.
And SOME characters are really crappy.
But Sebastian is super-sweet. He bends over backwards to please the mc. (Which you can name)
He loves her so much he'd even kill his own twin brother if he thought the guy hurt you.
And he's never-ever harm you if he could help it.
He even hates the thought of locking you up. (But in some rare few ends he might, for your own good. And I agree with him it IS for your own good in those cases.)
Then you have Brandon, who's route you have to download cuz it's so abusive, incestuous, and in general shitty that they're not allowed to post it on Steam. lol
And the other guys are somewhere in between. With a secret love interest revealed after certain endings unlock him.
If you decide to play it; Unlock the "What if" section to find the two only truly good endings in the game. For Sebastian.
If you made the game in less than a month, I am seriously impressed tho.
It takes me about that long to write a single fanfic chapter. lol
(To be fair, I write 5-10k words, and procrastinate like hell. I suck at getting stuff done.)
I get the fun of writing for a competition tho.
You always get some of the most creative stuff done under restrictions.
(I took a photography class once, and since 90% of the class was girls, the theme ended up being "shoes"...much to my despair...
So I ended up with a murder mystery photo-shoot where the only link was a pair of cursed shoes. xD
I also wrote a story for a Lego competition as a kid that ended up to be a horror story, so I guess it's easy to see my interests.... lol)
Time limit constraints is always a pain tho, so I get you.
But when you go back and polish it later you can often make it a whole lot better.
Which is nice. ^_^
Ah, yeah. I know a lot of people have those trigger things...
I can't say I really understand that personally, but I have to admit that I am the kind of person who vamoshes if it gets too heavy.
(Which mostly translates into: I think my bf might actually kill me. Which has happened.
But everything up to that point, I don't really mind, sooo.... I don't claim to be normal.)
But I get that you don't want to use your own trauma for fantasy worlds.
I can imagine it's not what you want when you aim for something fun.
....I guess having the sound on would have helped... Welp. ^_^;
Good to know it has a function at least. lol
You can always try reading "Save the Cat Writes a Novel", or maybe the screenplay version is better for game creation?
It's very good at least.
And maybe Stephen King's "On Writing", but he's more geared towards professional career writing paired with tips all around than the easy-to-follow recipe in Save the Cat.
Nothing wrong with being self-taught. Many great artists are.
(Many billionaires too, for that matter. Tho they are rarely artists. lol)
I think your game has pretty good writing.
It's on the line with a dark and twisted version of a children's book.
(Perhaps not quite Roman Dirge's 'Leonore', but not too far from it.)
Oh, PLEASE go back to working on Darling Duality! ^_^
Unless I'm mixing it up with something, I love a certain blue-skinned twin.
(Or whatever you'd call it.)
But I also really want to see Blue Blythe....
If it helps, I think I dropped out of high school about 4 times. lol
Mostly because I kept changing my mind about what I wanted to educate myself to be, and my country had different schools for different work-related classes.
(And I also got put in art school because I apparently am 'creative', and my mom couldn't be bothered to actually ask if I wanted that, the first time around.)
Education isn't everything. And these days, it's not worth anything at all unless you plan for a career in a line of work that require it.
(Like psychologist or doctor or lawyer.)
Maybe 20 or 50 years ago school was important, but not today.
Artists can easily be self-educated, and the best ones often are.
Haha. Well, sadly your clones wouldn't actually be you tho.
But on the bright side you could always raise them to be super-smart by forcing them to study in exchange for your affection and manipulate them into obedient little workers from they're babies. ^_^
....not unlike raising children in general.
(Although I am not sure how smart it is to take advice from a self-proclaimed villain like me. lol)
I look forward to see the updates for your games at any rate, when they come out. ^_^
all I can say is I am obsessed with this game... I'll put more of my thoughts down after I sort through them but it will take a while. damn- an infinite round of applause to you and everyone involved with this project, holy hell.
Aww, man, thank you so much for your kind words :3 That really means a lot, and I’m so glad you enjoyed the game!
I still need to get around to writing Blue’s route at some point, but other projects have taken priority >.< The overall full story is technically complete with Orange though :3 Blue’s route is just intended to reveal more about their side of things, the role they play, and be more kinda fluff with a touch of harmless spicy stuff than add much more to the actual story x3
A million thank yous for taking the time to check it out <3
I decided to play this because it looked really cute, and wasn't at all surprised about how good it was! I've played a lot of your other games and this has to be one of my favorites along side Darling Duality. The voice acting, the art, the writing was absolutely amazing! All your games have been spectacular so far. I can't wait for what other game ideas you'll have in store<3
Ahh, thank you so much for checking out some of my games, and I’m so glad you decided to play this one too ^-^
I’m always kinda worried with this one that maybe people who come across it might avoid it because it says it’s still in development, but the thing is, while that’s technically true, the overall storyline is complete within Orange Blythe’s route. My intentions for adding Blue Blythe’s route are mainly for fluff stuff >.< I feel like I haven’t communicated that very well on the game page though cos I totally suck at explaining stuff T_T
I’m so glad you enjoyed this one and my other games anyhow! Thank you so much for taking the time to play & share your kind thoughts :3 I really appreciate the support <3
This game is so great!! Me and the protagonist share most conditions and similar personality, and their love of rabbits is the same as my obsession with cats! This game is so comforting(except for the sadness tied to it, it's just comforting to see a character similar to me, i never do), I love the voice acting, too!
Thanks so much for checking out the game! And I'm glad to hear you found the MC relatable :3 Although, at the same time, I'm sorry that you share some of the same conditions cos having anxiety and such isn't much fun >.<
I'd be lying if I tried to say there weren't parts of myself in MC x3 We have plenty of differences too, but we share a lot of traits, haha.
I'm really glad it came across as comforting though despite the sadness attached to it cos I always worry when I write about stuff that connects to mental health that it could potentially come across the wrong way to some people when everyone has such different experiences with it.
And I'm glad you like the VA too! Thanks so much for playing ^-^
Was I expecting to discover this game and go on a birth-date with myself and their sinister twin? No.
...But did I end up playing it out of pure curiosity and end up absolutely enjoying it? Yes.
x3 Well, I’m glad you wound up coming across it + even more glad that you had fun with it :D Blythe is a cool name :P
Thanks so much for playing :3
Will there ever be the option to choose blue Blythe?
Eventually, yes :3
I’m not exactly sure when because I’m trying to finish Lovestarved first along with another project of mine, so it won’t be anytime soon >.<
I wrote the current version of the game so that the whole main story is complete within Orange Blythe’s route anyhow :3 Blue Blythe’s route will just add some extra spice and despair pretty much, haha. Kind of like a side story but longer I guess. Orange Blythe’s route is essentially the ‘true’ route.
Thanks for your interest in the game :3
Omg they’re adorable, so shush!! You have nothing to apologise for x3 I think they’re perfect & super duper cute ^-^
Ngl, I did think about making some Blythe-themed accessories, but I was too lazy to dig out my supplies >.< you beat me to it, haha.
I have some resin moulds for a few things that would work so well, but I kinda gave up making resin accessories years ago cos it was too time-consuming and I didn’t really have anywhere to store the stuff I made :( Even though my brother takes up several entire rooms in the house with his collectable models, I got moaned at for having a few bits of resin jewellery in a corner T_T
It’s so cool to see what you made though :D Thanks for sharing & also for checking out this game too!! :3
Yeeeeah, it’s not the easiest thing to work with either >.< or at least the cheap stuff I used to buy wasn’t, haha. Not the greatest thing to try and use when you have tactile sensitivities and the damn stuff won’t come off your skin if you happen to get it on you T_T
I tried regular stuff that you just dry over time + the fancier stuff that you dry faster with UV light, and boy, did the UV resin stink x3 Smelled like stuff was burning, haha.
Something about this game is so sad, I don't know how to explain without kinda spoiling the whole thing but still, it was truly an amazing game, and the songs were awesome too, really fitting the whole game, huge congrats on it.
Yeah, it’s a bit of a hard one to talk about without spoilers x3 Thank you so much for playing it though, and for leaving such a lovely comment! :3
I’m glad you thought it was decent & enjoyed the soundtrack :D Whenever I eventually get around to making Blue Blythe’s route, I might see if I can make a couple more original tracks for the soundtrack, but I’m not sure yet >.<
It having sad vibes is one of the reasons I don’t make that many games that are too personal like this one is, haha. This one and Sapphire Snowe are my most personal projects, and both were cathartic to make in a way, but at the same time, I also find I can’t revisit them sometimes because they remind me too much of being in a bad place >.<
Thank you again for checking it out! :3
(SPOILER FREE) Wow, hearing the developer notes on the origins of Blythe is genuinely incredibly inspired. It's a kind of horror that is rather untread. Only this direction being able to come off as anything near to the tact it has is a great feat, and comes from the authors experience and skill. Its a message that could have come off as very negative if done wrong.
(SPOILERISH BELOW) I have experienced both positive and negative experience with 'Blythe's Origins' in my life. Positive experiences which have changed my life, and negative experiences that have filled me with so much horror at what was happening to me. 'Blythe's Origins' have been genuinely retraumatising to me and had made me scared to reach out and try getting more support. But at the same time, even a sucess IS bittersweet. You just don't know how anything is going to treat you and your mind. There is that sense of dependence and faith and depersonalisation you have to give. Its a uniquely uncanny feeling captured really well in the game's role reversal where a human is looked after by bunnies, rather than the other way around. To me, Sweet Blythe is the 'Origin' which helped me, and Bitter Blythe is the negative experience.
The art is beautiful, aside from the ending arcade CG where I found that Blythe's looked pretty off-model to their regular sprites.
Thanks for making this game and I look forward to playing more, if Bitter Blythe's routes get added.
Thank you so much for all your kind words about the game :3 It means a hell of a lot to me that you think the story was approached tactfully because, whenever I write something that’s more on the personal side, I do worry about how it might come across since everyone’s experience of different things can be so varied and unique to them! The last thing I would have wanted is to upset/offend anyone.
SPOILERS BELOW
Firstly, I’m sorry you’ve had personal experience with the subject matter. I wouldn’t wish that sort of thing on anyone :( But I’m glad that you’ve at least had experience of a positive side :3 It just sucks that you’ve had to go through the negative side of things too >.<
I still have very little faith in that stuff, despite professionals occasionally trying to get me to give it another go. For me, it’s always been a case of doing more harm than good, so I’m scared of what I might lose by ever trying again! As you say, you just don’t know how anything is going to go.
What I found extremely disturbing is that professionals (at least in my experience) are all too willing to give you that sort of treatment, but then once you agree to it, you’re on your own. Despite the fact that they KNOW the sorts of things it could do to you, and yet there’s no follow-up, no checks to make sure you’re okay. They just leave you at the mercy of it all, and if you start to lose yourself, you’ve got no one to reach out to to help pull you back >.<
I suppose in a way, I got the tiniest taste of orange Blythe but was mainly stuck with blue Blythe x3 That’s probably why I wanted to finish orange first, haha.
I’m both glad and sad that you can relate to the story and the way the Blythe twins work :3 I didn’t want to be toooo obvious about it all, which is why I left the reveal wordless on the title screen, but I hoped that maybe there would be people out there somewhere who could relate to it and join the dots, which you absolutely have :D
LPB was in charge of all the awesome art :3 Though I think maybe she wasn’t 100% happy with all of it. We were quite rushed because of the jam deadline x3 So we didn’t have as much time as we would have liked to work on it. We had other CGs & backgrounds etc. that we planned to have in the game but there just wasn’t time. Maybe we can add them whenever we work on the project again to make blue Blythe’s route though!
We’re currently working on Deadly Desires: LOVESTARVED together :3
Thank YOU for playing the game ^-^ and for taking the time to write up such a kind & thoughtful comment!
I made another game last year which was supposed to serve as a way to process some of my darker feelings, haha. Usually, I try to stay away from getting too personal with my projects, but for Sapphire Snowe, I felt like I had to make it just to stay sane and get through what I was going through at the time >.<
Hello!! I don't know If you'll read this but-
Look, I seriously loved the concept of the game, at the very first It was a little confusing in good way, It was cute!! But, then you realize some things and I could really relate to Bunnie, I myself suffer from some of their mental illness and what made all of this funnier is that as a kid (still do, but less) i had lots of illusions, and one of them that was the more long lasting (nearly two years ??) was a bunny girl i considered my girlfriend uh... so this reminded of her, but letting that aside the game was cute to play and as I said I could relate with the MC, more than with any other till yet. I already finished everything for now, I checked on and saw that you hadn't touch the development of the game since tyhe yangam jam since 2023 and you were planning of doing it this year in the jam but couldnt, made me sad since I really wanted to explore blue blythe more of what we seen! BUT i also saw that next year youll try again and that made a huge relief. Knowing this game is in hiatus but has the change of getting his rute also (even if we have to wait more) is so much nicer than hear that the project is left all alone without hopes :(
anyway, thank you and all the people that were part of the making of this little visual novel, truly
I try to read and reply to all comments here on itch, so I saw it :3
I’m really glad you enjoyed the game ^-^ Thanks so much for checking it out!
It means a lot that you can relate to Bunnie too :3 At the same time, I’m also sorry that you have experience with mental health stuff :( I have struggled with anxiety & depression all my life, and I wouldn’t wish that or anything like it on anyone >.<
Yeah, unfortunately, I’ve got myself into a bit of an awkward position where I have a few unfinished projects on the go, haha. I’ve got plenty of completed ones too, but I probably shouldn’t have started so many x3
It’s possible that by the time yandere jam comes around next year, I might also not have time to work on adding Blue Blythe’s route for Bitter/Sweet, because the project I’m working on right now (Deadly Desires: Lovestarved) is my priority project to finish first before anything else.
I might manage to by the end of the year, but since I never know what random stuff is gonna happen to slow down development, it might end up taking me into 2025 to fully finish it >.<
But yeah, I do still plan to add Blue Blythe’s route at some point :3 Part of the problem is that I have only outlined it, not actually written it properly yet! But more than that is the fact that I will have to remake large portions of the existing game because when I update the project files, a lot of stuff is gonna break, especially anything related to voice acting :( So sadly, it’s gonna be a lot of work.
What I will say is that I don’t think Blue Blythe’s route will add that much more to the overall story, as it will be more like a dark spinoff sorta thing. The main story is all covered within Orange Blythe’s route and can work as a standalone game :3
Thank you for playing & taking the time to leave such a kind comment <3
Theory:
What if Blythe was truthful when they said they were inside Y/N's brain? Rather than it being AI, what if it was drugs? After all, pills were shown in menu screen.
Blythe and Blythe? are the opposite sides of the drug. Everything is an illusion. Blythe didn't want Bunny to fall sleep because the drugs would wear off effect. At the same time, it doesn't explain how Blythe was able to change things by will, such as suddenly disappearing. After all, drugs aren't stable. But what if it is there is an AI in bunny's brain, but the AI puts drugs into their system? Or what if he is an alien? I can only wonder ^-^
Thank you so much for playing the game and taking the time to leave a comment! ^-^
I guess I should say everything else under spoilers, haha.
Soooo…
SPOILERS below!!!
But yeah, I can confirm that your theory is a fairly accurate one :D I’m so glad you spotted the hint of the pills on the menu screen because I know that some people have missed that x3 Maybe I should have made it more obvious >.<
I just thought it would be fun to reveal certain things in more subtle ways for this project because I didn’t really want to straight-up say that X is the truth or Y is right and Z is wrong.
Cos sometimes it’s just nicer to leave things to people’s imaginations so they can do what you’ve done here and come up with cool theories ^-^
The one thing I will say is that I had it in mind that Blythe is, in essence, an antidepressant medication, but beyond that, I’d prefer to leave everything else up to speculation x3 Just because it’s partly inspired by my own experiences with taking antidepressants, but I didn’t want that to be too rigid because I know everyone’s experiences with them are different.
I feel like with this particular project, it’s much more fun to be subjective :D
Random fact: The mention of AI was also a nod to the fact that in the original idea for the story, Blythe was going to be written as an AI from the beginning without really hiding anything, but I ended up scrapping that to go with something with a bit more mystery, hehe. I still wanted to reference it in some way though :3
Thank you again for checking out the game <3
This had got to be one of my favorite yandere visual novels. I absolutely love rabbits and everything about this was just so cute!! Blythe was absolutely adorable, and I can't wait for the other route!
Aaaaaaa! That’s so cool!! I’m really glad you enjoyed it ^-^
I adore rabbits too x3 I really miss having pet rabbits :( I would get more, but the heartbreak of losing our last one was too much for my dad and brother and they don’t wanna have to go through that again, which is fair enough. I personally feel like, yeah, the grief of losing a pet is horrible, but the joy you get while they’re alive is enough to make it worth it :3
I had kind of planned to potentially finish this project and have Blue Blythe’s route released for this year’s Yandere Jam, but sadly, that hasn’t been possible because too much crap has been going on in my personal life for me to focus on writing >.< I wound up making Volume 02 of Yandere Heaven instead for the jam since it’s a bit easier to work on. I might try again for next year’s Yandere Jam to actually finish up with Blythe though!
Thanks so much for checking out the game and leaving such a sweet comment <3
Damng Melancholy, I have to admit as much as it's embarassing to say, your writting does make me week in the knees (in a good way lol); you make characters say so many things that tickle my fancy, but I also gotta give props to Blythe (Orange)'s VA, it's a marriage of perfect harmony from both your text and the voices of the characters (plus iconic art too!), I can't ever get enough of your games lmao.
Ahh, haha, well, I’m glad that it does :P Sometimes I wonder if the things I’m writing work in that way or not, haha. Cos even if I intend for that, it’s difficult for me to know if lands with anyone, especially when I’m asexual myself xD I find writing any sort of intimate scene, even if it’s just kissing, pretty hard, haha. It’s a lot of fun, and I tend to just end up writing what I feel is fun at the time, but if I come back to it and re-read it later on, I can’t help but cringe at it x3 usually followed by me thinking, oh, God, what have I done?!
Yeah, there is no way this game would be the same without the incredible talent of the voice actors :3 Phonobabble absolutely elevated orange Blythe’s character beyond the words I wrote! I often find myself thinking that the only reason I even like the character at all is because I love Lazy Polar Bear’s art so much + Phobobabble’s amazing VA. I kinda have to remind myself that I wrote the words, and without the words, it also wouldn’t be the same, haha. So I’m super happy that you see it as being in perfect harmony ^-^
Thanks so much for playing this one and for all your super sweet words <3 It means a lot!
I haven't enjoyed a VN this much in ages!! The art is beautiful, the music fits so well, the writing was really well executed, and the voice acting was just so so wonderful! I'm so excited for the other route! Playing this made my day!
Aww, I’m so glad you had fun with it! Thanks so much for checking it out ^-^
In the back of my mind, I had sort of hoped I might be able to work on the other route and release it in time for the end of yandere jam this year as a kind of anniversary thing, but I’m probably not going to be able to have the time >.< I’ve dug myself into a bit of a hole with having a few different projects on the go and getting too addicted to taking part in game jams x3 I’m gonna try and get more work done on some older projects this year so I stop feeling guilty about em, and then I guess I’ll come back to this when I can!
Thanks again for playing and leaving such a sweet comment :3
Melancholy this game is phonemical, the way you described everything and made it and in only a month!
For people who haven't played this might be a spoiler but the idea of basing them off of anti-depressants and by your and your friends experience with them is so cool! it makes the story 10x better in my opinion. I cant wait for more
Thank you so much! I’m so happy you had fun with it ^-^ Thanks for checking it out, and I’m sorry it’s taken me so long to reply >.< I kind of just got completely overwhelmed with the buildup to Christmas and then went into collapse x3 I’m only just emerging from the darkness now to resume my life, haha. I hope you at least had a stress-free Christmas and new year!! :3
I had hoped to maybe finish and release the other character route as part of this year’s yandere jam since it would be like an anniversary kinda update, but I don’t think I’m going to have enough time to do that T_T I desperately don’t want to completely miss out on yandere jam though since it’s a jam that means a lot to me, so I might see if I have the time to do another episode of my Yandere Heaven dub instead… even though I’d actually prefer to work on blue Blythe x3 It’s just I know I’m not really gonna get the time to focus on writing in February cos of irl appointments and such >.< Maybe I will try to aim for having it done for next year’s Yandere Jam or something instead!
But yeah, thanks so much for playing and for your kind comment :3 I hope 2024 is going well for you so far!
This game was super fun! I enjoyed the fluff and the dark bits! I can't wait for the blueberry's route to come out because I know that it will be just as good! The art and the voice acting was just chefs kiss.
My first ending I had gotten was the oblivious ending and I liked how surprised I became when my suspicions were confirmed.
I honestly did not encounter any glitches, which was nice.
And huzzah for no glitches encountered too! :D
That’s always nice, haha. And honestly kind of a miracle for this one since I know the stupid random wrong background loading glitch is an issue T_T
It happened once or twice to me in testing but it was completely random and I couldn’t figure out a cause beyond it being some strange sort of Naninovel bug >.< I just reeeeally hope that when I work on this again and update all the files to the latest version of Naninovel that it will resolve itself! x3
Thanks again for playing and for taking the time to write such a nice comment :3 I hope the new year is treating you well!!
Glad to hear it :D Thanks so much for taking the time to play it :3 Not gonna lie, I find it sooooo much harder to write fluff than dark stuff, so I was super scared that none of the fluff was gonna work x3 haha.
Most of my plans and schedules for my projects end up massively off-track cos of my stupid mental health and other irl stuff getting in the way >.< Like my hopes for having blue Blythe’s route out for this year’s yandere jam as an anniversary update T_T but I’ll get there in the end :3
I’m very lucky to have the opportunity to work with LPB cos she’s such a talented artist! And the same goes for the voice actors too :3 The project just wouldn’t be the same without everyone else’s talent onboard x3
I am still playing the game....but Blue Blythe "helping" you smile....AHHHH! <3 I want to play their route so bad.
Kept playing and ran into a weird error. I completed one ending and when I loaded to a previous save; the old CG was the new background instead of the arcade:
!!!SPOILER IMAGE TO SHOW GLITCH!!!
Do not look further if you have not played!
But even with that, man this was fun to play.
When you try to leave the game <3 I don't know how you even managed to code that, but it was an amazing surprise.
Thanks so much for checking out the game :3 So glad you had fun with it!
Yeeeeah, tbh, I have literally no idea what causes that bug, but I ran into it myself once or twice during testing, and it's a real bad one because sometimes it can end up showing random CGs as backgrounds when players haven't even encountered those CGs yet T_T It seems to resolve itself upon reloading again, but it doesn't stop it from randomly happening any time you load a save >.<" and once a spoiler has happened, it's happened :(
I can only imagine it was a weird bug with the version of Naninovel that I was using at the time I made the game because I remember I updated to the most recent version of the software at the time when I started the project, and as far as I know, the issue doesn't occur in older projects of mine where I've used older versions of Naninovel, or in newer projects where I've used newer versions of Naninovel, haha.
I'm just really really hoping that when I come back to this project to work on blue Blythe's route, that updating to the latest version of Naninovel will fix the bug! Because if not, I have literally no idea how to stop it from happening >.<"
But yeah, despite the stupid bug, I'm glad you enjoyed the game :D And hehe, it's a bit of a pain in the butt coding those extra silly lil things, but it's a lot of fun so it's worth it x3
Hope you get to have happy holidays!! :3
I had this game on my "games to play" list for so long, and after finishing it just now, I wish I had played it sooner, it's so good! Submissive yanderes are not usually my type, but oh my god, the way you wrote Blythe's dialogue and the voice acting combined was perfect! The way they would get so excited they would trip over their words or repeat phrases and words, was so sweet and endearing, and had me rolling back the dialogue to hear it again, because it was so cute! Genuinely had me swooning, I can't even lie lmao. I can't wait to play blue Blythe's route when it comes out. You did a great job! :D
Aww, well, I'm so glad that you ended up enjoying it when you got round to it :3 My list of games I wanna play on here is huge >.< I hope to get round to them all someday, but I'm definitely missing out in the meantime, haha. There's just never enough time in the world to do everything you wanna do T_T
Submissive yanderes never used to be my type either, haha. I'd always wanted to try and write one for a challenge and a change though :D Big props to the VA because it wouldn't have worked as well without such talented acting! It's funny cos when I first wrote the character of Blythe, I wasn't that keen on them, but the VA kinda made me fall in love with em, haha. I'd go as far as to say that somehow, Blythe has ended up becoming my most beloved yandere of all the ones I've written so far x3 And I never would have thought that in a million years because they're just really not my usual type, haha.
I had hoped to maybe release blue Blythe's route for Yandere Jam 2024 since that would be appropriate, but I don't know if that's going to happen >.< It would be nice if I could manage it, but I've not been doing so great lately, and I'm soooo behind on a lot of things in general that it's kinda hard to even know what I am going to be able to do, haha. It'll be out eventually though x3
Thanks so much for playing & I hope you get to have happy holidays :3
Thank you for replying! :D I hope you feel better soon! Take your time, no rush, your health is more important! Hope you have a happy holidays and a happy beginning to 2024!
Another game that I played on Winlator! The text is slow on the emulator, until I change it to instant, but it doesn't ruin the experience for me. I love the songs - especially the opening song, and I love orange Blythe.
Orange Blythe is such a sweetheart! He really makes me feel better about myself.
-Slight spoiler-
And I can relate to the protagonist, because
I amalso a shut in.Thelazypolarbear did an amazing job with the artwork by the way; orange Blythe looks adorable, and blue Blythe is hot. And the backgrounds are beautiful.
I hope that you continue to make otome games, because you are really good at it!
Hooray :D Glad this one works on there too! I still haven’t had a chance to check it out cos I’ve been really busy with irl stuff + managed to catch a nasty cold from someone somewhere while out and about x3
So happy you like the songs :D I tried really hard to make something with some vocals that would be fitting for the project, and I intend to keep doing that where possible for all my future projects too cos it’s a lot of fun :3
And that’s great that you like Orange Blythe too ^-^ I was initially worried the character would be a bit boring with being a softer sort of yandere x3 but they actually turned out to be one that grew on me a lot more than some of my more violent characters, haha.
It is kinda hard to get out into the world >.< I know everyone has different reasons for shutting themselves away inside, and while I don’t find the world outside quite as scary as MC does, I definitely don’t feel safe out there, haha. I’m on the autistic spectrum, and often, going out into the world feels like an all out assault on my senses xD Sometimes in a good way that I enjoy, but more often in a way that just makes me stressed and want to get back home to safety again as soon as possible, haha.
LPB is an incredible artist ^-^ This project wouldn’t exist without her! Not just because of her awesome artwork, but also her support and encouragement when I was thinking of scrapping the idea cos I’d convinced myself it wasn’t good enough x3
Thank you so much for all your kind words and being so supportive :3 I really appreciate it!
That's okay, just take of care of yourself, and stay healthy. Plus take cold medicine, rest, and drink lots of water.
I wish I knew how to make music. It sounds like fun! If all of your songs are that good, I look forward to your future projects.
I actually prefer soft yanderes. Solipsm Reigns bad endings caught me off guard, with how violent the yanderes got, but I still liked the game. More yanderes like Orange Blythe would be great in the future, though.
I'm sorry that you feel that way. For me, going outside means interacting with people, and they can be harsh, or just difficult to deal with. And I feel like people are looking at me and judging me, even when I'm just walking around. If words can hurt, peoples stares can make you feel anxious. I feel safer, and happier indoors.
LazyPolarBear sounds like a great friend. When I was thinking about keeping a story I posted online a one shot, I got a lot of encouragement to continue it, and I'm really glad that I did. People like that are amazing.
You are very welcome! Oh, by the way, I tried playing Tunnel Vision, and it worked fine up until Rhime said, "You have been judged guilty as sin, little bird"...and then, it crashed. XD But, every other game of yours that I played worked from beginning to end, so it's fine.
Here are the games made by you that I've played on Winlator:
Tunnel Vision. Bitter/Sweet Blythe. Dawn of the Damned. Yandere Heaven. Darling Duality. Love In Lockdown (Eli version).
Hopefully, I'll be able to play more games made by you in the future. :)
I’m somehow still not fully better, but much better than I was, just got a lingering pesky cough and still feeling tired all the time >.<
You could probably learn to make music the way I do it :3 I pretty much just experiment with stuff x3 I don’t actually have a clue what I’m doing, haha. I just keep trying to put bits together like a puzzle until it sounds like something I like. Basically use a big library of short loops and samples. I have a lot from music producer Humble Bundles at this point! But you can get started with that sorta thing for free cos there are sites like looperman where users upload loops that anyone can use :3 They list the key & tempo so it makes it a lot easier for music noobs like me to find the sorta stuff I’m looking for!
That’s cool :3 I used to be into more violent yanderes back when I made SR (provided the loving side of them was still evident), but I’ve grown kinda tired of them recently x3 So I’d definitely like to try and write some softer ones like orange Blythe in the future :3
I feel ya on it feeling like people are looking at you and judging you >.< I can’t walk past a group of strangers who happen to laugh without automatically thinking they’re laughing at me for some reason >.<
I cried at the end of a therapy session recently cos of what we were discussing, and I kinda just broke down while telling her I feel like my world is so, so tiny because the only place I feel safe is in my house x3 And I just wanna be able to go outside and enjoy life instead of being trapped indoors so much.
Yeah, LPB is definitely amazing :3 I dunno what I’d do without the kind people in the world that actually take the time to listen and hear you out when you’re stuck in a pit.
I have a feeling I know what could’ve caused your crash in Tunnel Vision x3 That point that you described is a big loading point in the game, haha. It basically loads the entire 2nd half of the game right there, and so if there are any memory problems with a device, it will most likely crash T_T On my potato laptop, that load takes like a full 60 seconds to finish >.<” On my PC, it’s like 5 seconds, haha. I wish I knew how to optimise stuff better though because I’m pretty sure Ren’Py doesn’t have problems like that, so I dunno why it’s such an issue in Unity :(
I’m honestly surprised to hear you managed to play Dawn of the Damned on it :o I would’ve thought that one would’ve crashed or bugged out in some way on Winlator x3 but it’s good to know! I imagine that Limbo Line would probably crash on a load the same as Tunnel Vision did >.< And Apartment No.9 probably would as well cos all 3 of those are larger games with longer loads.
Anyways, I’m really glad you’ve been able to check out as much as you have and I appreciate you playing em :3
I'm really happy to hear that you are feeling better, but now I'm worried about something else. I heard in a devlog that you broke your arm and wrist, and that since you broke it before that it might not heal fully. Did it completely heal? I really hope so. A few months ago, my cousins' dog bit my right arm twice in the same spot, and that is my dominant arm too. It's better now, but I have a little understanding of how you feel.
Thank you for the link! I'll try it sometime. I just hope that me being on a phone instead of a laptop won't make the process hard.
I'm looking forward to meeting those future yanderes! But, for now, Orange Blythe is definitely my favorite out of the ones from your games.
I completely understand. In a library some years ago, I was sure someone was talking about me. I was having a bad hair day, and they told their friend that they just saw someone who's hair was messed up. I had to fix myself up in the bathroom after that. XD Social anxiety is such a pain.
Well, I haven't been outside in five years, so I know how you feel. Like I said, interacting with people is terrifying, and stressful for me, but, sometimes I wonder how different things would be if I took the courage to go outside. But, I'm too much of a coward to leave my safe space/comfort zone.
Those kinds of people are the ones I feel most comfortable around: people who provide support, and who you can lean on. I'm glad to have someone like that, even if my only interaction with them is online.
That's okay! I'm still really glad that I can play your games at all. "Darling Duality" and "Bittersweet Blythe" are my favorites, by the way. I really need to thank the person who created Winlator, without that, I couldn't play some Ren'py games that get error messages on Joiplay, either.
Don't get me wrong - Dawn Of The Damned was super slow and laggy, but I could play it from beginning to end. However, I could only get one ending, because when I pressed start to start it over, it loaded for like twenty minutes, and that's when I lost my patience. XD It's unfortunate, because I told Dämmerung that I loved him, hoping to get a happy ending, but...wow, that was brutal. I wanted to try the other ending, but I guess I'm not patient enough. Maybe one day I'll try playing it again.
It can't be helped if a game has a large file size, though I was curious about Limbo Line. Honestly, though, I'm just eagerly waiting for the next update to Darling Duality. The demo is kind of big at around 970 mb though, so I'm worried that the full game with multiple routes will be too big for Winlator. Though, even if it is, I am happy with what I could play of the game.
And I appreciate you making them! You really make the best games.
Sorry it's taken me forever to reply >.< I kinda just stopped all communication for most of December because I got too overwhelmed by life in general and couldn't really cope with anything :( So now I'm really badly behind on my replies and stuff >.<
My arm is pretty much fine now :3 It did heal okay in the end! It's still kinda weak, but no weaker than it was before the accident, haha. I did physio and stuff to build some muscle back, but I've always had weak arms xD That's awful that you got bitten twice though by your cousin's dog o.O I imagine that must've been incredibly painful!! I'm glad you healed okay at least, but man, still, that's a horrible thing to go through :( I hope you didn't end up with like nerve damage or anything!
Hehe, well, I imagine orange Blythe would be very happy about that x3 They ended up becoming my favourite too somehow, even though they're not even my type xD Just kinda wormed their way into my heart, haha.
I'm sorry your social anxiety is so bad :( People that have never had it just don't understand how debilitating it can be! Like my mum always used to say to me when I was younger, just get a job, that will fix it... and it's like, uhm, mum, that's not how it works >.< For starters, getting a job is like climbing a mountain when you have mental health problems, but then actually keeping a job if you get one is almost impossible! So much of many jobs requires you to have good social/people skills, so if you find speaking to people terrifying and stressful, how do survive in a job that requires you to do it constantly?!?! :(
For me, I find that going out in nature can help with my depression, but yeah, sometimes my social anxiety stops me from actually going out, haha. I generally don't leave the house without someone with me cos I often get too anxious/overwhelmed. If it wasn't for my dad, I'd probably just shut myself inside and never leave the house.
I do think it helps if you can manage to get out and do scary things and really push yourself out of your comfort zone, but actually forcing yourself to do that is extremely difficult >.< And even then, it's like sure, things might be a tiny bit less terrifying the next time, but they're still terrifying x3 It's so much easier to not have to constantly put your mind and your body through extreme stress.
I've been working on a project for Winter VN Jam that I hoped to release before Christmas but have failed to because too much stress and stuff has been happening and I haven't had as much time as I would've like to work on it >.< I'm aiming to try and release next Friday instead, but it's probably going to be missing some VA because the poor VA got ill before he could finish recording the script x3 I will just update in January to add it or something! I wonder if it will work on Winlator or not though. It's not a huuuuuge game. Only around 10k words. But there are a lot of assets in it because I tried to make my own CGs and I've edited a lot of sprites and backgrounds, haha. The current project size in Unity is 8GB, but that'll go down when it's exported + I haven't optimised any files yet!
Yeeeeah, 20 mins is too long to wait for loading, haha. The choices in Dawn of the Damned don't actually matter that much anyways x3 They impact what's happening throughout the game, but the endings are either determined from the very beginning depending on one thing, or from the timed choices right at the end.
I think the file size for DD when it's eventually completed will probably be horrific >.< I might be able to get it squished down a bit though now that I know a bit more about shrinking file sizes and stuff. Maybe I can make the layers a bit more efficient too, but yeah, I think the full version will be pretty hefty. I would imagine it'll be bigger than whatever SR's file size is! Definitely over 2GB once all the assets are in there cos it'll be a lot of sprites, CGs, and VA x3
That's very kind of you to say <3 It makes me really happy that you've had fun with my stuff :3 Really appreciate all your kind comments!
I hope you get to have happy holidays with lots of tasty noms involved!! ^-^
Just finished the orange route and can't wait for more. Just gonna say, that was a nasty trick putting the 'extra's bunny behind a bubble.
I was freshly traumatised from screaming balloons, I didn't want to hover over a bubble and possibly click one. lolol
I've finally found the time to play this, and it's amazing!
It's so wholesome, and I found the balloon game so fun!
And then got hit with the silly little shenanigans.Another amazing game, as always!
So glad you had fun with it ^-^ And I’m happy you liked the balloon game cos that was soooo much fun to make, haha. And yay for shenanigans :P
Sorry I’m so slow to reply btw >.< Just been super focused on Spooktober Jam, haha.
Thanks so much for playing this one :3
Hello I really want to play this game but, wen I open the files is everything fine but wen the credits of the game pass ( the creators ) the window of the game is blue and not change.
I dont think its problem of my pc bc is new so idk where is the problem? And i already download the two windows versions few times.
Pls help I really want to play this game /cry.
(Pdtt: Srry if there are grammatical errors, im from Spain and im not a pro of english )
Att: Roxan
Hey hey! Sorry my reply is quite slow, I’ve been super busy working on a new game for jams that have a short deadline >.<
Firstly, thanks so much for checking out the game :3
Unfortunately, I’m probably not going to be able to help much :( If I can’t reproduce stuff on my computer, I generally have no idea how to fix it, and I’ve never encountered anything like what you described while testing on my PC >.<
So does that mean you’ve reached an ending and had the credits roll, and then once the credits sequence has finished, you have a blue screen? Is it solid blue, or is there a pattern with bubbles on the background?
I don’t really know what could cause something like that :( I could try and make a dev build to send you, so that if any errors occur, it should generate some error logs that you could then send to me and I could pass them on to the Naninovel support and see if they have any ideas.
One thing you could potentially try is deleting any copies of the game you have, but also after that, going into: Users > (whatever your username is on your PC) > AppData > LocalLow > Melancholy Marionette > and then there should be a folder in there called Bitter/Sweet or Bitter/Sweet Blythe. You want to delete that folder because that’s where all your save data and stuff is stored. If you don’t delete that, even if you delete the game files and redownload the game, it will still to try to play from that save data, which can cause issues in itself >.<
You might not have the AppData folder visible by default though, as it’s usually set to hidden. That means you’ll have to enable the option to view hidden folders on your computer first :3
That’s probably not going to help though >.< I’m sorry I can’t be more helpful :( If it was something multiple people had encountered, I might be able to gather more information and figure out a way to fix it, but so far, you’re the first person to report something like this.
And no worries, your English was fine :3
Hello, Im still here heheh...
GUESS WHAT?
AFTER INSTALLING AND UNINSTALLING THE GAME TWENTY TIMES IF IT WORKS KYAHHHH IT'S SO CUTEE <3
Srry I just get emocionate
Have a good day <<333
Wooo! Well, that's fantastic that it actually worked in the end :D It sucks you had to mess around installing it so much x3 but still, I'm happy you got to play it at least :3
Have a good day as well ^-^
i don´t want to sound annoying or pushy, it´s just that i really like this game, may i ask if there is a release date for further updates in sight...?
No worries :3 I’m glad you like it!
There’s not a super solid release date for blue Blythe’s route, but my aim is to have it out for the end of Yandere Jam 2024. When my arm got broken back in March, it meant having a few months away from my PC while it healed cos I couldn’t really do anything much with it >.< haha. So yeah, I didn’t work on any of my projects at all March-May. When I was finally able to go on my PC again, I spent pretty much the rets of May and June trying to catch up on messages and stuff that I missed.
July has mainly been me away from my PC dealing with various irl chores, but this past week I’ve been working my butt off to make something for this year’s O2A2 jam, which I've just released today :3
August I’ve got a lot of irl stuff to deal with again and prep to do for Spooktober Jam. September will be entirely taken up by Spooktober Jam. Then October-December, I’ll probably need some sort of mini-break from my PC to recover from Spooktober >.< but then I haven’t 100% decided what I’ll be doing before the end of the year. So yeah, I don’t really have time to work on Bitter/Sweet atm >.< I figured trying to get the other route done for next year’s Yandere Jam would be fitting though since it was made for this year’s one! Whether or not I actually manage that is another matter entirely though x3
omg thanks for your response!! I am so excited to play your new game, i am gonna download it right away! Seriously, your games make my day, thanks so much for all your hard work and I hope you´re feeling better soon <3
That's super sweet of you to say :3 And thank you for checking them out + the well wishes <3
Do you have any social networks where we can meet the characters? Like a tumblr of questions or something?
I do have Tumblr and asks are always open, but I’m not very active on there >.< I think I still have a fair few to answer from months ago cos I’m really bad at keeping up with social media T_T There are a few asks answered publicly on there though about Blythe and Castor I think :3 And you’re welcome to ask your own stuff if you want to as well. I’ll do my best to answer when I can, it just might take me a while because my brain doesn’t seem to be built for social media, haha. It’s like no matter what I do to try and keep on top of social stuff, I always wind up epically failing >.<
awesome game, seriously. the story is really creative and reels you in. also, orange blythe's masculine voice is so soothing and fitting for him!!! (and kinda creepy at times but thats a part of the appeal) i had to replay some voicelines more times than i can count cause i just wanted to hear him say it again lol
<3 I have to agree, the voice acting was absolutely phenomenal ^-^ Even though I had to listen to it repeatedly while editing the audio and then again while testing the game, I never got bored of hearing it, haha.
Thanks so much for playing :3
Hey! As always I'm going to make a review filled only with spoilers so:
/!\SPOILERS/!\
So first impression: I choose the masculine voice !
Orange Blythe one is so cuteee <3 (and creepy lol) The voice actor again ah :) beautiful voice! And blue Blythe voice is unexpected but i like it! it's go well with the art of his/they bunny! I like the erratic voice of Orange Bylthe tho! My favorite kind of voice lol
God, the blue one creepy me haha Oh and on the park, the background noise, some of this are in french and well one of the kid say "hey f*ckhead! you're really a shit huh!" it's more insulting that my translation but it's make me laugh haha Oh! and the idea of the people that turned into a balloon it's the genre of the plot i like <3 Damn... the voice actor <3 the work they put! Great choice of voice like always Melancholy! <3 And the art... omg! I love it! The artist is talented!
The ending: Damn, one of those when i fall asleep, the expression of satisfaction from Orange Blythe is hot lol <3 and creepy tho haha With the game with colorful and cute color, the creepy undertone is perfection! :D And the endings! With the bliss end and the other one when you fall asleep, baby boy hide not so well it's fixation over us! but it's always funny and interesting when cute yandere character breaks their composure. Anyways thanks for the game and see you soon in another game! :D And sorry for grammar mistake and such! ^^'
Hehe, yeah, the voice actors did an absolutely incredible job bringing the characters to life in this ^-^ It wouldn’t be the same without them!! That’s why I love voice acting so much. It makes such a difference having epic VA to bring characters to life.
That is hilarious about the background noises in the park xD Thanks for telling me that cos I never would have known, haha. The weird thing is, that SFX came from a UK SFX website x3 I wonder if the person who uploaded it knew that’s what was being said and thought it would be funny to add it to the site, or if they were clueless!
Yeah, LPB is an amazing artist :3 Everything she creates is just stunning!
You have nothing to apologise for anyhow x3 And thank YOU as always for playing and writing such nice things <3 ^-^
Hi!
Oh, i agree so much to this <3 Voice Actors are love, Voice Actors are life haha
Youre welcome haha ! Well, it's was immersive for me lol
I prefer the first version haha
Yep! I agree wholeheartedly!
Awww, thank you ! :) And, awwwwww you make me smile! :) I'm happy you're happy and well to have adding another review to your talented writing!
Hi! I don't play a lot of visual novels, but I found this through the Queer bundle and played it and I'm so glad I did. This is absolutely fantastic, and I had no idea why it hit so close (asides from the wonderful art and writing) until I heard the developer commentary. I don't want to go into any of the specifics to avoid leaving nasty spoilers in the comments, but it was surreal hearing someone recount a story of depression treatment so similar to my own.
Also, despite the really fucked up story and meaning, Blythe was mad cute! I'm really excited to see the blue route when that comes out.
Yay! That’s awesome to hear ^-^ It always means a lot when anyone who doesn’t typically play visual novels ends up enjoying one because they seem to get a bit of stick as a genre of game, haha. Some people even go as far as to say that they’re not games at all T_T And also awesome that you found it through the bundle because it’s an absolutely epic bundle in general and I’m forever grateful for the fact that something as amazing as it exists :3
I’m really glad you had fun with the game, but at the same time, I’m so sorry you have a similar story with depression :( I sure wouldn’t wish it on anyone! I feel like treatment for mental health in general is gradually improving, but it still has a looooong way to go >.<
Thanks so much for checking it out and leaving such a sweet comment :3
i havent read the blue one’s route….i hope theyre gonna update it on the future im curious abt him since im a yandere enjoyer aaaaa
Blue Blythe's route will absolutely be added in the future :3 I can't say for sure exactly when because I have a lot of stuff to do and never enough time in a day to do it all x3 but I'm going to try and aim for having it released by the end of next year's yandere jam! I highly doubt I'll manage it before then though. It's possible I might not get it done in time for the end of the jam next year either, but I will try, haha. Just gotta prioritise other stuff in my life before this is all. Either way, it'll be added eventually :3
Thanks for checking the game out ^-^ Yanderes are the best :P
That’s really incredible!! (≧∇≦)/ It’s actually really cool!! that you are actively working on your game. I really hope that you’ll be able to add Blue Blythe! I’m looking forward to the game update O(≧∇≦)O Do you have any social media I could follow you on? It’s really cool to see someone working on such a cool game. I’m a huge fan of yanderes, as you can see, so I really am interested in this ≡(′▽`)っ andd I agree!! Yanderes are the best!! and the cutest! ty for replying me!! and have a nice day!! (≧∇≦)
Well, I’m not so much actively working on it cos I just haven’t had the time to go back to it since the jam finished >.< but I will be working on it once I get a chance to :3 Life has just been quite chaotic, haha. I don’t think I’m going to be able to get much of anything done for the rest of the year really because I never seem to get enough time at my desk to actually make progress >.< I’m hoping to take part in O2A2 jam this year though, so with any luck, I should be releasing a tiny bitesize game at the end of this month, haha. I’m more than likely going to try my best to take part in Spooktober VN JAm again this year too because it’s probably my favourite jam. Sooo, yeah, provided I can find people to team up with, have the time to make something when the jam starts in September, and nothing goes wrong, then I should also have another game out at the start of October :3
I do have social media, but I don’t use it all that much because I find it quite stressful >.<
From now on, I’m going to be posting public blog stuff about my game dev activities mostly on Ko-fi :3 And there will still be private posts with behind-the-scenes stuff and more on there too for supporters.
Ko-fi is pretty much where I'm making my home for posting about pretty much everything, haha. Specific updates to games will get put in dev logs here on their respective game pages, but I don't want to keep spamming dev logs for just general progress reports here because I think it's probably annoying to anyone who follows me here to get pings about update posts only to find that it's just me rambling and not an actual update to a game x3
Other than that, I do have Twitter and Tumblr , but I’m rarely on either of them >.<
*High five* for the yandere love :D I see you also have a cute pic of Menhera chan for your avatar on here :3 I used to be really big into menhera dress style and yami kawaii because it felt empowering in a way to wear clothes that depicted mental health struggles in a cute and colourful way. It’s nice that you can kind of show how you feel inside by the clothes that you wear. I don’t wear that much of it outdoors now though because it tends to draw attention, and since I have really bad social anxiety, I don’t like being stared at in the street for what I’m wearing x3
Thanks again for your kind words and have a nice day yourself :3
Ooh, I get that social media can be really stressful, I definitely know that feeling. Good choice with going on Ko-fi, it definitely is better than keeping all the progress reports in the comments(=´∇`=)
AND THATS SO COOLL that you had a phase in your life with menhera and yami-kawaii, I really wish you could still enjoy wearing it, but I understand it. Life is complicated sometimes since we lived in a judgemental ppl… Menhera-chan is adorable, isn’t she? She’s really cute AND I CANT BELIEVE THAT UR ALSO USED TO LUV YUME KAWAII PLEASE DONT LISTEN TO THEIR BULLSHIT 💥💥 theyre just jealous and yeah…we humans are free to express what we feel aaaaaa ≧(´▽`)≦ (´▽`)
and that’s totally understandeable. Don’t push yourself too hard, take your time and do whatever makes you happy! I will be waiting for any news, but don’t be too hard on yourself to constantly give updates, do it when you’re ready and when you feel comfortable with it. I’ll be waiting, so no worries about it TwT
anddd i get that, life is full of surprises and it’s really hard to make enough time for yourself. We really are stuck with little to no time for us and our hobbies, huh… But that’s okay, I think taking breaks and resting is very important to keep your health alright. I’m sure that the games you make will be awesome! ヾ(´▽`;)ゝ
AND HAVE A NICEDAYY MEOWMEOWW!!
HIIII Im very interested in downloading this game. Ik the yandere game jam is now over and i have looked at the walkthrough and noticed that it said only orange blythe route is availible for the game jam. But now that its over is Blue Blythe availible if not its fine Ill love them both
Glad to hear that you're interested in it :3
Unfortunately, since my arm got broken shortly after the jam finished, I haven't been able to make progress on any of my projects, haha. The cast came off at the end of April and I can use my arm again, but I spent all of May trying to catch up on my inbox, which I still haven't managed to do yet, and since I'm also now far behind on my other projects too, I probably won't be able to work on blue Blythe's route for quite a while still >.<
So yeah, as of now, it's still only orange Blythe's route that's available x3 I might try and get blue Blythe's one released for next year's yandere jam or something! Either way, blue Blythe's route won't be coming any time soon.
Hope you have fun with orange Blythe for now though if you decide to download it ^-^
ok thanks for replying and sorry bout your arm but ill stay updated on this game !
can't wait to see how this game progresses in the future
So I play visual novels a lot but none of them seemed to take my interest. I found this game and got really hooked on it. The protagonist is relatable, except I don't have autism (pretty sure that's ASD) and agoraphobia. Though not getting out a lot and hating being around people do tie into my anxiety. The characters were so cute, and I love yandere-like characters. I got the devoured ending though :( but overall, I rate it a 9/10 would recommend playing this game. I will also try out the others that the creator made.
Thanks so much for checking it out and leaving such a kind comment :3 I'm really glad you thought the protagonist was relatable! Yeah, ASD is autism :3 This was my first time writing a protagonist that is somewhat similar to myself, haha. I don't have agoraphobia either, but I do have really bad social anxiety >.< And while I'm definitely not identical to Bunnie, we have a lot in common x3 It was kind of strange in general to write about stuff that's closer to home, but I'm glad I did in the end!
That sucks you wound up with the devoured ending though x3 I can't lie, that's probably one of the least-fun ones, especially since it doesn't have its own CG like most of the others >.< haha.
Thanks again for taking the time to play it and for your recommendation ^-^ If you do plan on checking out my other projects, I would recommend Limbo Line first cos it's my personal favourite and features art from the same awesome artist that did the art for this project :3
This game was an absolute amazing experience! For some reason it took the longest to play and edit because there's just so much love and detail poured into every scene. The art is absolutely breath taking with it's deceptively beautiful colors and softness and the music is so good I'm considering putting it on my ipod!
And then there's the amazing voice acting! It wouldn't be the same without how hard all the VAs worked, AND on a short timeline too!
And the biggest secret of the game, I'm glad wasn't so obvious or apparent, because when I went back to edit the video, now KNOWING what the Blythe's are it was like looking at it in a new light. That is to say the writing is amazing!
And all this in SUCH a short time! I honestly am blown away and this game has cemented itself as one of my favorites!
I hope you enjoy watching my playthrough as I had enjoyed playing it!
Ahh, man, you're so sweeeeet ^-^ Thank you so much for checking this one out and leaving such a kind comment <3 and also thank you for just being awesome in general! I really need to play more of Picture Perfect Boyfriend because I absolutely adore what I've seen so far, I just never give myself enough quality gaming time T_T
That means a lot about the music cos trying to make tracks for my projects has rapidly become one of my favourite parts of gamedev (and also makes me feel just the tiiiiniest bit better about not being able to draw) x3 not that I can take credit for the entire soundtrack on this one cos I only had time to make a few original tracks, haha.
It will never cease to amaze me how VAs manage to work with devs on jam games! It's honestly mindblowing that they can receive scripts with such tight deadlines and then work their magic to bring the characters to life so well :3 I always find myself saying to people, are you suuure you wanna do this? x3 Cos it never seems fair to drag other people into my madness when it comes to jams, haha. This game sure wouldn't be the same without the VA though, that's for certain!
Also good to know regarding the secret because I was honestly such a mess for most of the jam x3 I had pretty much zero faith in the writing by the time I finished the draft and was panicking quite badly that I'd have to put the entire project in the bin and give up >.< If it wasn't for LPB's encouragement, the game wouldn't even have been made, so I owe her a heck of a lot for being so supportive! (as well as her epic art, of course ^-^)
Thank you again for all your kind words ^-^ They're appreciated more than I have the ability to even express <3
I only managed to get about 36 mins into your video so far, but it's already mega adorable the way you read and react x3 I don't normally watch entire playthroughs of my own stuff cos I find it a bit strange to see when I've already spent so many hours staring at the content during development and testing xD but I think I will have to watch your whole vid when I can cos it's just awesome!! Gotta cook noms now though x3
Oh, and reading through some of the comments on your vid, yeah, you were in the credits cos I always try to include everyone who has ever supported me at any point on Ko-Fi and Patreon :D Which also means you have access to the supporter page with soundtracks and stuff on if you didn't already know that :3 It's a little more difficult with Ko-Fi cos I put a bunch of keys up on there for everyone to grab, but I don't think there's any way of pinning posts >.<
Anyways, if Ko-Fi will still let me dm you, I'll drop you a key there in case you don't have one yet! But if it won't let me and you do want one, just drop me an email or something and let me know where is best to send it. It's only got some of my original soundtracks on there for now cos I haven't had time to organise them all yet, but the original tracks I made for Bitter/Sweet are on there for download at least :3
PS. Extra thank yous for spreading the joy of the bunny binky by including that lil clip in there when it was mentioned :P And now for some minor fangirling cos I can't contain telling you how crazy talented you are to be able to draw cool stuff, make games, AND at the same time also be such an entertaining YouTuber!! Please can I steal your powers?! x3 I knew of you through Picture Perfect Boyfriend, but being the social media and general hermit that I am, I didn't know that you did playthroughs of stuff on YouTube too >.< But yeah, all the thank yous for playing through it and making such a fun video + giving it a place in your collection ^-^
THANK YOU SO MUCH! I'm really at a loss for words after reading this!! (and slightly tearing up!)
I was able to download the soundtrack right before I found your message. I went to back to the game page because I really didn't notice my name was in the credits and saw the soundtrack was available since I did pay for the game days ago. I was very excited to have these songs to listen to on my own, and they are even more beautiful and chilling then I realized!! I also hunted down Phonobabble to hear their other work and they are just as amazing!
And please take your time watching my videos, sometimes it takes me a whole week to watch some other videos and plus I've started making them longer to avoid cliff hangers♪
And yup, I PLAY VNs, edit my own videos, draw, and make a games as well. The only thing I haven't tried is making music, haha. I'm working on the sequel/follow up game to PPB called PPB:Reboot where you can date the other other guys who were "deleted" in the first game. I have a pretty hefty demo up but there's still a lot I need to draw for it.
I've said it so many times but I'll say it again, this game was a truly memorable experience! If you haven't checked him out, EPYKSLION is a similar youtuber whose been a good friend to me and even he was excited that I finally played it!
Keep up the amazing work and remember to take breaks as well!
Ahh, fair enough! In that case, even more thanks are in order for the fact that you supported the game here too!! So thank youuuuu ^-^
I'm totally not addicted to trying to make music now x3 ahem. Would be better if I could play an instrument, but still, I can't deny that ever since I discovered making music using samples was a thing, I have been like a kid in a candy shop xD because I genuinely didn't know sample-based music was a thing until about 2021 despite now being 31 >.< I always just thought that everyone who made music had either recorded all the sounds themselves or paid someone else to do it via a commission or something!
I really need to listen to some of Phonobabble's other work too! I still haven't managed to yet, but it's on my (ridiculously long) to-do list because, as you say, they're an absolutely incredible actor :3
As my brother frequently reminds me, I never give myself enough time to do non-dev stuff x3 over the years, attempting to make VNs kinda absorbed almost all of the time I used to spend playing games >.< and I know I need to give myself more breaks to actually enjoy playing stuff more often, but I struggle with doing that in a way that doesn't make me feel guilty about slow progress on projects. I started Fire Emblem Three Houses well over a year ago and still haven't finished it for that reason xD I've completed one house route, and only about halfway through another >.< I think the dev stuff is one of those addictive hobbies that has gotten waaaaay out of control x3 cos both my friends, and family (and also a therapist at one point) have said that it's not normal to spend so much time on one hobby and they wish I'd have more breaks, haha. I am trying to change that cos there's a lot I want to do that isn't dev-related! It's just taking time to change x3
But yeah, I forgot to even mention the fact that it must take you quite some time to edit your videos together! I really struggle with video editing, so have to admire anyone who manages to make awesome vids like yours :3 And even though I'm by no means an expert, I feel like you can really tell you've put a tonne of passion and hard work into your videos! Same goes for PPB ^-^
I saw the stuff about PPB: Reboot, and I have to admit, got excited, haha. I was trying to play everything that was involved in the male yandere showdown on tumblr a while back cos I thought I'd give myself permission to have a nice yandere gaming binge since I'd just finished yan jam! But then that rare break I gave myself got cut short in the end by my arm getting broken >.< cos then I couldn't really manage to play anything properly once it was in the cast, and cos I couldn't do much of anything while it was healing up, it meant that by the time the cast was off, I felt like I had to get straight back into doing dev stuff again because I was so behind. It was like the worst kind of forced break that was useless because I didn't even get to chill and play games x3 I did binge His Dark Materials TV version though while healing, so it wasn't 100% bad, haha. The point is though, I still have soooo many things to play on my itch list alone, and then I've got my non-itch games backlog too T_T I need like a full year's break from dev stuff to make a dent in either one x3
I realise now that I have practically committed a crime because I looked up Epykslion and realised that I did, in fact, watch the playthrough that he did of Bitter/Sweet after someone recommended it to me! But it was while my arm was still broken and I couldn't get on my PC, so I watched it on our downstairs TV from my brother's PS4 YouTube app, which has no one signed into it, and I even told myself, once I get back on my PC, I must remember to go and like and subscribe from my account, but me being the forgetful numpty that I am, didn't remember to do that T_T I have now gone and rectified that!! So thank you for reminding me x3 Actually, watching that really cheered me up when I was feeling crappy. Both of you are fantastic at what you do ^-^
Keep up the amazing work yourself! And look after yourself too :3 I shall cheer you on from afar with little pom poms! x3
If I can, I try to support each game that I play on my channel and I'm happy to see all the wonderful worlds, characters, and stories people have inside them!
Ah making music through samples, I forgot about that. Does that mean clips of music or a sample of an instrument? Making music is still something I'd like to learn but maybe when there's not so much on my plate.
I can fully understand getting absorbed in a hobby, and I'm one who hops around hobbies (but always went back to drawing). Making videos feels that way too, I'm really obsorbed in it, but unfortunately I don't give myself much time to play games for myself. Definitely give yourself BREAKS! What helps me (because I believe I have ADHD) is, I'll set a timer for 30minutes or 1 hour and absolutely focus on video editing, and when that timer is up I'll let myself do anything else for as long as I want . What usually happens is I'll either have the energy to keep working or I'll actually relax.
But I've definitely found how important taking breaks and putting hobby/work aside for a while it! Me, personally, I don't think it's weird to stay on one hobby, unless that's something you as a person don't usually do. In fact I'd think having one hobby is what most people do anyway, and game development is definitely a cool and diverse one! Of course it's great to try new and different stuff too, you never know what you'll be great at!
I think I started really editing videos in 2021 and have improved a lot since the first videos on my channel! What helps is watching other videos and how they do their timings, and edits, and such. Even now I'd still consider myself a beginner. But each video does take about an entire 1-2 days to edit if their an hour long haha.
I'm so sorry about your arm, I hope it's healing well! And thank YOU for your support and kind words!
Well, that's super duper sweet of you :3 There are so many amazing creatives out there that I wish I could support too, but I just don't have enough funds to do it >.<
I'm definitely no expert on sample-based music, so I couldn't really say, but I feel like maybe it's both of those things? x3 I've seen a few threads about people who sample music by popular artists and such, and that really confused me cos that's very different from what I'm doing, haha. I've just got a giant library of loops and samples that were created specifically for music production. Some of em are live recordings of instruments, others are samples of virtual instruments, and then some are sounds created by other means on a computer. The majority of the ones I have are loops that are labeled with their original pitch and temp to make it easier to sort through everything. Some of em are more like just SFX and atmospheres though. I just piece stuff together in layers like a big musical jigsaw, haha. For example, I just opened up my files for the Bitter/Sweet theme (vocal version) and a rough count looks like I've used around 36 different loops/samples including all the vocals.
More recently I've been editing the loops and stuff that I own, adding different FX to em, and changing the original recorded sound. It's heaps of fun, but also time just kinda flies by without me realising it when I get stuck into it xD I could really do with a proper external hard drive to keep all that sort of thing on cos it's reached a point now where it's slowing down my PC, haha.
I know what you mean anyhow cos I'm always coming across different things I'd love to try and learn, but I dunno where to find the time to actually dedicate to it, haha. Video editing is definitely one of those things!
Yeah, I tend to hop around hobbies too, but a few have stuck around :3 Trying to make VNs is definitely one of the longer-lived ones! I'm getting better at the breaks thing, sort of x3 I really should try harder to do what you said though, and set timers! It's something I gave a go at in the past, but I didn't stick to it very well and didn't give it much of a chance >.< Starting next week, I think I'll try again!
Funnily enough, I've been told by a few people that they think I have ADHD as well, haha. It never really occurred to me cos I didn't know that much about it, and I always just assumed that it only involved difficulty concentrating on stuff, but a therapist mentioned to me that it can be the other way around too, attention that's too focused to the point it becomes unhealthy. She reckoned that I likely have it, but some of the symptoms are masked by my ASD. I've not gone down the route of pursuing a diagnosis though cos it takes forever to get those things sorted here + she said she thinks it would be extremely difficult to actually tell whether it's that or something else. She just knows that I have problems related to attention and concentration.
I guess it's not so much that it's one main hobby that was starting to cause concern for my therapist and family, but more the amount of time I was spending each day engaging in it >.< It was something that got brought up during a jam though, so I can understand them saying it's unhealthy to work on a project for like 15-17 hours a day, but I knew I was only gonna be working like that for 1 month. Outside of jams, my pace on projects is much, much slower cos I mean, jam mode just isn't sustainable x3 The thing was that they didn't particularly like the idea of me working like that for just a month either, haha. It's really hard not to though if I get into it because I have so much fun that even if it looks insane to people looking in, I'm generally having a blast and don't feel the impact of it too much until I eventually go back to normal, and that's when it all catches up to me and hits me like a truck >.<
When I'm not doing jams though, I make sure to stay away from my PC most weekends + for a good few hours in the evening to spend time with my family :3 And I like going out for walks in nature and stuff. The main thing I need to do is learn to switch off from working on project stuff on weekdays and give myself a chance to play things. It's just so hard to do that without feeling guilty though. Even though I decided to stop setting myself targets and goals, I still generally feel dissatisfied with my progress on projects most days!
Well, I did manage to finish watching that particular video, and I think you were amazing throughout :3 It takes a LOT to hold my attention when it comes to videos, haha. So the fact that I was thoroughly entertained by your comments and reactions from start to finish goes to show you're brilliant ^-^ I laughed out loud a fair few times, which I don't usually do when I'm watching stuff unless it's stand-up comedy!
I always had pretty weak arms anyways, so now that I'm able to use it again, it feels like it's practically back to normal :D Hope you get to have yourself a lovely week ahead :3
i love the game so much! it was so scary in not like a visual horror but rather psychological horror! However is the game supposed to open back up? i close it but it kept opening back up few times before stopping..maybe its just my computer bugging out or maybe the blythes really are alive 0.0? (hehe in summary i love your game and i hope you update it soon)
Glad you had fun with it ^-^ Yeah, psychological horror is my favourite genre of horror :P hehe. I guess maybe I should answer your question under spoilers :3 Before that though, I just wanna say thanks so much for playing <3
Sort of spoilers
Yup, well, basically, after you meet certain conditions in the game, something happens when you try to quit, haha. It's only short, and it should let you close it down once the event is over, but yeah, it's supposed to temporarily prevent you from quitting the game just so they can have a few more words with you :D I really enjoy putting freaky little features like that in my games when I can x3
Melanie, I know you don't check Discord but since I am (primarily) on Linux Mint v20 now, I can use that platform to test out the Linux builds of your games. Will keep you updated with results later :)
Ooo, how cool! Well, thank you so much for that :3 I'm imagining it's gonna turn out that none of them even run >.< and if that's the case, I won't have a clue how to make them work, haha. I just hit export in Unity, upload em, and just kinda hope that they do what they're supposed to x3 Considering they sometimes still run janky for other people on Windows when they run fine on my Windows PC and potato laptop, I feel like getting stuff to work well on Mac and Linux is night impossible!
I just finished playing the game (I got two endings) and I LOVED IT. I'm already making theories in my mind as I type lol. So here are my two possible theories I came up with...
SPOILERS BELOW
So first is these two bunnies are just a hallucination and everything that happened was just in the MC's mind. But the thing is, it was actually happening in real life. Like when the MC popped the balloons and they heard the scream, it just means one thing... They killed a few people there at the park. And when the MC went with Blythe to the arcade and got locked up, I think it's the MC getting arrested and locked up in the prison for killing.
My second theory is these two bunnies are actually real and they are the MC's bunnies! (lol Dandelion) They've been with the MC's for so long and saw her struggles and what she does on a daily basis. They are very attached to the MC (based on how the MC described how adoring the Bunnies are just like other animals like Dogs) They also probably felt sorry for the MC and wanted to help them. SO when it's MC's birthday, because of the wish, these two bunnies turned into humans and tada! But it's just a theory, a bunny theory.
But yeah lol, I really like the game overall. Especially the music and the voices, like omg, the voices of Blythe are so O o O I have so words. AND the music, I always find myself listening to it for a few seconds before playing or exiting the game. (The Quit scene though O m O)
Spoiler*
And the third one : according to all of the 4th wall breaking Blythe(blue) did we can say that Blythe(orange) wasn't kidding at the beginning of the game.
Woo! Glad you had fun playing it ^-^ Thanks so much for checking it out and taking the time to come here and comment :3 The voice actors are pretty darn awesome :P I really don't know how voice actors manage to bring characters to life so well, but it amazes me every time, haha. It's like magic! And the soundtrack was so much fun to make <3 I've actually managed to upload all the original tracks to YouTube now if you ever wanted to listen to them :3 I can't put every single track there though, only the ones I made myself. The others are asset tracks that I'm only allowed to use within a game, so I can't upload those ones x3 And that scene was especially fun to make, hehe.
I guess I should probably put the rest of my reply under spoilers too x3
Spoilers!
Depending on which endings you got, you may or may not have seen the reveal which is kinda like the 'true'/cannon version of what's going on (it's just something you get to see on the title screen after the 'true' ending, but it disappears if you hit new game, load, or quit, so it's possible to miss it >.<)
Buuuut, even with that there, I don't want it to be like the law or anything, haha. It's more fun to leave things open to theories and stuff! That's why I chose to put that reveal where I did rather than write it into the actual story :3 + since the game isn't technically fully finished yet, I want to be able to leave things open as well to explore different possibilities.
Both of your theories have parts of them that both kind of work together actually with the different thoughts I was having while writing the story :D And I'm not gonna say any of either of them are correct or incorrect because it's more interesting if everyone draws their own personal conclusions and interpretations :3 so there can't really be any right and wrong.
I'd say your first theory leans much more heavily into my line of thought while writing though :3 And the funny thing is, I thought of having it be that everything was actually happening in real life in some form, but sugarcoated by the hallucinations, and also thought of it just being pure hallucinations with nothing happening in real life. I think the first option is a lot more fun to imagine x3 but I didn't want to say for sure one way or the other because it's fun to leave it ambiguous, haha.
And then with your second theory, I didn't intend for them to literally be MC's bunnies come to life (Dandelion is so awesome btw x3), but I did want their pet bunnies to be a big influence in why Blythe appears the way they do. In fact, LPB and I discussed ways that we could somehow show a connection between Blythe's appearance and the actual pet bunnies, stuff like one of the bunnies wears an orange bow, the other has a blue collar kind of thing, and so this is then represented on the two Blythes. I couldn't come up with a good idea for how to show that though or the best place to put it, and LPB said she was a bit stuck on that too, so we left it in the end.
Still not gonna say that's not what happened though because it totally could be what happened :P
Perfect game! As always your games are amazing and your talent of creating yandere character? Pretty awesome! I cheer you up from here to finish the other route and of course, your the other game Darling Duality! Keep up the good work!❤
Aww, thank you so much for all your kind words here and in your other comment + for checking out my games in general :3 So glad you enjoy my yandere characters because I love yanderes so much x3 haha.
Thank you for the support and the well wishes :D My work is probably gonna be pretty slow, but I will try my best as always :3
The fem voices fit sm I was always been taken by surprise even when I quit the game 0_0 !! Awesome work
Glad you liked it! And hehe, that was a fun little extra to include :D Thanks so much for playing :3
🤳?
This was truly a wonderful story! The emotions are very well portrayed in the script and the characters are also quite wonderful. Personally I prefer the male voice acting but the female voice acting was also extremely good! You have truly outdone yourself with this work especially since it was done under a month! When a person writes a story, usually the story tells us about the writer and their way of thinking as well as their experiences in life(or so I feel). The way you wrote the script really made me think back to my own past as well. Thank you for making such a wonderful game! Keep up the good work!! <3
Honestly, that really means a lot to me what you said about the script making you think back to your own past! One of the audiobooks I've been listening to to try and distract myself while my stupid arm is healing is about the power of creativity and the connections it can create :3 And in it, the author was speaking about how whenever you write a story or a song, or draw a piece of art, when it's out there in the wild, it can become like magic and when someone else finds it and engages with it, if it resonates with them in some way, then it's like forming an invisible circuit of connection between the author, the work, and the reader, and I just thought that that's a really lovely way of looking at things :3
Thank you as always for all your awesomeness and kindness <3
this game is really really so good- I can relate to the game (I hear all you voice note in the extras!) I also took antidepressants for a lot of years- No one worked for me. I didn’t really get why, to be honest- I stopped with those when I was “in a better moment” in my life (it was really hard to-), cuz I was losing literally some parts of my life’s, I forgot a lot of stuff- It was pretty weird. I do stuff that i would actually never do in my daily basis, my sister told me about it. It really crazy to be honest. About the game, bunnies are my fav! Like I live with bunnies since I was a child, I agree a lot with the opinion about animal/specialty bunnies/ I actually have said stuff like that in my life haha, a lot. My bunny “Chispita” was really important to me, so I totally agree~ Thank you so much for the game, also, Phonobabble voice is really amazing. I hope I can play again, I’m going to wait to play again for my actually birthday day haha~ (13/08) Thank you so much, take care Melancholyy~ Prob I’m doing a fanart soon for Blythe!
I'm glad you like it :3
That sucks that they didn't work for you either :( My doctors over the years couldn't really explain to me why they didn't work for me, haha. They just kept saying that's how it is >.< and to try a different one. I'm glad you managed to stop taking them even if it was difficult. It's the worst to be on medication that's not even helping you, but have to fight to actually get off of it :(
I'm sorry you were losing parts of your life like that. It was similar for me too. I feel like if you're going to be put on medication like that, it should only be if you have family/friends around you who can keep an eye on you and notice any changes, like you say with your sister telling you about stuff. Because if you're on your own, then it's gonna be really hard to notice if stuff is happening that's weird >.< and if you're on your own, you might end up stuck forever! So yeah, I feel like meds like that are much more dangerous than they're made out to be.
Bunnies are the best :D and Chispita is such a cute name for a bunny! I miss our bunny Spoops a lot even though it's been a while since he passed away. The house was always so much more lively with him around :3 And it was sweet to cuddle up with him and watch TV, haha. He would wait for us to sit on the floor, and then he'd come over and either flop or turn into a bunny loaf next to us and fall asleep, haha. I really wish we could have more bunnies around cos they do bring a lot of joy! My dad doesn't want to get any pets though because he said it hurts too much when they die :(
Thank you so much for playing the game :3 And I know it's super early, but I'll wish you a great big HAPPY BIRTHDAY in advance \^-^/ And ooo, I'd love to see it if you do end up making fanart for Blythe <3
hi there! just wanted to let you know that i loved everything - characters, music, voices and design are all amazing.. keep up!
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at the beginning i thought the two Blythes were actually the bunnies lol
Well, that's awesome! Glad you liked it :D and thanks so much for playing ^-^
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Weeeell, I mean, you're not technically wrong about the bunnies! Cos even after the Bliss End revelation, I still had it in mind that each Blythe was one of Bunnie's pet rabbits in a sense :3 And one of the main reasons they appear rabbit-like. We were even going to have the ending CGs showing Bunnie's corresponding pet rabbit laid down with a matching coloured collar or other kind of accessory to link the two! But neither me nor LPB could think of the best way to portray it onscreen, so we just left it out in the end. But I think I had it down in my notes that orange Blythe would match Spoops's appearance and blue Blythe would match Usagi's!